_sample->set_pitch( pitch_offset + pitch );
_sample->set_volume( volume_offset + volume );
+#if 0
+ if ((pitch_offset + pitch) > 2.0)
+ cout << "WARNING: Pitch higher than 2.0 for configuration for '" << _name << "'"<< endl;
+#endif
+ if ((volume_offset + volume ) > 1.0)
+ cout << "WARNING: Volume larger than 1.0 for configuration for '" << _name << "'" << endl;
+
//
// Do we need to start playing the sample?