if ( middle_color[i][j] > 1.0 ) { middle_color[i][j] = 1.0; }
if ( middle_color[i][j] < 0.1 ) { middle_color[i][j] = 0.1; }
if ( lower_color[i][j] > 1.0 ) { lower_color[i][j] = 1.0; }
- if ( lower_color[i][j] < 35 ) { lower_color[i][j] = 35; }
+ if ( lower_color[i][j] < 0.1 ) { lower_color[i][j] = 0.1; }
}
// upper_color[i][3] = middle_color[i][3] = lower_color[i][3] =
// (GLubyte)(sky_color[3] * 1.0);