]> git.mxchange.org Git - flightgear.git/commitdiff
Rembrandt: fix sky color at altitude.
authorJames Turner <zakalawe@mac.com>
Tue, 17 Dec 2013 13:56:26 +0000 (13:56 +0000)
committerJames Turner <zakalawe@mac.com>
Tue, 17 Dec 2013 13:56:26 +0000 (13:56 +0000)
Don't override global clear color in the Lighting stage. Should fix ugly 'circle' appearing due to sky sphere being clipped when above 32000 ft.

Fix suggested by Emilian H.

src/Viewer/renderer.cxx

index 739f691cd56766bced7cdf462ed0ea4e022a8328..7a5489240eed3c740c6946384aa4e977f56e5185 100644 (file)
@@ -1109,7 +1109,6 @@ FGRenderer::buildDeferredLightingCamera( flightgear::CameraInfo* info, osg::Grap
     buildAttachments(info, camera, stage->name, stage->attachments);
     camera->setDrawBuffer(GL_FRONT);
     camera->setReadBuffer(GL_FRONT);
-    camera->setClearColor( osg::Vec4( 0.5, 0.5, 0.5, 1. ) );
     camera->setClearMask( GL_COLOR_BUFFER_BIT );
     osg::StateSet* ss = camera->getOrCreateStateSet();
     ss->setAttribute( new osg::Depth(osg::Depth::LESS, 0.0, 1.0, false) );