#include <Sound/fg_fx.hxx>
#include <Sound/beacon.hxx>
#include <Sound/morse.hxx>
+#include <Sound/voice.hxx>
#include <Systems/system_mgr.hxx>
#include <Time/light.hxx>
#include <Time/sunsolver.hxx>
////////////////////////////////////////////////////////////////////
globals->add_subsystem("fx", new FGFX);
-
+ globals->add_subsystem("voice", new FGVoiceMgr);
#endif
////////////////////////////////////////////////////////////////////