#include "../Aircraft/aircraft.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
+#include "../Math/fg_random.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include "../Timer/fg_timer.h"
-#include "../Utils/fg_random.h"
#include "../Weather/weather.h"
/* $Log$
-/* Revision 1.39 1997/07/21 14:45:01 curt
-/* Minor tweaks.
+/* Revision 1.40 1997/07/30 16:12:42 curt
+/* Moved fg_random routines from Util/ to Math/
/*
+ * Revision 1.39 1997/07/21 14:45:01 curt
+ * Minor tweaks.
+ *
* Revision 1.38 1997/07/19 23:04:47 curt
* Added an initial weather section.
*
../Flight/libFlight.a ../Flight/LaRCsim/libLaRCsim.a \
../Flight/Slew/libSlew.a ../Math/libMath.a \
../Scenery/libScenery.a \
- ../Timer/libTimer.a ../Utils/libUtils.a ../Weather/libWeather.a
+ ../Timer/libTimer.a ../Weather/libWeather.a
include ../make.inc
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.26 1997/07/30 16:12:42 curt
+# Moved fg_random routines from Util/ to Math/
+#
# Revision 1.25 1997/07/20 02:19:11 curt
# First stab at a system to generate os2 makefiles automatically.
#
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h ../Scenery/mesh.h \
- ../Scenery/scenery.h ../Math/mat3.h ../Math/polar.h \
- ../Math/../types.h ../Timer/fg_timer.h ../Utils/fg_random.h \
+ ../Scenery/scenery.h ../Math/fg_random.h ../Math/mat3.h \
+ ../Math/polar.h ../Math/../types.h ../Timer/fg_timer.h \
../Weather/weather.h
mesh2GL.o: mesh2GL.c ../constants.h ../Scenery/mesh.h \
- ../Scenery/scenery.h ../Math/mat3.h ../Math/polar.h \
- ../Math/../types.h ../Utils/fg_random.h
+ ../Scenery/scenery.h ../Math/fg_random.h ../Math/mat3.h \
+ ../Math/polar.h ../Math/../types.h
#include "../constants.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
+#include "../Math/fg_random.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
-#include "../Utils/fg_random.h"
/* The following routine is a real hack used for testing puposes only
/* this will go, it's only here for testing/debugging */
- /*
- for ( i = m->originy; i < m->originy + (m->row_step * iend); i += 120 ) {
- for ( j = m->originx; j < m->originx + (m->col_step * jend); j += 120) {
- mesh_make_test_object(j, i);
- }
- }
- */
-
for ( i = 0; i < 200; i++ ) {
randx = fg_random() * 3600.0;
randy = fg_random() * 3600.0;
/* $Log$
-/* Revision 1.39 1997/07/21 21:20:48 curt
-/* Twiddled with random object placement.
+/* Revision 1.40 1997/07/30 16:12:43 curt
+/* Moved fg_random routines from Util/ to Math/
/*
+ * Revision 1.39 1997/07/21 21:20:48 curt
+ * Twiddled with random object placement.
+ *
* Revision 1.38 1997/07/21 14:45:02 curt
* Minor tweaks.
*
SUBSUBDIRS = Flight/LaRCsim Flight/Slew
-SUBDIRS = Aircraft Controls Flight Math Scenery Timer Utils Weather
+SUBDIRS = Aircraft Controls Flight Math Scenery Timer Weather
MAIN = OpenGL
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.21 1997/07/30 16:12:38 curt
+# Moved fg_random routines from Util/ to Math/
+#
# Revision 1.20 1997/07/20 02:19:09 curt
# First stab at a system to generate os2 makefiles automatically.
#
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
- ../Aircraft/../Controls/../limits.h ../Utils/fg_random.h
+ ../Aircraft/../Controls/../limits.h ../Math/fg_random.h
#include "weather.h"
#include "../Aircraft/aircraft.h"
-#include "../Utils/fg_random.h"
+#include "../Math/fg_random.h"
/* Initialize the weather modeling subsystem */
}
/* $Log$
-/* Revision 1.1 1997/07/19 23:03:57 curt
-/* Initial revision.
+/* Revision 1.2 1997/07/30 16:12:44 curt
+/* Moved fg_random routines from Util/ to Math/
/*
+ * Revision 1.1 1997/07/19 23:03:57 curt
+ * Initial revision.
+ *
*/