Conflicts:
src/AIModel/AIBallistic.cxx
src/AIModel/AIBase.cxx
_azimuth(0.0),
_elevation(0.0),
_rotation(0.0),
-_formate_to_ac(false),
+ _elapsed_time(0),
_aero_stabilised(false),
_drag_area(0.007),
_life_timer(0.0),
_slave_load_to_ac(false),
_contents_lb(0),
_report_collision(false),
- _report_expiry(false),
_report_impact(false),
_external_force(false),
+ _report_expiry(false),
_impact_report_node(fgGetNode("/ai/models/model-impact", true)),
-_old_height(0)
+ hs(0),
- _elapsed_time(0),
- _speed(),
- hs(0)
+_old_height(0),
++_speed()
{
no_roll = false;
using namespace simgear;
FGAIBase::FGAIBase(object_type ot) :
++ _max_speed(300),
+ _name(""),
+ _parent(""),
props( NULL ),
model_removed( fgGetNode("/ai/models/model-removed", true) ),
manager( NULL ),