////////////////////////////////////////////////////////////////////
globals->get_event_mgr()->init();
- globals->get_event_mgr()->setFreezeProperty(fgGetNode("/sim/freeze/clock"));
+ globals->get_event_mgr()->setRealtimeProperty(fgGetNode("/sim/time/delta-realtime-sec", true));
////////////////////////////////////////////////////////////////////
// Initialize the property interpolator subsystem
// settimer(func, dt, simtime) extension function. The first argument
// is a Nasal function to call, the second is a delta time (from now),
// in seconds. The third, if present, is a boolean value indicating
-// that "simulator" time (rather than real time) is to be used.
+// that "real world" time (rather than simulator time) is to be used.
//
// Implementation note: the FGTimer objects don't live inside the
// garbage collector, so the Nasal handler functions have to be
naRef delta = argc > 1 ? args[1] : naNil();
if(naIsNil(delta)) return;
- bool simtime = (argc > 2 && naTrue(args[2])) ? true : false;
+ bool simtime = (argc > 2 && naTrue(args[2])) ? false : true;
// Generate and register a C++ timer handler
NasalTimer* t = new NasalTimer;