float power = _power0 * burned/_f0;
_torque = power/speed;
- // Figure that the starter motor produces 20% of the engine's
- // cruise torque.
+ // Figure that the starter motor produces 60% of the engine's
+ // cruise torque. That sounds like a lot to me, but it's
+ // necessary to produce the right acceleration. Someone should
+ // find a good reference for this...
if(_cranking && !_running)
- _torque += 0.20f * _power0/_omega0;
+ _torque += 0.60f * _power0/_omega0;
// Also, add a negative torque of 10% of cruise, to represent
// internal friction. Propeller aerodynamic friction is too low