#include "atmosphere.hxx"
#include <simgear/scene/sky/cloud.hxx>
#include <simgear/structure/exception.hxx>
+#include <Main/fg_props.hxx>
using std::string;
// if its fog(FG) (might be shallow(MI) or patches(BC)) or haze (HZ) or mist(BR)
if( phenomenon == "FG" ) isFG = true;
if( phenomenon == "HZ" ) isHZ = true;
+ if( phenomenon == "BR" ) isBR = true;
if( description == "MI" ) isMI = true;
if( description == "BC" ) isBC = true;
- if( description == "BR" ) isBR = true;
}
}
}
const vector<SGMetarCloud> & metarClouds = m->getClouds();
unsigned layerOffset = 0; // Oh, this is ugly!
bool setGroundCloudLayer = _rootNode->getBoolValue("set-ground-cloud-layer", false );
-
if( setGroundCloudLayer ) {
// create a cloud layer #0 starting at the ground if its fog, mist or haze
// make sure layer actually starts at ground and set it's bottom at a constant
// value below the station's elevation
- const double LAYER_BOTTOM_BELOW_STATION_ELEVATION=200;
+ const double LAYER_BOTTOM_BELOW_STATION_ELEVATION =
+ fgGetDouble( "/environment/config/offset-from-station-elevation-ft", 200 );
SGMetarCloud::Coverage coverage = SGMetarCloud::COVERAGE_NIL;
double thickness = 0;
double alpha = 1.0;
if( isFG ) { // fog
- coverage = isBC ? SGMetarCloud::COVERAGE_SCATTERED : SGMetarCloud::COVERAGE_BROKEN;
- thickness = isMI ?
- 30 + LAYER_BOTTOM_BELOW_STATION_ELEVATION : // shallow fog, 10m/30ft
- 500 + LAYER_BOTTOM_BELOW_STATION_ELEVATION; // fog, 150m/500ft
- alpha = 1.0;
+ coverage = SGMetarCloud::getCoverage( isBC ?
+ fgGetString( "/environment/config/fog-bc-2dlayer-coverage", SGMetarCloud::COVERAGE_SCATTERED_STRING ) :
+ fgGetString( "/environment/config/fog-2dlayer-coverage", SGMetarCloud::COVERAGE_BROKEN_STRING )
+ );
+ thickness = isMI ?
+ fgGetDouble("/environment/config/fog-shallow-thickness-ft",30) + LAYER_BOTTOM_BELOW_STATION_ELEVATION : // shallow fog, 10m/30ft
+ fgGetDouble("/environment/config/fog-thickness-ft",500) + LAYER_BOTTOM_BELOW_STATION_ELEVATION; // fog, 150m/500ft
+ alpha = fgGetDouble("/environment/config/fog-alpha",0.0);
} else if( isBR ) { // mist
- coverage = SGMetarCloud::COVERAGE_OVERCAST;
- thickness = 2000 + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
- alpha = 0.8;
+ coverage = SGMetarCloud::getCoverage(fgGetString("/environment/config/mist-2dlayer-coverage", SGMetarCloud::COVERAGE_OVERCAST_STRING));
+ thickness = fgGetDouble("/environment/config/mist-thickness-ft",2000) + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
+ alpha = fgGetDouble("/environment/config/mist-alpha",0.8);
} else if( isHZ ) { // hase
- coverage = SGMetarCloud::COVERAGE_OVERCAST;
- thickness = 2000 + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
- alpha = 0.6;
+ coverage = SGMetarCloud::getCoverage(fgGetString("/environment/config/mist-2dlayer-coverage", SGMetarCloud::COVERAGE_OVERCAST_STRING));
+ thickness = fgGetDouble("/environment/config/haze-thickness-ft",2000) + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
+ alpha = fgGetDouble("/environment/config/haze-alpha",0.6);
}
- // fog is "overcast" by default of "broken" for patches of fog
+
if( coverage != SGMetarCloud::COVERAGE_NIL ) {
SGPropertyNode_ptr layerNode = cloudsNode->getChild(LAYER, 0, true );
layerNode->setDoubleValue( "coverage-type", SGCloudLayer::getCoverageType(coverage_string[coverage]) );
layerNode->setDoubleValue( "thickness-ft", thickness );
layerNode->setDoubleValue( "visibility-m", _min_visibility );
layerNode->setDoubleValue( "alpha", alpha );
- _min_visibility = _max_visibility = 20000.0; // assume good visibility above the fog
+ _min_visibility = _max_visibility =
+ fgGetDouble("/environment/config/visibility-above-layer-m",20000.0); // assume good visibility above the fog
layerOffset = 1; // shudder
}
}