namespace JSBSim {
-static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.61 2012/04/14 18:10:44 bcoconni Exp $";
+static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.62 2012/07/19 03:50:19 jberndt Exp $";
static const char *IdHdr = ID_PROPULSION;
extern short debug_lvl;
const FGMatrix33& FGPropulsion::CalculateTankInertias(void)
{
- const FGMatrix33 Ts2b(-inchtoft, 0., 0., 0., inchtoft, 0., 0., 0., -inchtoft);
unsigned int size;
size = Tanks.size();
tankJ = FGMatrix33();
for (unsigned int i=0; i<size; i++) {
- FGColumnVector3 vTankBodyVec = Ts2b * (in.vXYZcg - Tanks[i]->GetXYZ());
+ FGColumnVector3 vTankStructVec = in.vXYZcg - Tanks[i]->GetXYZ();
tankJ += FDMExec->GetMassBalance()->GetPointmassInertia( lbtoslug * Tanks[i]->GetContents(),
- vTankBodyVec);
+ vTankStructVec);
tankJ(1,1) += Tanks[i]->GetIxx();
tankJ(2,2) += Tanks[i]->GetIyy();
tankJ(3,3) += Tanks[i]->GetIzz();