Fixed a bug (dumb test idea) that was throwing away ocean areas.
}
int area = (int)poly_type;
- if ( area == OceanArea ) {
- // TEST - Ignore
- } else if ( area < FG_MAX_AREA_TYPES ) {
+
+ // if ( area == OceanArea ) {
+ // TEST - Ignore
+ // } else
+
+ if ( area < FG_MAX_AREA_TYPES ) {
polys_in.polys[area].push_back(poly);
} else {
FG_LOG( FG_CLIPPER, FG_ALERT, "Polygon type out of range = "
StreamArea = 8,
CanalArea = 9,
GlacierArea = 10,
- UrbanArea = 11,
- MarshArea = 12,
- DefaultArea = 13,
- OceanArea = 14,
+ OceanArea = 11,
+ UrbanArea = 12,
+ MarshArea = 13,
+ DefaultArea = 14,
VoidArea = 9997,
NullArea = 9998,
UnknownArea = 9999