color[0] = pow(color[0], tmp);
color[1] = pow(color[1], tmp);
color[2] = pow(color[2], tmp);
-
- if ( color[0] < 0.0 ) { color[0] = 0.0; }
- if ( color[1] < 0.0 ) { color[1] = 0.0; }
- if ( color[2] < 0.0 ) { color[2] = 0.0; }
- if ( color[0] > 1.0 ) { color[0] = 1.0; }
- if ( color[1] > 1.0 ) { color[1] = 1.0; }
- if ( color[2] > 1.0 ) { color[2] = 1.0; }
};
inline void gamma_correct_c(float *color,
return;
*color = pow(*color, reff/system);
- if ( *color < 0.0 ) { *color = 0.0; }
- if ( *color > 1.0 ) { *color = 1.0; }
};
inline void gamma_restore_rgb(float *color,
color[0] = pow(color[0], tmp);
color[1] = pow(color[1], tmp);
color[2] = pow(color[2], tmp);
-
- if ( color[0] < 0.0 ) { color[0] = 0.0; }
- if ( color[1] < 0.0 ) { color[1] = 0.0; }
- if ( color[2] < 0.0 ) { color[2] = 0.0; }
- if ( color[0] > 1.0 ) { color[0] = 1.0; }
- if ( color[1] > 1.0 ) { color[1] = 1.0; }
- if ( color[2] > 1.0 ) { color[2] = 1.0; }
};
inline void gamma_restore_c(float *color,
return;
*color = pow(*color, system/reff);
- if ( *color < 0.0 ) { *color = 0.0; }
- if ( *color > 1.0 ) { *color = 1.0; }
};