about and explore OpenGL programming. GLUT provides a portable API so
you can write a single OpenGL program that works on both Win32 PCs and
X11 workstations.
+
+
+Joystick Support
+================
+
+GLUT only has win32 joystick support but even at that, it is not well
+implimented. So we use Steve Backer's joystick library when possible,
+and fall back to GLUT for win32 until Steve's library adds win32
+support.
+
+To make sure joystick support is included when building under Linux:
+
+ - make sure you have the proper joystick module installed.
+ - make sure the proper devices are created in /dev.
+ - /usr/include/linux/joystick.h must exist on your system.