#endif
#ifdef _WIN32
+
+#include <ShlObj.h> // for CSIDL
+
//------------------------------------------------------------------------------
SGPath SGPath::desktop()
{
- // TODO
- return SGPath();
+ typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, LPSTR, int, BOOL);
+ static GetSpecialFolderPath SHGetSpecialFolderPath = NULL;
+
+ // lazy open+resolve of shell32
+ if (!SHGetSpecialFolderPath) {
+ HINSTANCE shellDll = ::LoadLibrary("shell32");
+ SHGetSpecialFolderPath = (GetSpecialFolderPath) GetProcAddress(shellDll, "SHGetSpecialFolderPathA");
+ }
+
+ if (!SHGetSpecialFolderPath){
+ return SGPath();
+ }
+
+ char path[MAX_PATH];
+ if (SHGetSpecialFolderPath(0, path, CSIDL_DESKTOPDIRECTORY, false)) {
+ return SGPath(path);
+ }
+
+ SG_LOG(SG_GENERAL, SG_ALERT, "SGPath::desktop() failed, bad" );
+ return SGPath();
}
#elif __APPLE__
#include <CoreServices/CoreServices.h>