-/**************************************************************************
- * stars.c -- data structures and routines for managing and rendering stars.
- *
- * Written by Curtis Olson, started August 1997.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
+// stars.cxx -- data structures and routines for managing and rendering stars.
+//
+// Written by Curtis Olson, started August 1997.
+//
+// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// $Id$
+// (Log is kept at end of this file)
+//*************************************************************************/
#ifdef HAVE_CONFIG_H
#include <Debug/fg_debug.h>
#include <Include/fg_constants.h>
#include <Include/fg_types.h>
-#include "Misc/fgstream.hxx"
+#include <Misc/fgstream.hxx>
#include <Main/options.hxx>
#include <Main/views.hxx>
#include <Misc/stopwatch.hxx>
#include <Time/fg_time.hxx>
-// #include "orbits.hxx"
-// #include "planets.hxx"
#include "stars.hxx"
#define DaysSinceEpoch(secs) (((secs)-EpochStart)*(1.0/(24*3600)))
#define FG_MAX_STARS 3500
-/* Define four structures, each with varying amounts of stars */
+// Define four structures, each with varying amounts of stars
static GLint stars[FG_STAR_LEVELS];
-/* Initialize the Star Management Subsystem */
+// Initialize the Star Management Subsystem
int fgStarsInit( void ) {
fgPoint3d starlist[FG_MAX_STARS];
- /* struct CelestialCoord pltPos; */
+ // struct CelestialCoord pltPos;
double right_ascension, declination, magnitude;
double min_magnitude[FG_STAR_LEVELS];
- /* double ra_save, decl_save; */
- /* double ra_save1, decl_save1; */
+ // double ra_save, decl_save;
+ // double ra_save1, decl_save1;
int i, j, starcount, count;
fgPrintf( FG_ASTRO, FG_INFO, "Initializing stars\n");
getline( in.stream(), name, ',' );
in.stream() >> starlist[starcount].x >> c;
in.stream() >> starlist[starcount].y >> c;
-// in.stream() >> starlist[starcount].x; in.get(c);
-// in.stream() >> starlist[starcount].y; in.get(c);
+ // in.stream() >> starlist[starcount].x; in.get(c);
+ // in.stream() >> starlist[starcount].y; in.get(c);
in.stream() >> starlist[starcount].z;
++starcount;
}
count++;
- /* scale magnitudes to (0.0 - 1.0) */
+ // scale magnitudes to (0.0 - 1.0)
magnitude = (0.0 - magnitude) / 5.0 + 1.0;
- /* scale magnitudes again so they look ok */
+ // scale magnitudes again so they look ok
if ( magnitude > 1.0 ) { magnitude = 1.0; }
if ( magnitude < 0.0 ) { magnitude = 0.0; }
- /* magnitude =
- magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.042);
- */
+ // magnitude =
+ // magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.042);
+
magnitude = magnitude * 0.9 +
(((FG_STAR_LEVELS - 1) - i) * 0.014);
- /* printf(" Found star: %d %s, %.3f %.3f %.3f\n", count,
- name, right_ascension, declination, magnitude); */
+ // printf(" Found star: %d %s, %.3f %.3f %.3f\n", count,
+ // name, right_ascension, declination, magnitude);
xglColor3f( magnitude, magnitude, magnitude );
- /*xglColor3f(0,0,0);*/
+ //xglColor3f(0,0,0);*/
xglVertex3f( 50000.0*cos(right_ascension)*cos(declination),
50000.0*sin(right_ascension)*cos(declination),
50000.0*sin(declination) );
}
- } /* while */
+ } // while
xglEnd();
}
-/* Draw the Stars */
+// Draw the Stars
void fgStarsRender( void ) {
fgFLIGHT *f;
fgVIEW *v;
t = &cur_time_params;
v = ¤t_view;
- /* FG_PI_2 + 0.1 is about 6 degrees after sundown and before sunrise */
+ // FG_PI_2 + 0.1 is about 6 degrees after sundown and before sunrise
- /* t->sun_angle = 3.0; */ /* to force stars to be drawn (for testing) */
+ // t->sun_angle = 3.0; // to force stars to be drawn (for testing)
- /* render the stars */
+ // render the stars
if ( l->sun_angle > (FG_PI_2 + 5 * DEG_TO_RAD ) ) {
- /* determine which star structure to draw */
+ // determine which star structure to draw
if ( l->sun_angle > (FG_PI_2 + 10.0 * DEG_TO_RAD ) ) {
i = 0;
} else if ( l->sun_angle > (FG_PI_2 + 8.8 * DEG_TO_RAD ) ) {
i = 7;
}
- /* printf("RENDERING STARS = %d (night)\n", i); */
+ // printf("RENDERING STARS = %d (night)\n", i);
xglCallList(stars[i]);
} else {
- /* printf("not RENDERING STARS (day)\n"); */
+ // printf("not RENDERING STARS (day)\n");
}
}
-/* $Log$
-/* Revision 1.16 1998/09/24 15:25:24 curt
-/* Miscellaneous tweaks.
-/*
- *
- * Revision 1.15 1998/09/17 18:25:12 curt
- * Fixed output message.
- *
- * Revision 1.14 1998/09/15 04:26:22 curt
- * New textured moon and rewritten/restructured Astro code contributed by Durk
- * Talsma.
- *
- * Revision 1.13 1998/09/01 19:03:04 curt
- * Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
- * - The new classes in libmisc.tgz define a stream interface into zlib.
- * I've put these in a new directory, Lib/Misc. Feel free to rename it
- * to something more appropriate. However you'll have to change the
- * include directives in all the other files. Additionally you'll have
- * add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.
- *
- * The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
- * test so I've included the required changes in config.tgz.
- *
- * There are a fair few changes to Simulator/Objects as I've moved
- * things around. Loading tiles is quicker but thats not where the delay
- * is. Tile loading takes a few tenths of a second per file on a P200
- * but it seems to be the post-processing that leads to a noticeable
- * blip in framerate. I suppose its time to start profiling to see where
- * the delays are.
- *
- * I've included a brief description of each archives contents.
- *
- * Lib/Misc/
- * zfstream.cxx
- * zfstream.hxx
- * C++ stream interface into zlib.
- * Taken from zlib-1.1.3/contrib/iostream/.
- * Minor mods for STL compatibility.
- * There's no copyright associated with these so I assume they're
- * covered by zlib's.
- *
- * fgstream.cxx
- * fgstream.hxx
- * FlightGear input stream using gz_ifstream. Tries to open the
- * given filename. If that fails then filename is examined and a
- * ".gz" suffix is removed or appended and that file is opened.
- *
- * stopwatch.hxx
- * A simple timer for benchmarking. Not used in production code.
- * Taken from the Blitz++ project. Covered by GPL.
- *
- * strutils.cxx
- * strutils.hxx
- * Some simple string manipulation routines.
- *
- * Simulator/Airports/
- * Load airports database using fgstream.
- * Changed fgAIRPORTS to use set<> instead of map<>.
- * Added bool fgAIRPORTS::search() as a neater way doing the lookup.
- * Returns true if found.
- *
- * Simulator/Astro/
- * Modified fgStarsInit() to load stars database using fgstream.
- *
- * Simulator/Objects/
- * Modified fgObjLoad() to use fgstream.
- * Modified fgMATERIAL_MGR::load_lib() to use fgstream.
- * Many changes to fgMATERIAL.
- * Some changes to fgFRAGMENT but I forget what!
- *
- * Revision 1.12 1998/08/27 17:02:01 curt
- * Contributions from Bernie Bright <bbright@c031.aone.net.au>
- * - use strings for fg_root and airport_id and added methods to return
- * them as strings,
- * - inlined all access methods,
- * - made the parsing functions private methods,
- * - deleted some unused functions.
- * - propogated some of these changes out a bit further.
- *
- * Revision 1.11 1998/08/25 20:53:29 curt
- * Shuffled $FG_ROOT file layout.
- *
- * Revision 1.10 1998/08/10 20:33:09 curt
- * Rewrote star loading and rendering to:
- * 1. significantly improve load speed
- * 2. transition from no stars to stars through eight stages.
- *
- * Revision 1.9 1998/08/06 12:45:20 curt
- * Modified to bring in stars in 8 increments based on magnitude, not number
- * of stars.
- *
- * Revision 1.8 1998/07/13 21:00:10 curt
- * Wrote access functions for current fgOPTIONS.
- *
- * Revision 1.7 1998/05/29 20:35:42 curt
- * Added zlib support for reading in compressed data files.
- *
- * Revision 1.6 1998/05/13 18:25:35 curt
- * Root path info moved to fgOPTIONS.
- *
- * Revision 1.5 1998/04/28 01:19:03 curt
- * Type-ified fgTIME and fgVIEW
- *
- * Revision 1.4 1998/04/26 05:10:02 curt
- * "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
- *
- * Revision 1.3 1998/04/25 22:06:26 curt
- * Edited cvs log messages in source files ... bad bad bad!
- *
- * Revision 1.2 1998/04/24 00:45:03 curt
- * Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
- * Fixed a bug when generating sky colors.
- *
- * Revision 1.1 1998/04/22 13:21:34 curt
- * C++ - ifing the code a bit.
- *
- * Revision 1.11 1998/04/18 04:13:58 curt
- * Moved fg_debug.c to it's own library.
- *
- * Revision 1.10 1998/04/03 21:52:51 curt
- * Converting to Gnu autoconf system.
- *
- * Revision 1.9 1998/03/14 00:27:12 curt
- * Updated fgGENERAL to a "type" of struct.
- *
- * Revision 1.8 1998/02/12 21:59:38 curt
- * Incorporated code changes contributed by Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.7 1998/02/09 15:07:48 curt
- * Minor tweaks.
- *
- * Revision 1.6 1998/02/02 20:53:23 curt
- * To version 0.29
- *
- * Revision 1.5 1998/01/27 18:35:53 curt
- * Minor tweaks.
- *
- * Revision 1.4 1998/01/27 00:47:49 curt
- * Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
- * system and commandline/config file processing code.
- *
- * Revision 1.3 1998/01/19 19:26:59 curt
- * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
- * This should simplify things tremendously.
- *
- * Revision 1.2 1998/01/19 18:40:18 curt
- * Tons of little changes to clean up the code and to remove fatal errors
- * when building with the c++ compiler.
- *
- * Revision 1.1 1998/01/07 03:16:20 curt
- * Moved from .../Src/Scenery/ to .../Src/Astro/
- *
- * Revision 1.24 1997/12/30 22:22:39 curt
- * Further integration of event manager.
- *
- * Revision 1.23 1997/12/30 20:47:53 curt
- * Integrated new event manager with subsystem initializations.
- *
- * Revision 1.22 1997/12/30 16:36:53 curt
- * Merged in Durk's changes ...
- *
- * Revision 1.21 1997/12/19 23:35:00 curt
- * Lot's of tweaking with sky rendering and lighting.
- *
- * Revision 1.20 1997/12/15 23:55:03 curt
- * Add xgl wrappers for debugging.
- * Generate terrain normals on the fly.
- *
- * Revision 1.19 1997/12/12 19:53:00 curt
- * Working on lightling and material properties.
- *
- * Revision 1.18 1997/12/10 22:37:52 curt
- * Prepended "fg" on the name of all global structures that didn't have it yet.
- * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
- *
- * Revision 1.17 1997/12/09 04:25:33 curt
- * Working on adding a global lighting params structure.
- *
- * Revision 1.16 1997/11/25 19:25:38 curt
- * Changes to integrate Durk's moon/sun code updates + clean up.
- *
- * Revision 1.15 1997/10/30 12:38:45 curt
- * Working on new scenery subsystem.
- *
- * Revision 1.14 1997/10/28 21:00:22 curt
- * Changing to new terrain format.
- *
- * Revision 1.13 1997/10/25 03:18:28 curt
- * Incorporated sun, moon, and planet position and rendering code contributed
- * by Durk Talsma.
- *
- * Revision 1.12 1997/09/23 00:29:43 curt
- * Tweaks to get things to compile with gcc-win32.
- *
- * Revision 1.11 1997/09/22 14:44:21 curt
- * Continuing to try to align stars correctly.
- *
- * Revision 1.10 1997/09/20 03:34:32 curt
- * Still trying to get those durned stars aligned properly.
- *
- * Revision 1.9 1997/09/18 16:20:09 curt
- * At dusk/dawn add/remove stars in stages.
- *
- * Revision 1.8 1997/09/16 22:14:52 curt
- * Tweaked time of day lighting equations. Don't draw stars during the day.
- *
- * Revision 1.7 1997/09/16 15:50:31 curt
- * Working on star alignment and time issues.
- *
- * Revision 1.6 1997/09/05 14:17:31 curt
- * More tweaking with stars.
- *
- * Revision 1.5 1997/09/05 01:35:59 curt
- * Working on getting stars right.
- *
- * Revision 1.4 1997/09/04 02:17:38 curt
- * Shufflin' stuff.
- *
- * Revision 1.3 1997/08/29 17:55:28 curt
- * Worked on properly aligning the stars.
- *
- * Revision 1.2 1997/08/27 21:32:30 curt
- * Restructured view calculation code. Added stars.
- *
- * Revision 1.1 1997/08/27 03:34:48 curt
- * Initial revision.
- *
- */
+// $Log$
+// Revision 1.17 1998/09/24 15:36:19 curt
+// Converted to c++ style comments.
+//
+// Revision 1.16 1998/09/24 15:25:24 curt
+// Miscellaneous tweaks.
+//
+//
+// Revision 1.15 1998/09/17 18:25:12 curt
+// Fixed output message.
+//
+// Revision 1.14 1998/09/15 04:26:22 curt
+// New textured moon and rewritten/restructured Astro code contributed by Durk
+// Talsma.
+//
+// Revision 1.13 1998/09/01 19:03:04 curt
+// Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
+// - The new classes in libmisc.tgz define a stream interface into zlib.
+// I've put these in a new directory, Lib/Misc. Feel free to rename it
+// to something more appropriate. However you'll have to change the
+// include directives in all the other files. Additionally you'll have
+// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.
+//
+// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
+// test so I've included the required changes in config.tgz.
+//
+// There are a fair few changes to Simulator/Objects as I've moved
+// things around. Loading tiles is quicker but thats not where the delay
+// is. Tile loading takes a few tenths of a second per file on a P200
+// but it seems to be the post-processing that leads to a noticeable
+// blip in framerate. I suppose its time to start profiling to see where
+// the delays are.
+//
+// I've included a brief description of each archives contents.
+//
+// Lib/Misc/
+// zfstream.cxx
+// zfstream.hxx
+// C++ stream interface into zlib.
+// Taken from zlib-1.1.3/contrib/iostream/.
+// Minor mods for STL compatibility.
+// There's no copyright associated with these so I assume they're
+// covered by zlib's.
+//
+// fgstream.cxx
+// fgstream.hxx
+// FlightGear input stream using gz_ifstream. Tries to open the
+// given filename. If that fails then filename is examined and a
+// ".gz" suffix is removed or appended and that file is opened.
+//
+// stopwatch.hxx
+// A simple timer for benchmarking. Not used in production code.
+// Taken from the Blitz++ project. Covered by GPL.
+//
+// strutils.cxx
+// strutils.hxx
+// Some simple string manipulation routines.
+//
+// Simulator/Airports/
+// Load airports database using fgstream.
+// Changed fgAIRPORTS to use set<> instead of map<>.
+// Added bool fgAIRPORTS::search() as a neater way doing the lookup.
+// Returns true if found.
+//
+// Simulator/Astro/
+// Modified fgStarsInit() to load stars database using fgstream.
+//
+// Simulator/Objects/
+// Modified fgObjLoad() to use fgstream.
+// Modified fgMATERIAL_MGR::load_lib() to use fgstream.
+// Many changes to fgMATERIAL.
+// Some changes to fgFRAGMENT but I forget what!
+//
+// Revision 1.12 1998/08/27 17:02:01 curt
+// Contributions from Bernie Bright <bbright@c031.aone.net.au>
+// - use strings for fg_root and airport_id and added methods to return
+// them as strings,
+// - inlined all access methods,
+// - made the parsing functions private methods,
+// - deleted some unused functions.
+// - propogated some of these changes out a bit further.
+//
+// Revision 1.11 1998/08/25 20:53:29 curt
+// Shuffled $FG_ROOT file layout.
+//
+// Revision 1.10 1998/08/10 20:33:09 curt
+// Rewrote star loading and rendering to:
+// 1. significantly improve load speed
+// 2. transition from no stars to stars through eight stages.
+//
+// Revision 1.9 1998/08/06 12:45:20 curt
+// Modified to bring in stars in 8 increments based on magnitude, not number
+// of stars.
+//
+// Revision 1.8 1998/07/13 21:00:10 curt
+// Wrote access functions for current fgOPTIONS.
+//
+// Revision 1.7 1998/05/29 20:35:42 curt
+// Added zlib support for reading in compressed data files.
+//
+// Revision 1.6 1998/05/13 18:25:35 curt
+// Root path info moved to fgOPTIONS.
+//
+// Revision 1.5 1998/04/28 01:19:03 curt
+// Type-ified fgTIME and fgVIEW
+//
+// Revision 1.4 1998/04/26 05:10:02 curt
+// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
+//
+// Revision 1.3 1998/04/25 22:06:26 curt
+// Edited cvs log messages in source files ... bad bad bad!
+//
+// Revision 1.2 1998/04/24 00:45:03 curt
+// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
+// Fixed a bug when generating sky colors.
+//
+// Revision 1.1 1998/04/22 13:21:34 curt
+// C++ - ifing the code a bit.
+//
+// Revision 1.11 1998/04/18 04:13:58 curt
+// Moved fg_debug.c to it's own library.
+//
+// Revision 1.10 1998/04/03 21:52:51 curt
+// Converting to Gnu autoconf system.
+//
+// Revision 1.9 1998/03/14 00:27:12 curt
+// Updated fgGENERAL to a "type" of struct.
+//
+// Revision 1.8 1998/02/12 21:59:38 curt
+// Incorporated code changes contributed by Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.7 1998/02/09 15:07:48 curt
+// Minor tweaks.
+//
+// Revision 1.6 1998/02/02 20:53:23 curt
+// To version 0.29
+//
+// Revision 1.5 1998/01/27 18:35:53 curt
+// Minor tweaks.
+//
+// Revision 1.4 1998/01/27 00:47:49 curt
+// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
+// system and commandline/config file processing code.
+//
+// Revision 1.3 1998/01/19 19:26:59 curt
+// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+// This should simplify things tremendously.
+//
+// Revision 1.2 1998/01/19 18:40:18 curt
+// Tons of little changes to clean up the code and to remove fatal errors
+// when building with the c++ compiler.
+//
+// Revision 1.1 1998/01/07 03:16:20 curt
+// Moved from .../Src/Scenery/ to .../Src/Astro/
+//
+// Revision 1.24 1997/12/30 22:22:39 curt
+// Further integration of event manager.
+//
+// Revision 1.23 1997/12/30 20:47:53 curt
+// Integrated new event manager with subsystem initializations.
+//
+// Revision 1.22 1997/12/30 16:36:53 curt
+// Merged in Durk's changes ...
+//
+// Revision 1.21 1997/12/19 23:35:00 curt
+// Lot's of tweaking with sky rendering and lighting.
+//
+// Revision 1.20 1997/12/15 23:55:03 curt
+// Add xgl wrappers for debugging.
+// Generate terrain normals on the fly.
+//
+// Revision 1.19 1997/12/12 19:53:00 curt
+// Working on lightling and material properties.
+//
+// Revision 1.18 1997/12/10 22:37:52 curt
+// Prepended "fg" on the name of all global structures that didn't have it yet.
+// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+//
+// Revision 1.17 1997/12/09 04:25:33 curt
+// Working on adding a global lighting params structure.
+//
+// Revision 1.16 1997/11/25 19:25:38 curt
+// Changes to integrate Durk's moon/sun code updates + clean up.
+//
+// Revision 1.15 1997/10/30 12:38:45 curt
+// Working on new scenery subsystem.
+//
+// Revision 1.14 1997/10/28 21:00:22 curt
+// Changing to new terrain format.
+//
+// Revision 1.13 1997/10/25 03:18:28 curt
+// Incorporated sun, moon, and planet position and rendering code contributed
+// by Durk Talsma.
+//
+// Revision 1.12 1997/09/23 00:29:43 curt
+// Tweaks to get things to compile with gcc-win32.
+//
+// Revision 1.11 1997/09/22 14:44:21 curt
+// Continuing to try to align stars correctly.
+//
+// Revision 1.10 1997/09/20 03:34:32 curt
+// Still trying to get those durned stars aligned properly.
+//
+// Revision 1.9 1997/09/18 16:20:09 curt
+// At dusk/dawn add/remove stars in stages.
+//
+// Revision 1.8 1997/09/16 22:14:52 curt
+// Tweaked time of day lighting equations. Don't draw stars during the day.
+//
+// Revision 1.7 1997/09/16 15:50:31 curt
+// Working on star alignment and time issues.
+//
+// Revision 1.6 1997/09/05 14:17:31 curt
+// More tweaking with stars.
+//
+// Revision 1.5 1997/09/05 01:35:59 curt
+// Working on getting stars right.
+//
+// Revision 1.4 1997/09/04 02:17:38 curt
+// Shufflin' stuff.
+//
+// Revision 1.3 1997/08/29 17:55:28 curt
+// Worked on properly aligning the stars.
+//
+// Revision 1.2 1997/08/27 21:32:30 curt
+// Restructured view calculation code. Added stars.
+//
+// Revision 1.1 1997/08/27 03:34:48 curt
+// Initial revision.
+
+
-/**************************************************************************
- * stars.hxx -- data structures and routines for managing and rendering stars.
- *
- * Written by Curtis Olson, started August 1997.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
+// stars.hxx -- data structures and routines for managing and rendering stars.
+//
+// Written by Curtis Olson, started August 1997.
+//
+// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// $Id$
+// (Log is kept at end of this file)
#ifndef _STARS_HXX
#include <Time/fg_time.hxx>
-#define FG_STAR_LEVELS 8 /* how many star transitions */
+#define FG_STAR_LEVELS 8 // how many star transitions
-/* Initialize the Star Management Subsystem */
+// Initialize the Star Management Subsystem
int fgStarsInit( void );
-/* Draw the Stars */
+// Draw the Stars
void fgStarsRender( void );
extern struct OrbElements pltOrbElements[9];
extern fgTIME cur_time_params;
-#endif /* _STARS_HXX */
+#endif // _STARS_HXX
-/* $Log$
-/* Revision 1.6 1998/09/24 15:25:26 curt
-/* Miscellaneous tweaks.
-/*
- *
- * Revision 1.5 1998/09/17 18:25:13 curt
- * Fixed output message.
- *
- * Revision 1.4 1998/09/15 04:26:23 curt
- * New textured moon and rewritten/restructured Astro code contributed by Durk
- * Talsma.
- *
- * Revision 1.3 1998/08/06 12:45:20 curt
- * Modified to bring in stars in 8 increments based on magnitude, not number
- * of stars.
- *
- * Revision 1.2 1998/04/28 01:19:03 curt
- * Type-ified fgTIME and fgVIEW
- *
- * Revision 1.1 1998/04/22 13:21:35 curt
- * C++ - ifing the code a bit.
- *
- * Revision 1.5 1998/04/21 17:02:33 curt
- * Prepairing for C++ integration.
- *
- * Revision 1.4 1998/02/12 21:59:39 curt
- * Incorporated code changes contributed by Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.3 1998/01/22 02:59:28 curt
- * Changed #ifdef FILE_H to #ifdef _FILE_H
- *
- * Revision 1.2 1998/01/19 18:40:18 curt
- * Tons of little changes to clean up the code and to remove fatal errors
- * when building with the c++ compiler.
- *
- * Revision 1.1 1998/01/07 03:16:20 curt
- * Moved from .../Src/Scenery/ to .../Src/Astro/
- *
- * Revision 1.6 1997/10/25 03:18:29 curt
- * Incorporated sun, moon, and planet position and rendering code contributed
- * by Durk Talsma.
- *
- * Revision 1.5 1997/09/18 16:20:09 curt
- * At dusk/dawn add/remove stars in stages.
- *
- * Revision 1.4 1997/09/05 01:36:00 curt
- * Working on getting stars right.
- *
- * Revision 1.3 1997/08/29 17:55:28 curt
- * Worked on properly aligning the stars.
- *
- * Revision 1.2 1997/08/27 21:32:30 curt
- * Restructured view calculation code. Added stars.
- *
- * Revision 1.1 1997/08/27 03:34:50 curt
- * Initial revision.
- *
- */
+// $Log$
+// Revision 1.7 1998/09/24 15:36:20 curt
+// Converted to c++ style comments.
+//
+// Revision 1.6 1998/09/24 15:25:26 curt
+// Miscellaneous tweaks.
+//
+//
+// Revision 1.5 1998/09/17 18:25:13 curt
+// Fixed output message.
+//
+// Revision 1.4 1998/09/15 04:26:23 curt
+// New textured moon and rewritten/restructured Astro code contributed by Durk
+// Talsma.
+//
+// Revision 1.3 1998/08/06 12:45:20 curt
+// Modified to bring in stars in 8 increments based on magnitude, not number
+// of stars.
+//
+// Revision 1.2 1998/04/28 01:19:03 curt
+// Type-ified fgTIME and fgVIEW
+//
+// Revision 1.1 1998/04/22 13:21:35 curt
+// C++ - ifing the code a bit.
+//
+// Revision 1.5 1998/04/21 17:02:33 curt
+// Prepairing for C++ integration.
+//
+// Revision 1.4 1998/02/12 21:59:39 curt
+// Incorporated code changes contributed by Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.3 1998/01/22 02:59:28 curt
+// Changed #ifdef FILE_H to #ifdef _FILE_H
+//
+// Revision 1.2 1998/01/19 18:40:18 curt
+// Tons of little changes to clean up the code and to remove fatal errors
+// when building with the c++ compiler.
+//
+// Revision 1.1 1998/01/07 03:16:20 curt
+// Moved from .../Src/Scenery/ to .../Src/Astro/
+//
+// Revision 1.6 1997/10/25 03:18:29 curt
+// Incorporated sun, moon, and planet position and rendering code contributed
+// by Durk Talsma.
+//
+// Revision 1.5 1997/09/18 16:20:09 curt
+// At dusk/dawn add/remove stars in stages.
+//
+// Revision 1.4 1997/09/05 01:36:00 curt
+// Working on getting stars right.
+//
+// Revision 1.3 1997/08/29 17:55:28 curt
+// Worked on properly aligning the stars.
+//
+// Revision 1.2 1997/08/27 21:32:30 curt
+// Restructured view calculation code. Added stars.
+//
+// Revision 1.1 1997/08/27 03:34:50 curt
+// Initial revision.
+//
+