]> git.mxchange.org Git - flightgear.git/commitdiff
Bugfix: avoid sky colour errors when vis < 1000m
authorJames Turner <zakalawe@mac.com>
Thu, 19 Dec 2013 17:18:09 +0000 (17:18 +0000)
committerJames Turner <zakalawe@mac.com>
Thu, 19 Dec 2013 17:18:09 +0000 (17:18 +0000)
(needs the accompanying Simgear change in SGSky)

src/Environment/environment_mgr.cxx
src/Viewer/renderer.cxx

index 9b456a9a413178c8fc27051ccb97a5f7a1d8cc74..27066408ea5e21009f7e560362ee3d53cef71637 100644 (file)
@@ -222,14 +222,6 @@ FGEnvironmentMgr::bind ()
           &SGSky::get_3dCloudUseImpostors,
           &SGSky::set_3dCloudUseImpostors);
 
-  _tiedProperties.Tie("minimum-sky-visibility", _sky,
-          &SGSky::get_minimum_sky_visibility,
-          &SGSky::set_minimum_sky_visibility);
-
-//  _tiedProperties.Tie("lightning-enable", &sgEnviro,
-//          &SGEnviro::get_lightning_enable_state,
-//          &SGEnviro::set_lightning_enable_state);
-
 }
 
 void
index 8eaabc00a658942f0ff7515cbb0dc4c55bda499f..cc47f80b3b83b83376693cd2608e14ec53276a98 100644 (file)
@@ -610,7 +610,6 @@ FGRenderer::init( void )
 
     if (!_classicalRenderer) {
         eventHandler->setChangeStatsCameraRenderOrder( true );
-        _sky->set_minimum_sky_visibility( 0.0 ); // A black sky appears for below that
     }
 }