if (MSVC AND MSVC_3RDPARTY_ROOT)
message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
set( OSG_MSVC "msvc" )
- if (${MSVC_VERSION} EQUAL 1700)
- set( OSG_MSVC ${OSG_MSVC}110 )
- elseif (${MSVC_VERSION} EQUAL 1600)
- set( OSG_MSVC ${OSG_MSVC}100 )
- else (${MSVC_VERSION} EQUAL 1700)
- set( OSG_MSVC ${OSG_MSVC}90 )
- endif (${MSVC_VERSION} EQUAL 1700)
+ if (${MSVC_VERSION} EQUAL 1900)
+ set( OSG_MSVC ${OSG_MSVC}140 )
+ elseif (${MSVC_VERSION} EQUAL 1800)
+ set( OSG_MSVC ${OSG_MSVC}120 )
+ elseif (${MSVC_VERSION} EQUAL 1700)
+ set( OSG_MSVC ${OSG_MSVC}110 )
+ elseif (${MSVC_VERSION} EQUAL 1600)
+ set( OSG_MSVC ${OSG_MSVC}100 )
+ endif ()
+
if (CMAKE_CL_64)
set( OSG_MSVC ${OSG_MSVC}-64 )
set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
- set( BOOST_LIB lib64 )
+ set( BOOST_LIB lib64 )
else (CMAKE_CL_64)
set( MSVC_3RDPARTY_DIR 3rdParty )
- set( BOOST_LIB lib )
+ set( BOOST_LIB lib )
endif (CMAKE_CL_64)
find_path(FLTK_DIR include/FL/Fl.H
${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/fltk
${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/fltk-1.3
${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}
)
- list (APPEND CMAKE_PROGRAM_PATH ${FLTK_DIR}/bin)
+ list (APPEND CMAKE_PROGRAM_PATH ${FLTK_DIR}/bin)
+ GET_FILENAME_COMPONENT(MSVC_ROOT_PARENT_DIR ${MSVC_3RDPARTY_ROOT} PATH)
set (CMAKE_LIBRARY_PATH ${FLTK_DIR}/lib ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib $(BOOST_ROOT)/$(BOOST_LIB) )
set (CMAKE_INCLUDE_PATH ${FLTK_DIR}/include ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include)
find_path(BOOST_ROOT boost/version.hpp
+ ${MSVC_ROOT_PARENT_DIR}
${MSVC_3RDPARTY_ROOT}/boost
${MSVC_3RDPARTY_ROOT}/boost_1_52_0
${MSVC_3RDPARTY_ROOT}/boost_1_51_0