for(i=0; i<3; i++) _global_vel[i] = global_vel[i];
if (material) {
- loadCapacity = (*material).get_load_resistence();
+ loadCapacity = (*material).get_load_resistance();
frictionFactor =(*material).get_friction_factor();
rollingFriction = (*material).get_rolling_friction();
- loadResistance = (*material).get_load_resistence();
+ loadResistance = (*material).get_load_resistance();
bumpiness = (*material).get_bumpiness();
isSolid = (*material).get_solid();
} else {