replay.cxx
flightrecorder.cxx
FlightHistory.cxx
+ initialstate.cxx
)
set(HEADERS
replay.hxx
flightrecorder.hxx
FlightHistory.hxx
+ initialstate.hxx
)
--- /dev/null
+// initialstate.cxx -- setup initial state of the aircraft
+//
+// Written by James Turner
+//
+// Copyright (C) 2016 James Turner <zakalawe@mac.com>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+//
+// $Id$
+
+#include "config.h"
+
+#include "initialstate.hxx"
+
+#include <algorithm>
+
+#include <simgear/debug/logstream.hxx>
+#include <simgear/props/props_io.hxx>
+
+#include <Main/fg_props.hxx>
+#include <GUI/MessageBox.hxx>
+
+using namespace simgear;
+
+namespace {
+
+ class NodeValue
+ {
+ public:
+ NodeValue(const std::string& s) : v(s) {}
+ bool operator()(const SGPropertyNode_ptr n) const
+ {
+ return (v == n->getStringValue());
+ }
+ private:
+ std::string v;
+ };
+
+ SGPropertyNode_ptr nodeForState(const std::string& nm)
+ {
+ SGPropertyNode_ptr sim = fgGetNode("/sim");
+ const PropertyList& states = sim->getChildren("state");
+ PropertyList::const_iterator it;
+ for (it = states.begin(); it != states.end(); ++it) {
+ const PropertyList& names = (*it)->getChildren("name");
+ if (std::find_if(names.begin(), names.end(), NodeValue(nm)) != names.end()) {
+ return *it;
+ }
+ }
+
+ return SGPropertyNode_ptr();
+ }
+
+} // of anonymous namespace
+
+namespace flightgear
+{
+
+bool isInitialStateName(const std::string& name)
+{
+ SGPropertyNode_ptr n = nodeForState(name);
+ return n.valid();
+}
+
+void applyInitialState()
+{
+ std::string nm = fgGetString("/sim/aircraft-state");
+ if (nm.empty()) {
+ return;
+ }
+
+ SGPropertyNode_ptr stateNode = nodeForState(nm);
+ if (!stateNode) {
+ SG_LOG(SG_AIRCRAFT, SG_WARN, "missing state node for:" << nm);
+ std::string aircraft = fgGetString("/sim/aircraft");
+ modalMessageBox("Unknown aircraft state",
+ "The selected aircraft (" + aircraft + ") does not have a stage '" + nm + "')");
+
+ return;
+ }
+
+ SG_LOG(SG_AIRCRAFT, SG_INFO, "Applying aircraft state:" << nm);
+
+ // copy all overlay properties to the tree
+ copyProperties(stateNode->getChild("overlay"), globals->get_props());
+}
+
+} // of namespace flightgear
\ No newline at end of file
--- /dev/null
+// initialstate.hxx -- setup initial state of the aircraft
+//
+// Written by James Turner
+//
+// Copyright (C) 2016 James Turner <zakalawe@mac.com>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+//
+// $Id$
+
+
+#ifndef FG_AIRCRAFT_INITIAL_STATE_HXX
+#define FG_AIRCRAFT_INITIAL_STATE_HXX
+
+#include <string>
+
+namespace flightgear
+{
+
+/**
+ * @brief is the supplied name a defined initial-state, or alias of one
+ */
+bool isInitialStateName(const std::string& name);
+
+ void applyInitialState();
+
+} // of namespace flightgear
+
+#endif // FG_AIRCRAFT_INITIAL_STATE_HXX
#include <Aircraft/controls.hxx>
#include <Aircraft/replay.hxx>
#include <Aircraft/FlightHistory.hxx>
+#include <Aircraft/initialstate.hxx>
+
#include <Airports/runways.hxx>
#include <Airports/airport.hxx>
#include <Airports/dynamics.hxx>
e.getFormattedMessage());
return false;
}
-
+ // apply state after the -set.xml, but before any options are are set
+ flightgear::applyInitialState();
return true;
} else {
SG_LOG(SG_GENERAL, SG_ALERT, "aircraft '" << _searchAircraft <<
e.getFormattedMessage());
return false;
}
-
+
+ // apply state after the -set.xml, but before any options are are set
+ flightgear::applyInitialState();
+
+
return true;
}
#include <simgear/misc/strutils.hxx>
#include <Autopilot/route_mgr.hxx>
#include <Aircraft/replay.hxx>
+#include <Aircraft/initialstate.hxx>
#include <GUI/gui.h>
#include <GUI/MessageBox.hxx>
{"fdm", true, OPTION_STRING, "/sim/flight-model", false, "", 0 },
{"aero", true, OPTION_STRING, "/sim/aero", false, "", 0 },
{"aircraft-dir", true, OPTION_IGNORE, "", false, "", 0 },
+ {"state", true, OPTION_IGNORE, "", false, "", 0 },
{"model-hz", true, OPTION_INT, "/sim/model-hz", false, "", 0 },
{"max-fps", true, OPTION_DOUBLE, "/sim/frame-rate-throttle-hz", false, "", 0 },
{"speed", true, OPTION_DOUBLE, "/sim/speed-up", false, "", 0 },
// or a scenery dir).
fgSetString("/sim/aircraft-dir", aircraftDirPath.realpath().c_str());
}
+
+ if (isOptionSet("state")) {
+ std::string stateName = valueForOption("state");
+ // can't validate this until the -set.xml is parsed
+ fgSetString("/sim/aircraft-state", stateName);
+ }
}
void Options::processArgResult(int result)