/**************************************************************************
- * hud.c -- hud defines and prototypes
+ * hud.cxx -- hud defines and prototypes
*
* Written by Michele America, started September 1997.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
-
+
#ifdef HAVE_CONFIG_H
# include <config.h>
#include <Aircraft/aircraft.h>
#include <Debug/fg_debug.h>
#include <Include/fg_constants.h>
-#include <Include/general.h>
#include <Math/fg_random.h>
#include <Math/mat3.h>
#include <Math/polar3d.h>
#include "hud.hxx"
-// #define DEBUG
-
-#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
- glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
-
-
// The following routines obtain information concerntin the aircraft's
// current state and return it to calling instrument display routines.
// They should eventually be member functions of the aircraft.
//
-double get_frame_rate(void) {
- fgGENERAL *g;
+//using namespace std;
+
+/*
- g = &general;
+class instr_ptr {
+ private:
+ instr_item *pHI;
- return g->frame_rate;
+ public:
+ instr_ptr ( instr_item * pHudInstr = 0) : pHI( pHudInstr){}
+ ~instr_ptr() { if( pHI ) delete pHI; }
+ instr_ptr & operator = (const instr_ptr & rhs);
+ instr_ptr( const instr_ptr & image );
}
-double get_throttleval( void )
+instr_ptr &
+instr_ptr ::
+operator = ( const instr_ptr & rhs )
{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->throttle[0]; // Hack limiting to one engine
+ if( !(this == &rhs )) {
+ pHI = new instr_item( *(rhs.pHI));
+ }
+ return *this;
}
-double get_aileronval( void )
+instr_ptr ::
+instr_ptr ( const instr_ptr & image ) :
{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->aileron;
+ pHI = new instr_item( *(image.pHI));
}
+*/
+deque< instr_item * > HUD_deque;
-double get_elevatorval( void )
-{
- fgCONTROLS *pcontrols;
+class locRECT {
+ public:
+ RECT rect;
- pcontrols = current_aircraft.controls;
- return pcontrols->elevator;
-}
+ locRECT( UINT left, UINT top, UINT right, UINT bottom);
+ RECT get_rect(void) { return rect;}
+};
-double get_elev_trimval( void )
+locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
- fgCONTROLS *pcontrols;
+ rect.left = left;
+ rect.top = top;
+ rect.right = right;
+ rect.bottom = bottom;
- pcontrols = current_aircraft.controls;
- return pcontrols->elevator_trim;
}
+// #define DEBUG
-double get_rudderval( void )
-{
- fgCONTROLS *pcontrols;
+// #define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES);
+// glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
+//
- pcontrols = current_aircraft.controls;
- return pcontrols->rudder;
+void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
+{
+ glBegin(GL_LINES);
+ glVertex2f(x1, y1);
+ glVertex2f(x2, y2);
+ glEnd();
}
-double get_speed( void )
+void drawOneLine( RECT &rect)
{
- fgFLIGHT *f;
+ glBegin(GL_LINES);
+ glVertex2f(rect.left, rect.top);
+ glVertex2f(rect.right, rect.bottom);
+ glEnd();
+}
+
+//
+// The following code deals with painting the "instrument" on the display
+//
+ /* textString - Bitmap font string */
- f = current_aircraft.flight;
- return( FG_V_equiv_kts ); // Make an explicit function call.
+static void textString(int x, int y, char *msg, void *font)
+{
+ glRasterPos2f(x, y);
+ while (*msg) {
+ glutBitmapCharacter(font, *msg);
+ msg++;
+ }
}
-double get_aoa( void )
+/* strokeString - Stroke font string */
+/*
+static void strokeString(int x, int y, char *msg, void *font)
{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_Gamma_vert_rad * RAD_TO_DEG );
+ glPushMatrix();
+ glTranslatef(x, y, 0);
+ glScalef(.04, .04, .04);
+ while (*msg) {
+ glutStrokeCharacter(font, *msg);
+ msg++;
+ }
+ glPopMatrix();
}
+*/
+
+
-double get_roll( void )
+// Abstract Base Class instr_item
+//
+UINT instr_item :: instances; // Initial value of zero
+
+// constructor ( No default provided )
+
+instr_item ::
+ instr_item( RECT scr_pos,
+ DBLFNPTR data_source,
+ ReadOriented orientation,
+ bool working) :
+ handle ( ++instances ),
+ scrn_pos ( scr_pos ),
+ load_value_fn ( data_source ),
+ oriented ( orientation ),
+ is_enabled ( working ),
+ broken ( FALSE ),
+ brightness ( BRT_DARK )
{
- fgFLIGHT *f;
+int hitemp, widetemp;
+int xtemp;
+
+ // Check for inverted rect coords. We must have top/right > bottom
+ // left corners or derived classes will draw their boxes very oddly.
+ // This is the only place we can reliably validate this data. Note
+ // that the box may be entirely or partly located off the screen.
+ // This needs consideration and possibly a member function to move
+ // the box, a keen idea for supporting "editing" of the HUD.
+ if( scrn_pos.top < scrn_pos.bottom ) {
+ xtemp = scrn_pos.bottom;
+ scrn_pos.bottom = scrn_pos.top;
+ scrn_pos.top = xtemp;
+ }
+ if( scrn_pos.left > scrn_pos.right ) {
+ xtemp = scrn_pos.left;
+ scrn_pos.left = scrn_pos.right;
+ scrn_pos.right = xtemp;
+ }
+
+ // Insure that the midpoint marker will fall exactly at the
+ // middle of the bar.
+ if( !((scr_pos.top-scr_pos.bottom) % 2)) {
+ scrn_pos.top++;
+ }
+ if( !((scr_pos.right - scr_pos.left ) % 2)) {
+ scrn_pos.right++;
+ }
+ // Set up convenience values for centroid of the box and
+ // the span values according to orientation
- f = current_aircraft.flight;
- return( FG_Phi );
+ hitemp = scr_pos.top - scr_pos.bottom;
+ widetemp = scr_pos.right - scr_pos.left;
+ if((orientation == ReadTOP) || (orientation == ReadBOTTOM)) {
+ scr_span = widetemp;
+ }
+ else {
+ scr_span = hitemp;
+ }
+ // Here we work out the centroid for the corrected box.
+ mid_span.x = scr_pos.left + ((scr_pos.right - scr_pos.left) >> 1);
+ mid_span.y = scr_pos.bottom + ((scr_pos.top - scr_pos.bottom) >> 1);
}
-double get_pitch( void )
+// copy constructor
+instr_item ::
+ instr_item ( const instr_item & image ):
+ handle ( ++instances ),
+ scrn_pos ( image.scrn_pos ),
+ load_value_fn( image.load_value_fn),
+ oriented ( image.oriented ),
+ is_enabled ( image.is_enabled ),
+ broken ( image.broken ),
+ brightness ( image.brightness ),
+ scr_span ( image.scr_span ),
+ mid_span ( image.mid_span )
{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_Theta );
}
-double get_heading( void )
+// assignment operator
+
+instr_item & instr_item :: operator = ( const instr_item & rhs )
{
- fgFLIGHT *f;
+ if( !(this == &rhs )) { // Not an identity assignment
+ scrn_pos = rhs.scrn_pos;
+ load_value_fn = rhs.load_value_fn;
+ oriented = rhs.oriented;
+ is_enabled = rhs.is_enabled;
+ broken = rhs.broken;
+ brightness = rhs.brightness;
+ }
+ return *this;
+}
- f = current_aircraft.flight;
- return( FG_Psi * RAD_TO_DEG );
+// destructor
+
+instr_item :: ~instr_item ()
+{
+ if( instances ) {
+ instances--;
+ }
}
-double get_altitude( void )
+void instr_item ::
+ update( void )
{
- fgFLIGHT *f;
- // double rough_elev;
+}
- f = current_aircraft.flight;
- // rough_elev = mesh_altitude(FG_Longitude * RAD_TO_ARCSEC,
- // FG_Latitude * RAD_TO_ARCSEC);
+// break_display This is emplaced to provide hooks for making
+// instruments unreliable. The default behavior is
+// to simply not display, but more sophisticated behavior is available
+// by over riding the function which is virtual in this class.
- return( FG_Altitude * FEET_TO_METER /* -rough_elev */ );
+void instr_item ::
+ break_display ( bool bad )
+{
+ broken = !!bad;
+ is_enabled = FALSE;
}
-double get_sideslip( void )
+void instr_item ::
+ SetBrightness ( int level )
{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
-
- return( FG_Beta );
+ brightness = level; // This is all we will do for now. Later the
+ // brightness levels will be sensitive both to
+ // the control knob and the outside light levels
+ // to emulated night vision effects.
}
-/****************************************************************************/
-/* Convert degrees to dd mm.mmm' (DMM-Format) */
-/****************************************************************************/
-#if 0
-char *toDM(double a)
+UINT instr_item :: get_Handle( void )
{
- short neg = 0;
- double d, m;
- static char dm[13];
-
- if (a < 0.0) {
- a = -a;
- neg = 1;
- }
-
- d = (double) ( (int) a);
- m = (a - d) * 60.0;
-
- if (m > 59.5) {
- m = 0.0;
- d += 1.0;
- }
- if (neg) d = -d;
-
- sprintf(dm, "%.0f°%06.3f'", d, m);
- return dm;
+ return handle;
}
-#endif // 0
-double get_latitude( void )
-{
- fgFLIGHT *f;
- f = current_aircraft.flight;
-// return( toDM(FG_Latitude * RAD_TO_DEG) );
- return((double)((int)( FG_Latitude * RAD_TO_DEG)) );
-}
-double get_lat_min( void )
+//======================= Top of instr_label class =========================
+instr_label ::
+ instr_label( RECT region,
+ DBLFNPTR data_source,
+ const char *label_format,
+ const char *pre_label_string,
+ const char *post_label_string,
+ ReadOriented orientation,
+ fgLabelJust justification,
+ int font_size,
+ int blinking,
+ bool working ):
+ instr_item( region, data_source,
+ orientation, working ),
+ pformat ( label_format ),
+ pre_str ( pre_label_string ),
+ post_str ( post_label_string ),
+ justify ( justification ),
+ fontSize ( font_size ),
+ blink ( blinking )
{
- fgFLIGHT *f;
- double a, d;
-
- f = current_aircraft.flight;
-
- a = FG_Latitude * RAD_TO_DEG;
- if (a < 0.0) {
- a = -a;
- }
- d = (double) ( (int) a);
- return( (a - d) * 60.0);
}
+// I put this in to make it easy to construct a class member using the current
+// C code.
-double get_longitude( void )
+
+instr_label :: ~instr_label()
{
- fgFLIGHT *f;
- f = current_aircraft.flight;
+}
-// return( toDM(FG_Longitude * RAD_TO_DEG) );
- return((double)((int) (FG_Longitude * RAD_TO_DEG)) );
+// Copy constructor
+instr_label :: instr_label( const instr_label & image) :
+ instr_item((const instr_item &)image),
+ pformat ( image.pformat ),
+ pre_str ( image.pre_str ),
+ post_str ( image.post_str ),
+ blink ( image.blink )
+{
}
-double get_long_min( void )
+
+instr_label & instr_label ::operator = (const instr_label & rhs )
{
- fgFLIGHT *f;
- double a, d;
-
- f = current_aircraft.flight;
-
- a = FG_Longitude * RAD_TO_DEG;
- if (a < 0.0) {
- a = -a;
- }
- d = (double) ( (int) a);
- return( (a - d) * 60.0);
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ pformat = rhs.pformat;
+ fontSize = rhs.fontSize;
+ blink = rhs.blink;
+ justify = rhs.justify;
+ pre_str = rhs.pre_str;
+ post_str = rhs.post_str;
+ }
+ return *this;
}
+
//
-// The following code deals with painting the "instrument" on the display
+// draw Draws a label anywhere in the HUD
//
- /* textString - Bitmap font string */
+//
+void instr_label ::
+draw( void ) // Required method in base class
+{
+ char format_buffer[80];
+ char label_buffer[80];
+ int posincr;
+ int lenstr;
+ RECT scrn_rect = get_location();
-static void textString(int x, int y, char *msg, void *font)
+ if( pre_str != NULL) {
+ if( post_str != NULL ) {
+ sprintf( format_buffer, "%s%s%s", pre_str, pformat, post_str );
+ }
+ else {
+ sprintf( format_buffer, "%s%s", pre_str, pformat );
+ }
+ }
+ else {
+ if( post_str != NULL ) {
+ sprintf( format_buffer, "%s%s", pformat, post_str );
+ }
+ } // else do nothing if both pre and post strings are nulls. Interesting.
+
+ sprintf( label_buffer, format_buffer, get_value() );
+#ifdef DEBUGHUD
+ fgPrintf( FG_COCKPIT, FG_DEBUG, format_buffer );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, label_buffer );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
+#endif
+ lenstr = strlen( label_buffer );
+
+ posincr = 0; // default to RIGHT_JUST ... center located calc: -lenstr*8;
+
+ if( justify == CENTER_JUST ) {
+ posincr = - (lenstr << 2); // -lenstr*4;
+ }
+ else {
+ if( justify == LEFT_JUST ) {
+ posincr = - (lenstr << 8); // 0;
+ }
+ }
+
+ if( fontSize == SMALL ) {
+ textString( scrn_rect.left + posincr, scrn_rect.bottom,
+ label_buffer, GLUT_BITMAP_8_BY_13);
+ }
+ else {
+ if( fontSize == LARGE ) {
+ textString( scrn_rect.left + posincr, scrn_rect.bottom,
+ label_buffer, GLUT_BITMAP_9_BY_15);
+ }
+ }
+}
+
+//============== Top of instr_scale class memeber definitions ===============
+//
+// Notes:
+// 1. instr_scales divide the specified location into half and then
+// the half opposite the read direction in half again. A bar is
+// then drawn along the second divider. Scale ticks are drawn
+// between the middle and quarter section lines (minor division
+// markers) or just over the middle line.
+//
+// 2. This class was not intended to be instanciated. See moving_scale
+// and guage_instr classes.
+//============================================================================
+instr_scale ::
+instr_scale ( RECT the_box,
+ DBLFNPTR load_fn,
+ ReadOriented orient,
+ int show_range,
+ int maxValue,
+ int minValue,
+ UINT major_divs,
+ UINT minor_divs,
+ UINT rollover,
+ bool working ) :
+ instr_item( the_box, load_fn, orient, working),
+ range_shown ( show_range ),
+ Maximum_value( maxValue ),
+ Minimum_value( minValue ),
+ Maj_div ( major_divs ),
+ Min_div ( minor_divs ),
+ Modulo ( rollover )
{
- glRasterPos2f(x, y);
- while (*msg) {
- glutBitmapCharacter(font, *msg);
- msg++;
+int temp;
+
+ scale_factor = (double)get_span() / range_shown;
+ if( show_range < 0 ) {
+ range_shown = -range_shown;
+ }
+ temp = (Maximum_value - Minimum_value) / 100;
+ if( range_shown < temp ) {
+ range_shown = temp;
}
}
-/* strokeString - Stroke font string */
-/*
-static void strokeString(int x, int y, char *msg, void *font)
+instr_scale ::
+ instr_scale( const instr_scale & image ) :
+ instr_item( (const instr_item &) image),
+ range_shown ( image.range_shown ),
+ Maximum_value( image.Maximum_value ),
+ Minimum_value( image.Minimum_value ),
+ Maj_div ( image.Maj_div ),
+ Min_div ( image.Min_div ),
+ Modulo ( image.Modulo ),
+ scale_factor ( image.scale_factor )
{
- glPushMatrix();
- glTranslatef(x, y, 0);
- glScalef(.04, .04, .04);
- while (*msg) {
- glutStrokeCharacter(font, *msg);
- msg++;
- }
- glPopMatrix();
}
-*/
-/*
+instr_scale & instr_scale :: operator = (const instr_scale & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ Minimum_value = rhs.Minimum_value;
+ Maximum_value = rhs.Maximum_value;
+ Maj_div = rhs.Maj_div;
+ Min_div = rhs.Min_div;
+ Modulo = rhs.Modulo;
+ scale_factor = rhs.scale_factor;
+ range_shown = rhs.range_shown;
+ }
+ return *this;
+}
+
+instr_scale :: ~ instr_scale () {}
+
+//========== Top of moving_scale_instr class member definitions =============
+
+moving_scale ::
+moving_scale( RECT the_box,
+ DBLFNPTR data_source,
+ ReadOriented orientation,
+ int max_value,
+ int min_value,
+ UINT major_divs,
+ UINT minor_divs,
+ UINT modulus,
+ double value_span,
+ bool working) :
+ instr_scale( the_box,
+ data_source, orientation,
+ (int)value_span,
+ max_value, min_value,
+ major_divs, minor_divs, modulus,
+ working),
+ val_span ( value_span)
+{
+ half_width_units = range_to_show() / 2.0;
+}
- Draws a measuring scale anywhere on the HUD
+moving_scale ::
+~moving_scale() { }
+moving_scale ::
+moving_scale( const moving_scale & image):
+ instr_scale( (const instr_scale & ) image)
+{
+}
- Needs: HUD_scale struct
+moving_scale & moving_scale ::
+operator = (const moving_scale & rhs )
+{
+ if( !( this == &rhs)){
+ instr_scale::operator = (rhs);
+ }
+ return *this;
+}
-*/
-static void drawscale( HUD_scale * pscale )
+void moving_scale ::
+draw( void ) // (HUD_scale * pscale )
{
double vmin, vmax;
int marker_x;
register i;
char TextScale[80];
int condition;
- double cur_value = (*(pscale->load_value))();
int disp_val;
+ POINT mid_scr = get_centroid();
+ POINT bias_bar; // eliminates some orientation checks
+ double cur_value = get_value();
+ RECT scrn_rect = get_location();
+ ReadOriented orientation = get_orientation();
- vmin = cur_value - pscale->half_width_units; // width units == needle travel
- vmax = cur_value + pscale->half_width_units; // or picture unit span.
+ vmin = cur_value - half_width_units; // width units == needle travel
+ vmax = cur_value + half_width_units; // or picture unit span.
- if( pscale->type == VERTICAL ) // Vertical scale
+ if( (orientation == ReadLEFT) ||( orientation == ReadRIGHT)) // Vertical scale
{
- drawOneLine( pscale->scrn_pos.right, // Vertical scale bar
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.top );
-
- if( pscale->orientation == LEFT ) // Calculate x marker offset
- marker_x = pscale->scrn_pos.left - 6;
- else
- if( pscale->orientation == RIGHT )
- marker_x = pscale->scrn_pos.right;
+ if( orientation == ReadLEFT ) { // Calculate x marker offset
+ marker_x = scrn_rect.left - 6;
+ bias_bar.x = ((scrn_rect.right - mid_scr.x)>>1) + mid_scr.x;
+ }
+ else { // We'll default this for now.
+ marker_x = mid_scr.x; // scrn_rect.right;
+ bias_bar.x = ((mid_scr.x - scrn_rect.left)>>1) + scrn_rect.left;
+ }
// Draw the basic markings for the scale...
- if( pscale->orientation == LEFT )
+ drawOneLine( bias_bar.x, // Vertical scale bar
+ scrn_rect.bottom,
+ bias_bar.x,
+ scrn_rect.top );
+
+
+ if( orientation == ReadLEFT )
{
- drawOneLine( pscale->scrn_pos.right - 3, // Bottom tick bar
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom );
+ drawOneLine( bias_bar.x, // Bottom tick bar
+ scrn_rect.bottom,
+ mid_scr.x,
+ scrn_rect.bottom );
- drawOneLine( pscale->scrn_pos.right - 3, // Top tick bar
- pscale->scrn_pos.top,
- pscale->scrn_pos.right,
- pscale->scrn_pos.top );
+ drawOneLine( bias_bar.x, // Top tick bar
+ scrn_rect.top,
+ mid_scr.x,
+ scrn_rect.top );
- drawOneLine( pscale->scrn_pos.right, // Middle tick bar /Index
- pscale->mid_scr,
- pscale->scrn_pos.right + 6,
- pscale->mid_scr );
+ drawOneLine( scrn_rect.right, // Middle tick bar /Index
+ mid_scr.y,
+ bias_bar.x,
+ mid_scr.y );
}
- else
- if( pscale->orientation == RIGHT )
- {
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right+3,
- pscale->scrn_pos.bottom );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.top,
- pscale->scrn_pos.right+3,
- pscale->scrn_pos.top );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->mid_scr,
- pscale->scrn_pos.right-6,
- pscale->mid_scr );
- }
+ else { // ReadRight
+ drawOneLine( bias_bar.x,
+ scrn_rect.bottom,
+ mid_scr.x,
+ scrn_rect.bottom );
+
+ drawOneLine( bias_bar.x,
+ scrn_rect.top,
+ mid_scr.x,
+ scrn_rect.top );
+
+ drawOneLine( scrn_rect.left,
+ mid_scr.y,
+ bias_bar.x,
+ mid_scr.y );
+ }
// Work through from bottom to top of scale. Calculating where to put
// minor and major ticks.
- for( i = (int)(vmin); i <= (int)(vmax); i++ )
+ for( i = (int)vmin; i <= (int)vmax; i++ )
{
- if( pscale->sub_type == LIMIT ) { // Don't show ticks
- condition = (i >= pscale->minimum_value); // below Minimum value.
- }
- else {
- if( pscale->sub_type == NOLIMIT ) {
- condition = 1;
- }
- }
+// if( sub_type == LIMIT ) { // Don't show ticks
+ condition = (i >= min_val()); // below Minimum value.
+// }
+// else {
+// if( sub_type == NOLIMIT ) {
+// condition = 1;
+// }
+// }
if( condition ) // Show a tick if necessary
{
// Calculate the location of this tick
- marker_y = (int)(pscale->scrn_pos.bottom + (i - vmin) * pscale->factor);
+ marker_y = scrn_rect.bottom + (int)((i - vmin) * factor());
// Block calculation artifact from drawing ticks below min coordinate.
// Calculation here accounts for text height.
- if( marker_y < (pscale->scrn_pos.bottom + 4)) { // Magic number!!!
+ if( marker_y < (scrn_rect.bottom + 4)) { // Magic number!!!
continue;
}
- if( (i%pscale->div_min) == 0) {
- if( pscale->orientation == LEFT )
+ if( div_min()) {
+ if( (i%div_min()) == 0) {
+// if( orientation == ReadLEFT )
+// {
+// drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
+ drawOneLine( bias_bar.x, marker_y, mid_scr.x, marker_y );
+// }
+// else {
+// if( orientation == ReadRIGHT )
+// {
+// drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
+// drawOneLine( bias_bar.x, marker_y, mid_scr.x, marker_y );
+// }
+// }
+ }
+ }
+ if( div_max()) {
+ if( (i%div_max()) == 0 ) {
+// drawOneLine( marker_x, marker_y,
+// marker_x + 6, marker_y );
+ if(modulo()) {
+ disp_val = i % modulo();
+ if( disp_val < 0) {
+ disp_val += modulo();
+ }
+ }
+ else {
+ disp_val = i;
+ }
+ sprintf( TextScale, "%d", disp_val );
+ if( orientation == ReadLEFT ) {
+ drawOneLine( mid_scr.x - 3, marker_y, bias_bar.x, marker_y );
+
+ textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else {
+ drawOneLine( mid_scr.x + 3, marker_y, bias_bar.x, marker_y );
+ textString( marker_x + 10, marker_y - 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ } // Else read oriented right
+ } // End if modulo division by major interval is zero
+ } // End if major interval divisor non-zero
+ } // End if condition
+ } // End for range of i from vmin to vmax
+ } // End if VERTICAL SCALE TYPE
+ else { // Horizontal scale by default
+ {
+ if( orientation == ReadTOP ) {
+ bias_bar.y = ((mid_scr.y - scrn_rect.bottom)>>1 ) + scrn_rect.bottom;
+ marker_y = bias_bar.y; // Don't use now
+ }
+ else { // We will assume no other possibility at this time.
+ bias_bar.y = ((scrn_rect.top - mid_scr.y)>>1 ) + mid_scr.y;
+ marker_y = bias_bar.y; // Don't use now
+ }
+
+ drawOneLine( scrn_rect.left,
+ bias_bar.y,
+ scrn_rect.right,
+ bias_bar.y );
+
+ if( orientation == ReadTOP )
+ {
+ drawOneLine( scrn_rect.left,
+ bias_bar.y,
+ scrn_rect.left,
+ mid_scr.y);
+
+ drawOneLine( scrn_rect.right,
+ bias_bar.y,
+ scrn_rect.right,
+ mid_scr.y );
+
+ drawOneLine( mid_scr.x,
+ scrn_rect.bottom,
+ mid_scr.x,
+ bias_bar.y );
+
+ }
+ else {
+ if( orientation == ReadBOTTOM )
+ {
+ drawOneLine( scrn_rect.left,
+ bias_bar.y,
+ scrn_rect.left,
+ mid_scr.y );
+
+ drawOneLine( scrn_rect.right,
+ bias_bar.y,
+ scrn_rect.right,
+ mid_scr.y );
+
+ drawOneLine( mid_scr.x,
+ scrn_rect.top,
+ mid_scr.x,
+ bias_bar.y );
+ }
+ }
+
+ for( i = (int)vmin; i <= (int)vmax; i++ ) // increment is faster than addition
+ {
+// if( sub_type == LIMIT ) {
+ condition = (i >= min_val());
+// }
+// else {
+// if( sub_type == NOLIMIT ) {
+// condition = 1;
+// }
+// }
+ if( condition ) {
+ marker_x = scrn_rect.left + (int)((i - vmin) * factor());
+ if( div_min()){
+ if( (i%(int)div_min()) == 0 ) {
+// if( orientation == ReadTOP )
+// {
+// drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
+ drawOneLine( marker_x, bias_bar.y, marker_x, mid_scr.y );
+// }
+// else {
+// drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
+// drawOneLine( marker_x, bias_bar.y, marker_x, mid_scr.y );
+// }
+ }
+ }
+ if( div_max()) {
+ if( (i%(int)div_max())==0 )
+ {
+ if(modulo()) {
+ disp_val = i % modulo();
+ if( disp_val < 0) {
+ disp_val += modulo();
+ }
+ }
+ else {
+ disp_val = i;
+ }
+ sprintf( TextScale, "%d", disp_val );
+ if( orientation == ReadTOP )
+ {
+// drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
+ drawOneLine( marker_x, mid_scr.y + 3,marker_x, bias_bar.y );
+ textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else {
+// drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
+ drawOneLine( marker_x, mid_scr.y - 3,marker_x, bias_bar.y );
+ textString ( marker_x - 4 * strlen(TextScale), mid_scr.y - 14,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+//============== Top of guage_instr class member definitions ==============
+
+guage_instr ::
+ guage_instr( RECT the_box,
+ DBLFNPTR load_fn,
+ ReadOriented readway,
+ int maxValue,
+ int minValue,
+ UINT major_divs,
+ UINT minor_divs,
+ UINT modulus,
+ bool working) :
+ instr_scale( the_box,
+ load_fn, readway,
+ maxValue, maxValue, minValue,
+ major_divs, minor_divs,
+ modulus,
+ working)
+{
+}
+
+guage_instr ::
+ ~guage_instr()
+{
+}
+
+guage_instr ::
+ guage_instr( const guage_instr & image):
+ instr_scale( (instr_scale &) image)
+{
+}
+
+guage_instr & guage_instr ::
+ operator = (const guage_instr & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_scale::operator = (rhs);
+ }
+ return *this;
+}
+
+// As implemented, draw only correctly draws a horizontal or vertical
+// scale. It should contain a variation that permits clock type displays.
+// Now is supports "tickless" displays such as control surface indicators.
+// This routine should be worked over before using. Current value would be
+// fetched and not used if not commented out. Clearly that is intollerable.
+
+void guage_instr :: draw (void)
+{
+ int marker_x;
+ int marker_y;
+ register i;
+ char TextScale[80];
+// int condition;
+ int disp_val;
+ double vmin = min_val();
+ double vmax = max_val();
+ POINT mid_scr = get_centroid();
+// double cur_value = get_value();
+ RECT scrn_rect = get_location();
+ ReadOriented orientation = get_orientation();
+
+ if( (orientation == ReadLEFT) ||( orientation == ReadRIGHT)) // Vertical scale
+ {
+ mid_scr = get_centroid();
+ if( orientation == ReadLEFT ) // Calculate x marker offset
+ marker_x = scrn_rect.left - 6;
+ else // We'll default this for now.
+ marker_x = scrn_rect.right;
+
+ // Draw the basic markings for the scale...
+
+ if( orientation == ReadLEFT )
+ {
+
+ drawOneLine( scrn_rect.right - 3, // Bottom tick bar
+ scrn_rect.bottom,
+ scrn_rect.right,
+ scrn_rect.bottom );
+
+ drawOneLine( scrn_rect.right - 3, // Top tick bar
+ scrn_rect.top,
+ scrn_rect.right,
+ scrn_rect.top );
+ }
+ else {
+ drawOneLine( scrn_rect.right,
+ scrn_rect.bottom,
+ scrn_rect.right+3,
+ scrn_rect.bottom );
+
+ drawOneLine( scrn_rect.right,
+ scrn_rect.top,
+ scrn_rect.right+3,
+ scrn_rect.top );
+ }
+
+ // Work through from bottom to top of scale. Calculating where to put
+ // minor and major ticks.
+
+ for( i = (int)vmin; i <= (int)vmax; i++ )
+ {
+ // Calculate the location of this tick
+ marker_y = scrn_rect.bottom + (int)((i - vmin) * factor());
+
+ if( div_min()) {
+ if( (i%div_min()) == 0) {
+ if( orientation == ReadLEFT )
{
drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
}
else {
- if( pscale->orientation == RIGHT )
- {
- drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
- }
+ drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
}
}
- if( (i%pscale->div_max) == 0 ) {
+ }
+ if( div_max()) {
+ if( (i%div_max()) == 0 ) {
drawOneLine( marker_x, marker_y,
marker_x + 6, marker_y );
- if(pscale->modulo) {
- disp_val = i % pscale->modulo;
- if( !disp_val ) {
- disp_val = pscale->modulo;
- }
+ if(modulo()) {
+ disp_val = i % modulo();
if( disp_val < 0) {
- disp_val += pscale->modulo;
- }
- if( disp_val == pscale->modulo ) {
- disp_val = 0;
+ disp_val += modulo();
}
}
else {
disp_val = i;
}
sprintf( TextScale, "%d", disp_val );
- if( pscale->orientation == LEFT ) {
+ if( orientation == ReadLEFT ) {
textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
TextScale, GLUT_BITMAP_8_BY_13 );
}
else {
- if( pscale->orientation == RIGHT ) {
+ if( orientation == ReadRIGHT ) {
textString( marker_x + 10, marker_y - 4,
TextScale, GLUT_BITMAP_8_BY_13 );
}
} // End if condition
} // End for range of i from vmin to vmax
} // End if VERTICAL SCALE TYPE
- if( pscale->type == HORIZONTAL ) // Horizontal scale
+ else { // Horizontal scale by default
{
- if( pscale->orientation == TOP ) {
- marker_y = pscale->scrn_pos.bottom;
+ if( orientation == ReadTOP ) {
+ marker_y = scrn_rect.bottom;
}
else {
- if( pscale->orientation == BOTTOM ) {
- marker_y = pscale->scrn_pos.bottom - 6;
+ if( orientation == ReadBOTTOM ) {
+ marker_y = scrn_rect.bottom - 6;
}
}
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom );
+ drawOneLine( scrn_rect.left,
+ scrn_rect.bottom,
+ scrn_rect.right,
+ scrn_rect.bottom );
- if( pscale->orientation == TOP )
+ if( orientation == ReadTOP )
{
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.left,
- pscale->scrn_pos.bottom + 3 );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom + 6 );
-
- drawOneLine( pscale->mid_scr,
- pscale->scrn_pos.bottom,
- pscale->mid_scr,
- pscale->scrn_pos.bottom - 6 );
-
+ drawOneLine( scrn_rect.left,
+ scrn_rect.bottom,
+ scrn_rect.left,
+ scrn_rect.bottom + 3 );
+
+ drawOneLine( scrn_rect.right,
+ scrn_rect.bottom,
+ scrn_rect.right,
+ scrn_rect.bottom + 6 );
}
else {
- if( pscale->orientation == BOTTOM )
+ if( orientation == ReadBOTTOM )
{
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.left,
- pscale->scrn_pos.bottom - 6 );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom - 6 );
-
- drawOneLine( pscale->mid_scr,
- pscale->scrn_pos.bottom,
- pscale->mid_scr,
- pscale->scrn_pos.bottom + 6 );
+ drawOneLine( scrn_rect.left,
+ scrn_rect.bottom,
+ scrn_rect.left,
+ scrn_rect.bottom - 6 );
+
+ drawOneLine( scrn_rect.right,
+ scrn_rect.bottom,
+ scrn_rect.right,
+ scrn_rect.bottom - 6 );
}
}
- for( i = (int)(vmin); i <= (int)(vmax); i++ ) // increment is faster than addition
+ for( i = (int)vmin; i <= (int)vmax; i++ ) // increment is faster than addition
{
- if( pscale->sub_type == LIMIT ) {
- condition = (i >= pscale->minimum_value);
- }
- else {
- if( pscale->sub_type == NOLIMIT ) {
- condition = 1;
- }
- }
- if( condition ) {
- marker_x = (int)(pscale->scrn_pos.left + (i - vmin) * pscale->factor);
- if( (i%pscale->div_min) == 0 ) {
- if( pscale->orientation == TOP )
+ marker_x = scrn_rect.left + (int)((i - vmin) * factor());
+ if( div_min()) {
+ if( (i%div_min()) == 0 ) {
+ if( orientation == ReadTOP )
{
drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
}
else {
- if( pscale->orientation == BOTTOM )
+ if( orientation == ReadBOTTOM )
{
drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
}
}
- }
- if( (i%pscale->div_max)==0 )
+ } // End if minor tick called for.
+ } // End if minor ticks are of interest
+ if( div_max()) {
+ if( (i%div_max())==0 )
{
- if(pscale->modulo) {
- disp_val = i % pscale->modulo;
- if( !disp_val ) {
- disp_val = pscale->modulo;
- }
+ // Modulo implies a "clock" style instrument. Needs work.
+ if(modulo()) {
+ disp_val = i % modulo();
if( disp_val < 0) {
- disp_val += pscale->modulo;
- }
- if( disp_val == pscale->modulo ) {
- disp_val = 0;
+ disp_val += modulo();
}
}
- else {
+ else { // Scale doesn't roll around.
disp_val = i;
}
sprintf( TextScale, "%d", disp_val );
- if( pscale->orientation == TOP )
+ if( orientation == ReadTOP )
{
drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
TextScale, GLUT_BITMAP_8_BY_13 );
}
else {
- if( pscale->orientation == BOTTOM )
+ if( orientation == ReadBOTTOM )
{
drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
textString ( marker_x - 4 * strlen(TextScale), marker_y - 14,
TextScale, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- }
+ } // End if bottom
+ } // End else if not ReadTOP
+ } // End if major division point.
+ } // End if major divisions of interest.
}
}
-
+ }
}
-//
-// Draws a climb ladder in the center of the HUD
-//
+//============ Top of dual_instr_item class member definitions ============
-static void drawladder( HUD_ladder *ladder )
+dual_instr_item ::
+ dual_instr_item ( RECT the_box,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ bool working,
+ ReadOriented readway ):
+ instr_item( the_box, chn1_source, readway, working),
+ alt_data_source( chn2_source )
{
- double vmin, vmax;
- double roll_value, pitch_value;
- int marker_x, marker_y;
-#ifdef DEBUGHUD
- int mid_scr;
-#endif
- int scr_min, scr_max;
- int x_ini, x_end;
- int y_ini, y_end;
- int new_x_ini, new_x_end;
- int new_y_ini, new_y_end;
- register i;
- double factor;
- char TextLadder[80];
- int condition;
-
- double cos_roll_value, sin_roll_value;
-// double cos_pitch_value, sin_pitch_value;
-
- roll_value = (*ladder->load_roll)();
- sin_roll_value = sin(roll_value);
- cos_roll_value = cos(roll_value);
-
- pitch_value = (*ladder->load_pitch)()*RAD_TO_DEG;
+}
- vmin = pitch_value - ladder->width_units/2;
- vmax = pitch_value + ladder->width_units/2;
+dual_instr_item ::
+ dual_instr_item( const dual_instr_item & image) :
+ instr_item ((instr_item &) image ),
+ alt_data_source( image.alt_data_source)
+{
+}
- scr_min = ladder->scrn_pos.y - (ladder->scr_height/2);
- scr_max = scr_min + ladder->scr_height;
+dual_instr_item & dual_instr_item ::
+ operator = (const dual_instr_item & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ alt_data_source = rhs.alt_data_source;
+ }
+ return *this;
+}
-#ifdef DEBUGHUD
- mid_scr = scr_min + (scr_max-scr_min)/2;
-#endif
+//============ Top of fgTBI_instr class member definitions ==============
+
+fgTBI_instr ::
+fgTBI_instr( RECT the_box,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ UINT maxBankAngle,
+ UINT maxSlipAngle,
+ UINT gap_width,
+ bool working ) :
+ dual_instr_item( the_box,
+ chn1_source,
+ chn2_source,
+ working,
+ ReadTOP),
+ BankLimit (maxBankAngle),
+ SlewLimit (maxSlipAngle),
+ scr_hole (gap_width )
+{
+}
- marker_x = ladder->scrn_pos.x - ladder->scr_width/2;
+fgTBI_instr :: ~fgTBI_instr() {}
- factor = (scr_max-scr_min)/ladder->width_units;
+fgTBI_instr :: fgTBI_instr( const fgTBI_instr & image):
+ dual_instr_item( (const dual_instr_item &) image),
+ BankLimit( image.BankLimit),
+ SlewLimit( image.SlewLimit),
+ scr_hole ( image.scr_hole )
+{
+}
- for( i=(int)(vmin); i<=(int)(vmax); i+=1 )
- {
- condition = 1;
- if( condition )
- {
- marker_y = (int)(scr_min+(i-vmin)*factor);
- if( i%ladder->div_units==0 )
- {
- sprintf( TextLadder, "%d", i );
- if( ladder->scr_hole == 0 )
- {
- if( i ) {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
- }
- else {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
- }
- y_ini = marker_y;
- x_end = ladder->scrn_pos.x + ladder->scr_width/2;
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x + \
- (x_ini - ladder->scrn_pos.x) * cos_roll_value - \
- (y_ini - ladder->scrn_pos.y) * sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y + \
- (x_ini - ladder->scrn_pos.x) * sin_roll_value + \
- (y_ini - ladder->scrn_pos.y) * cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x + \
- (x_end - ladder->scrn_pos.x) * cos_roll_value - \
- (y_end - ladder->scrn_pos.y) * sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y + \
- (x_end - ladder->scrn_pos.x) * sin_roll_value + \
- (y_end - ladder->scrn_pos.y) * cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- textString( new_x_end + 10,
- new_y_end - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- else
- {
- if( i != 0 ) {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
- }
- else {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
- }
- y_ini = marker_y;
- x_end = ladder->scrn_pos.x - ladder->scr_width/2 + ladder->scr_hole/2;
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x+ \
- (x_ini - ladder->scrn_pos.x) * cos_roll_value -\
- (y_ini - ladder->scrn_pos.y) * sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y+ \
- (x_ini - ladder->scrn_pos.x) * sin_roll_value +\
- (y_ini - ladder->scrn_pos.y) * cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x+ \
- (x_end - ladder->scrn_pos.x) * cos_roll_value -\
- (y_end - ladder->scrn_pos.y) * sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y+ \
- (x_end - ladder->scrn_pos.x) * sin_roll_value +\
- (y_end - ladder->scrn_pos.y) * cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
-
- x_ini = ladder->scrn_pos.x + ladder->scr_width/2 - ladder->scr_hole/2;
- y_ini = marker_y;
- if( i != 0 ) {
- x_end = ladder->scrn_pos.x + ladder->scr_width/2;
- }
- else {
- x_end = ladder->scrn_pos.x + ladder->scr_width/2 + 10;
- }
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x + \
- (x_ini-ladder->scrn_pos.x)*cos_roll_value -\
- (y_ini-ladder->scrn_pos.y)*sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y + \
- (x_ini-ladder->scrn_pos.x)*sin_roll_value +\
- (y_ini-ladder->scrn_pos.y)*cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x + \
- (x_end-ladder->scrn_pos.x)*cos_roll_value -\
- (y_end-ladder->scrn_pos.y)*sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y + \
- (x_end-ladder->scrn_pos.x)*sin_roll_value +\
- (y_end-ladder->scrn_pos.y)*cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_end+10, new_y_end-4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- }
- /* if( i%pscale->div_max==0 )
- {
- drawOneLine( marker_x, marker_y, marker_x+6, marker_y );
- sprintf( TextScale, "%d", i );
- if( pscale->orientation == LEFT )
- {
- textString( marker_x-8*strlen(TextScale)-2, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else if( pscale->orientation == RIGHT )
- {
- textString( marker_x+10, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- } */
- }
+fgTBI_instr & fgTBI_instr ::
+operator = (const fgTBI_instr & rhs )
+{
+ if( !(this == &rhs)) {
+ dual_instr_item::operator = (rhs);
+ BankLimit = rhs.BankLimit;
+ SlewLimit = rhs.SlewLimit;
+ scr_hole = rhs.scr_hole;
}
-
+ return *this;
}
//
-// Draws an artificial horizon line in the center of the HUD
-// (with or without a center hole)
-//
-// Needs: x_center, y_center, length, hole
+// Draws a Turn Bank Indicator on the screen
//
-static void drawhorizon( HUD_horizon *horizon )
+ void fgTBI_instr :: draw( void )
{
int x_inc1, y_inc1;
int x_inc2, y_inc2;
int x_t_inc1, y_t_inc1;
-
+
int d_bottom_x, d_bottom_y;
int d_right_x, d_right_y;
int d_top_x, d_top_y;
int d_left_x, d_left_y;
-
+
int inc_b_x, inc_b_y;
int inc_r_x, inc_r_y;
int inc_t_x, inc_t_y;
int inc_l_x, inc_l_y;
+ RECT My_box = get_location();
+ POINT centroid = get_centroid();
+ int tee_height = My_box.top - My_box.bottom; // Hack, hack.
// struct fgFLIGHT *f = ¤t_aircraft.flight;
double sin_bank, cos_bank;
double bank_angle, sideslip_angle;
double ss_const; // sideslip angle pixels per rad
- bank_angle = (*horizon->load_roll)(); // Roll limit +/- 30 degrees
+ bank_angle = current_ch2(); // Roll limit +/- 30 degrees
if( bank_angle < -FG_PI_2/3 ) {
bank_angle = -FG_PI_2/3;
}else if( bank_angle > FG_PI_2/3 ) {
bank_angle = FG_PI_2/3;
}
- sideslip_angle = (*horizon->load_sideslip)(); // Sideslip limit +/- 5 degrees
- if( sideslip_angle < -FG_PI/36.0 ) {
- sideslip_angle = -FG_PI/36.0;
- } else if( sideslip_angle > FG_PI/36.0 ) {
- sideslip_angle = FG_PI/36.0;
+ sideslip_angle = current_ch1(); // Sideslip limit +/- 20 degrees
+ if( sideslip_angle < -FG_PI/9 ) {
+ sideslip_angle = -FG_PI/9;
+ } else if( sideslip_angle > FG_PI/9 ) {
+ sideslip_angle = FG_PI/9;
}
// sin_bank = sin( FG_2PI-FG_Phi );
sin_bank = sin(FG_2PI-bank_angle);
cos_bank = cos(FG_2PI-bank_angle);
- x_inc1 = (int)(horizon->scr_width * cos_bank);
- y_inc1 = (int)(horizon->scr_width * sin_bank);
- x_inc2 = (int)(horizon->scr_hole * cos_bank);
- y_inc2 = (int)(horizon->scr_hole * sin_bank);
+ x_inc1 = (int)(get_span() * cos_bank);
+ y_inc1 = (int)(get_span() * sin_bank);
+ x_inc2 = (int)(scr_hole * cos_bank);
+ y_inc2 = (int)(scr_hole * sin_bank);
- x_t_inc1 = (int)(horizon->tee_height * sin_bank);
- y_t_inc1 = (int)(horizon->tee_height * cos_bank);
+ x_t_inc1 = (int)(tee_height * sin_bank);
+ y_t_inc1 = (int)(tee_height * cos_bank);
d_bottom_x = 0;
- d_bottom_y = (int)(-horizon->scr_hole);
- d_right_x = (int)(horizon->scr_hole);
+ d_bottom_y = (int)(-scr_hole);
+ d_right_x = (int)(scr_hole);
d_right_y = 0;
d_top_x = 0;
- d_top_y = (int)(horizon->scr_hole);
- d_left_x = (int)(-horizon->scr_hole);
+ d_top_y = (int)(scr_hole);
+ d_left_x = (int)(-scr_hole);
d_left_y = 0;
-
- ss_const = (horizon->scr_width*2)/(FG_2PI/36.0);// width represents 10 degrees
+
+ ss_const = (get_span()*2)/(FG_2PI/9); // width represents 40 degrees
d_bottom_x += (int)(sideslip_angle*ss_const);
d_right_x += (int)(sideslip_angle*ss_const);
inc_t_y = (int)(d_top_x*sin_bank+d_top_y*cos_bank);
inc_l_x = (int)(d_left_x*cos_bank-d_left_y*sin_bank);
inc_l_y = (int)(d_left_x*sin_bank+d_left_y*cos_bank);
-
- if( horizon->scr_hole == 0 )
+
+ if( scr_hole == 0 )
{
- drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
- horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
+ drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
+ centroid.x + x_inc1, centroid.y + y_inc1 );
}
else
{
- drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
- horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2 );
- drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
- horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
+ drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
+ centroid.x - x_inc2, centroid.y - y_inc2 );
+ drawOneLine( centroid.x + x_inc2, centroid.y + y_inc2, \
+ centroid.x + x_inc1, centroid.y + y_inc1 );
}
- // draw teemarks (?)
- drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
- horizon->scrn_pos.x + x_inc2 + x_t_inc1, horizon->scrn_pos.y + y_inc2 - y_t_inc1 );
- drawOneLine( horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2, \
- horizon->scrn_pos.x - x_inc2 + x_t_inc1, horizon->scrn_pos.y - y_inc2 - y_t_inc1 );
+ // draw teemarks
+ drawOneLine( centroid.x + x_inc2, \
+ centroid.y + y_inc2, \
+ centroid.x + x_inc2 + x_t_inc1, \
+ centroid.y + y_inc2 - y_t_inc1 );
+ drawOneLine( centroid.x - x_inc2, \
+ centroid.y - y_inc2, \
+ centroid.x - x_inc2 + x_t_inc1, \
+ centroid.y - y_inc2 - y_t_inc1 );
// draw sideslip diamond (it is not yet positioned correctly )
- drawOneLine( horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y, \
- horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y )
- drawOneLine( horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y, \
- horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y );
- drawOneLine( horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y, \
- horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y );
- drawOneLine( horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y, \
- horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y );
-
- /* drawOneLine( horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y, \
- horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y )
- drawOneLine( horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y, \
- horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y );
- drawOneLine( horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y, \
- horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y );
- drawOneLine( horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y, \
- horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y ); */
-}
+ drawOneLine( centroid.x + inc_b_x, \
+ centroid.y + inc_b_y, \
+ centroid.x + inc_r_x, \
+ centroid.y + inc_r_y );
+ drawOneLine( centroid.x + inc_r_x, \
+ centroid.y + inc_r_y, \
+ centroid.x + inc_t_x, \
+ centroid.y + inc_t_y );
+ drawOneLine( centroid.x + inc_t_x, \
+ centroid.y + inc_t_y, \
+ centroid.x + inc_l_x, \
+ centroid.y + inc_l_y );
+ drawOneLine( centroid.x + inc_l_x, \
+ centroid.y + inc_l_y, \
+ centroid.x + inc_b_x, \
+ centroid.y + inc_b_y );
-// drawControlSurfaces()
-// Draws a representation of the control surfaces in their current state
-// anywhere in the HUD
-//
+}
-static void drawControlSurfaces( HUD_control_surfaces *ctrl_surf )
+//====================== Top of HudLadder Class =======================
+HudLadder ::
+ HudLadder( RECT the_box,
+ DBLFNPTR ptch_source,
+ DBLFNPTR roll_source,
+ UINT span_units,
+ int major_div,
+ UINT minor_div,
+ UINT screen_hole,
+ UINT lbl_pos,
+ bool working) :
+ dual_instr_item( the_box,
+ ptch_source,
+ roll_source,
+ working,
+ ReadRIGHT ),
+ width_units ( span_units ),
+ div_units ( major_div < 0? -major_div: major_div ),
+ minor_div ( minor_div ),
+ label_pos ( lbl_pos ),
+ scr_hole ( screen_hole ),
+ vmax ( span_units/2 ),
+ vmin ( -vmax )
{
- int x_ini, y_ini;
- int x_end, y_end;
- /* int x_1, y_1; */
- /* int x_2, y_2; */
- fgCONTROLS *pCtls;
- int tmp;
-
- x_ini = ctrl_surf->scrn_pos.x;
- y_ini = ctrl_surf->scrn_pos.y;
- x_end = x_ini + 150;
- y_end = y_ini + 60;
-
- drawOneLine( x_ini, y_ini, x_end, y_ini );
- drawOneLine( x_ini, y_ini, x_ini, y_end );
- drawOneLine( x_ini, y_end, x_end, y_end );
- drawOneLine( x_end, y_end, x_end, y_ini );
- drawOneLine( x_ini + 30, y_ini, x_ini + 30, y_end );
- drawOneLine( x_ini + 30, y_ini + 30, x_ini + 90, y_ini + 30 );
- drawOneLine( x_ini + 90, y_ini, x_ini + 90, y_end );
- drawOneLine( x_ini + 120, y_ini, x_ini + 120, y_end );
-
- pCtls = current_aircraft.controls;
-
- /* Draw elevator diagram */
- textString( x_ini + 1, y_end-11, "E", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 15, y_ini + 5, x_ini + 15, y_ini + 55 );
- drawOneLine( x_ini + 14, y_ini + 30, x_ini + 16, y_ini + 30 );
- tmp = y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0);
- if( pCtls->elevator <= -0.01 || pCtls->elevator >= 0.01 )
- {
- drawOneLine( x_ini + 10, tmp, x_ini + 20, tmp );
- }
- else
- {
- drawOneLine( x_ini + 7, tmp, x_ini + 23, tmp);
- }
-
- /* Draw aileron diagram */
- textString( x_ini + 30 + 1, y_end-11, "A", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 35, y_end-15, x_ini + 85, y_end-15 );
- drawOneLine( x_ini + 60, y_end-14, x_ini + 60, y_end-16 );
- tmp = x_ini + 35 + (int)(((pCtls->aileron + 1.0)/2)*50.0);
- if( pCtls->aileron <= -0.01 || pCtls->aileron >= 0.01 )
- {
- drawOneLine( tmp, y_end-20, tmp, y_end-10 );
- }
- else
- {
- drawOneLine( tmp, y_end - 25, tmp, y_end - 5 );
- }
-
- /* Draw rudder diagram */
- textString ( x_ini + 30 + 1, y_ini + 21, "R", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 35, y_ini + 15, x_ini + 85, y_ini + 15 );
- drawOneLine( x_ini + 60, y_ini + 14, x_ini + 60, y_ini + 16 );
-
- tmp = x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0);
- if( pCtls->rudder <= -0.01 || pCtls->rudder >= 0.01 )
- {
- drawOneLine( tmp, y_ini + 20, tmp, y_ini + 10 );
- }
- else
- {
- drawOneLine( tmp, y_ini + 25, tmp, y_ini + 5 );
- }
-
-
- /* Draw throttle diagram */
- textString( x_ini + 90 + 1, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
- textString( x_ini + 90 + 1, y_end-21, "r", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 105, y_ini + 5, x_ini + 105, y_ini + 55 );
- tmp = y_ini + 5 + (int)(pCtls->throttle[0]*50.0);
- drawOneLine( x_ini + 100, tmp, x_ini + 110, tmp);
-
-
- /* Draw elevator trim diagram */
- textString( x_ini + 121, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
- textString( x_ini + 121, y_end-22, "m", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 135, y_ini + 5, x_ini + 135, y_ini + 55 );
- drawOneLine( x_ini + 134, y_ini + 30, x_ini + 136, y_ini + 30 );
+ if( !width_units ) {
+ width_units = 45;
+ }
+ factor = (double)get_span() / (double) width_units;
+}
- tmp = y_ini + 5 + (int)(((pCtls->elevator_trim + 1)/2)*50.0);
- if( pCtls->elevator_trim <= -0.01 || pCtls->elevator_trim >= 0.01 )
- {
- drawOneLine( x_ini + 130, tmp, x_ini + 140, tmp);
- }
- else
- {
- drawOneLine( x_ini + 127, tmp, x_ini + 143, tmp);
- }
+HudLadder ::
+ ~HudLadder()
+{
+}
+HudLadder ::
+ HudLadder( const HudLadder & image ) :
+ dual_instr_item( (dual_instr_item &) image),
+ width_units ( image.width_units ),
+ div_units ( image.div_units ),
+ label_pos ( image.label_pos ),
+ scr_hole ( image.scr_hole ),
+ vmax ( image.vmax ),
+ vmin ( image.vmin ),
+ factor ( image.factor )
+{
+}
+HudLadder & HudLadder ::
+ operator = ( const HudLadder & rhs )
+{
+ if( !(this == &rhs)) {
+ (dual_instr_item &)(*this) = (dual_instr_item &)rhs;
+ width_units = rhs.width_units;
+ div_units = rhs.div_units;
+ label_pos = rhs.label_pos;
+ scr_hole = rhs.scr_hole;
+ vmax = rhs.vmax;
+ vmin = rhs.vmin;
+ factor = rhs.factor;
+ }
+ return *this;
}
//
-// Draws a label anywhere in the HUD
-//
+// Draws a climb ladder in the center of the HUD
//
-static void drawlabel( HUD_label *label )
+void HudLadder :: draw( void )
{
- char buffer[80];
- char string[80];
- int posincr;
- int lenstr;
+ double roll_value, pitch_value;
+// int marker_x;
+ int marker_y;
+ int scr_min;
+// int scr_max;
+ int x_ini, x_end;
+ int y_ini, y_end;
+ int new_x_ini, new_x_end;
+ int new_y_ini, new_y_end;
+ register i;
+ POINT centroid = get_centroid();
+ RECT box = get_location();
+ int half_span = (box.right - box.left) >> 1;
+ char TextLadder[80];
+ int condition;
- if( !label ) { // Eliminate the possible, but absurd case.
- return;
- }
+ roll_value = current_ch2();
+ pitch_value = current_ch1() * RAD_TO_DEG;
- if( label->pre_str != NULL) {
- if( label->post_str != NULL ) {
- sprintf( buffer, "%s%s%s", label->pre_str, \
- label->format, \
- label->post_str );
- }
- else {
- sprintf( buffer, "%s%s", label->pre_str, \
- label->format );
- }
- }
- else {
- if( label->post_str != NULL ) {
- sprintf( buffer, "%s%s", label->format, \
- label->post_str );
- }
- } // else do nothing if both pre and post strings are nulls. Interesting.
+ vmin = (int)pitch_value - (double)width_units/2.0;
+ vmax = (int)pitch_value + (double)width_units/2.0;
+ scr_min = box.bottom; // centroid.y - ((box.top - box.bottom) >> 1);
+// scr_max = box.top; // scr_min + (box.top - box.bottom);
+// marker_x = centroid.x - half_span;
- sprintf( string, buffer, (*label->load_value)() );
-#ifdef DEBUGHUD
- fgPrintf( FG_COCKPIT, FG_DEBUG, buffer );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
- fgPrintf( FG_COCKPIT, FG_DEBUG, string );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
-#endif
- lenstr = strlen( string );
- if( label->justify == LEFT_JUST ) {
- posincr = -lenstr*8;
- }
- else {
- if( label->justify == CENTER_JUST ) {
- posincr = -lenstr*4;
- }
- else {
- if( label->justify == RIGHT_JUST ) {
- posincr = 0;
+// Box the target.
+ drawOneLine( centroid.x - 5, centroid.y, centroid.x, centroid.y + 5);
+ drawOneLine( centroid.x, centroid.y + 5, centroid.x + 5, centroid.y);
+ drawOneLine( centroid.x + 5, centroid.y, centroid.x, centroid.y - 5);
+ drawOneLine( centroid.x, centroid.y - 5, centroid.x - 5, centroid.y);
+
+ for( i=(int)vmin; i<=(int)vmax; i+=1 )
+ {
+ condition = 1;
+ if( condition )
+ {
+ marker_y = scr_min + (int)((i-vmin)*factor);
+ if( div_units ) {
+ if( i%div_units==0 )
+ {
+ sprintf( TextLadder, "%d", i );
+ if( scr_hole == 0 )
+ {
+ if( i ) {
+ x_ini = centroid.x - half_span;
+ }
+ else {
+ x_ini = centroid.x - half_span - 10;
+ }
+ y_ini = marker_y;
+ x_end = centroid.x + half_span;
+ y_end = marker_y;
+ new_x_ini = centroid.x + (int)( \
+ (x_ini - centroid.x) * cos(roll_value) - \
+ (y_ini - centroid.y) * sin(roll_value));
+ new_y_ini = centroid.y + (int)( \
+ (x_ini - centroid.x) * sin(roll_value) + \
+ (y_ini - centroid.y) * cos(roll_value));
+ new_x_end = centroid.x + (int)( \
+ (x_end - centroid.x) * cos(roll_value) - \
+ (y_end - centroid.y) * sin(roll_value));
+ new_y_end = centroid.y + (int)( \
+ (x_end - centroid.x) * sin(roll_value) + \
+ (y_end - centroid.y) * cos(roll_value));
+
+ if( i >= 0 )
+ {
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else
+ {
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+ textString( new_x_ini - 8 * strlen(TextLadder) - 8,
+ new_y_ini - 4,
+ TextLadder, GLUT_BITMAP_8_BY_13 );
+ textString( new_x_end + 10,
+ new_y_end - 4,
+ TextLadder, GLUT_BITMAP_8_BY_13 );
+ }
+ else
+ {
+ if( i != 0 ) {
+ x_ini = centroid.x - half_span;
+ }
+ else {
+ x_ini = centroid.x - half_span - 10;
+ }
+ y_ini = marker_y;
+ x_end = centroid.x - half_span + scr_hole/2;
+ y_end = marker_y;
+ new_x_ini = centroid.x+ (int)( \
+ (x_ini - centroid.x) * cos(roll_value) -\
+ (y_ini - centroid.y) * sin(roll_value));
+ new_y_ini = centroid.y+ (int)( \
+ (x_ini - centroid.x) * sin(roll_value) +\
+ (y_ini - centroid.y) * cos(roll_value));
+ new_x_end = centroid.x+ (int)( \
+ (x_end - centroid.x) * cos(roll_value) -\
+ (y_end - centroid.y) * sin(roll_value));
+ new_y_end = centroid.y+ (int)( \
+ (x_end - centroid.x) * sin(roll_value) +\
+ (y_end - centroid.y) * cos(roll_value));
+
+ if( i >= 0 )
+ {
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else
+ {
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+ textString( new_x_ini - 8 * strlen(TextLadder) - 8,
+ new_y_ini - 4,
+ TextLadder, GLUT_BITMAP_8_BY_13 );
+
+ x_ini = centroid.x + half_span - scr_hole/2;
+ y_ini = marker_y;
+ if( i != 0 ) {
+ x_end = centroid.x + half_span;
+ }
+ else {
+ x_end = centroid.x + half_span + 10;
+ }
+ y_end = marker_y;
+ new_x_ini = centroid.x + (int)( \
+ (x_ini-centroid.x)*cos(roll_value) -\
+ (y_ini-centroid.y)*sin(roll_value));
+ new_y_ini = centroid.y + (int)( \
+ (x_ini-centroid.x)*sin(roll_value) +\
+ (y_ini-centroid.y)*cos(roll_value));
+ new_x_end = centroid.x + (int)( \
+ (x_end-centroid.x)*cos(roll_value) -\
+ (y_end-centroid.y)*sin(roll_value));
+ new_y_end = centroid.y + (int)( \
+ (x_end-centroid.x)*sin(roll_value) +\
+ (y_end-centroid.y)*cos(roll_value));
+
+ if( i >= 0 )
+ {
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else
+ {
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+ textString( new_x_end+10, new_y_end-4,
+ TextLadder, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ }
+ /* if( i%div_max()==0 )
+ {
+ drawOneLine( marker_x, marker_y, marker_x+6, marker_y );
+ sprintf( TextScale, "%d", i );
+ if( orientation == LEFT )
+ {
+ textString( marker_x-8*strlen(TextScale)-2, marker_y-4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else if( orientation == RIGHT )
+ {
+ textString( marker_x+10, marker_y-4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ } */
}
- }
}
- if( label->size == SMALL ) {
- textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
- string, GLUT_BITMAP_8_BY_13);
- }
- else {
- if( label->size == LARGE ) {
- textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
- string, GLUT_BITMAP_9_BY_15);
- }
- }
}
-// The following routines concern HUD object/component object construction
-//
+//========================= End of Class Implementations===================
// fgHUDInit
//
// Constructs a HUD object and then adds in instruments. At the present
// display for a Piper Cub doesn't show the speed range of a North American
// mustange and the engine readouts of a B36!
//
-Hptr fgHUDInit( fgAIRCRAFT *current_aircraft )
+
+#define INSTRDEFS 15
+
+int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
- Hptr hud;
+ instr_item *HIptr;
+ int index;
+ RECT loc;
- fgPrintf( FG_COCKPIT, FG_INFO, "Initializing HUD\n" );
+ fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
- hud = (Hptr)calloc(sizeof( HUD),1);
- if( hud == NULL )
- return( NULL );
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- hud->code = 1;
- hud->status = 0;
+// hud->code = 1;
+// hud->status = 0;
// For now lets just hardcode the hud here.
// In the future, hud information has to come from the same place
// aircraft information came from.
- fgHUDSetTimeMode( hud, NIGHT );
- fgHUDSetBrightness( hud, BRT_LIGHT );
-
- // TBI
- fgHUDAddHorizon( hud, 330, 100, 40, 5, 10, get_roll, get_sideslip );
-
- fgHUDAddLadder ( hud, 330, 285, 120, 180, 70, 10,
- NONE, 45, get_roll, get_pitch );
- // KIAS
- fgHUDAddScale ( hud, VERTICAL, LIMIT, 200, 180, 380, 5, 10,
- LEFT, 0, 100, 50, 0, get_speed );
- // Angle of Attack
- fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 180, 250, 410, 1, 5,
- BOTTOM, -40, 50, 21, 0, get_aoa );
- // GYRO COMPASS
- fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 380, 200, 460, 5, 10,
- TOP, 0, 50, 50, 360, get_heading );
- // AMSL
- fgHUDAddScale ( hud, VERTICAL, LIMIT, 460, 180, 380, 25, 100,
- RIGHT, 0, 15000, 250, 0, get_altitude);
-
- fgHUDAddLabel ( hud, 160, 150, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Kts", "%5.0f", get_speed );
- fgHUDAddLabel ( hud, 160, 135, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%5.0f", get_altitude );
- fgHUDAddLabel ( hud, 160, 120, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Roll", "%5.2f", get_roll );
- fgHUDAddLabel ( hud, 160, 105, SMALL, NOBLINK,
- RIGHT_JUST, "Lat ", "d", "%03.0f", get_latitude );
- fgHUDAddLabel ( hud, 160, 90, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%05.2f", get_lat_min );
-
- fgHUDAddLabel ( hud, 440, 150, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " AOA", "%5.2f", get_aoa );
- fgHUDAddLabel ( hud, 440, 135, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Heading", "%5.0f", get_heading );
- fgHUDAddLabel ( hud, 440, 120, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Sideslip", "%5.2f", get_sideslip );
- fgHUDAddLabel ( hud, 440, 105, SMALL, NOBLINK,
- RIGHT_JUST, "Lon ", "d", "%04.0f", get_longitude );
- fgHUDAddLabel ( hud, 440, 90, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%05.2f", get_long_min );
- fgHUDAddLabel ( hud, 10,470, SMALL, NOBLINK,
- RIGHT_JUST, "Frame rate = ", NULL, "%.1f ", get_frame_rate);
-
- fgHUDAddControlSurfaces( hud, 10, 10, NULL );
-
-// fgHUDAddControl( hud, HORIZONTAL, 50, 25, get_aileronval ); // was 10, 10
-// fgHUDAddControl( hud, VERTICAL, 150, 25, get_elevatorval ); // was 10, 10
-// fgHUDAddControl( hud, HORIZONTAL, 250, 25, get_rudderval ); // was 10, 10
-
- return( hud );
-}
-
-
-// add_instrument
-//
-// This is a stand in for linked list code that will get replaced later
-// by some more elegant list handling code.
-
-void add_instrument( Hptr hud, HIptr pinstrument )
-{
- if( !hud || !pinstrument ) {
- return;
- }
-
- pinstrument->next = hud->instruments;
- hud->instruments = pinstrument;
-}
-
-
-// fgHUDAddHorizon
-//
-// Constructs a HUD_horizon "object" and installs it into the hud instrument
-// list.
-
-Hptr fgHUDAddHorizon( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int length, \
- int hole_len, \
- int tee_height,\
- double (*load_roll)(),
- double (*load_sideslip)() )
-{
- HUD_horizon *phorizon;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
- // construct the parent object
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return( NULL );
- }
- pinstrument->type = HUDhorizon; // ARTIFICIAL_HORIZON;
-
- // Construct the horizon
- phorizon = (HUD_horizon *) calloc( sizeof(HUD_horizon),1);
- if( phorizon == NULL ) {
- return( NULL );
- }
-
- phorizon->scrn_pos.x = x_pos;
- phorizon->scrn_pos.y = y_pos;
- phorizon->scr_width = length | 1;
- phorizon->scr_hole = hole_len;
- phorizon->tee_height = tee_height;
- phorizon->load_roll = load_roll;
- phorizon->load_sideslip = load_sideslip;
- // Install the horizon in the parent.
- pinstrument->instr = phorizon;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
-}
-
-// fgHUDAddScale
-//
-// Constructs a HUD_scale "object" and installs it into the hud instrument
-// list.
-
-Hptr fgHUDAddScale( Hptr hud, \
- int type, \
- int sub_type, \
- int scr_pos, \
- int scr_min, \
- int scr_max, \
- int div_min, \
- int div_max, \
- int orientation, \
- int min_value, \
- int max_value, \
- int width_units, \
- int modulus, \
- double (*load_value)() )
-{
- HUD_scale *pscale;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return( NULL );
- }
-
- pinstrument->type = HUDscale;
-
- pscale = ( HUD_scale *)calloc(sizeof(HUD_scale),1);
- if( pscale == NULL ) {
- return( NULL );
- }
-
- pscale->type = type;
- pscale->sub_type = sub_type;
- pscale->div_min = div_min;
- pscale->div_max = div_max;
- pscale->orientation = orientation;
- pscale->minimum_value = min_value;
- pscale->maximum_value = max_value;
- pscale->modulo = modulus;
- pscale->load_value = load_value;
-
- pscale->half_width_units = width_units / 2.0;
- pscale->scr_span = scr_max - scr_min; // Run of scan in pix coord
- pscale->scr_span |= 1; // Force odd span of units.
- // If span is odd number of units, mid will be correct.
- // If not it will be high by one coordinate unit. This is
- // an artifact of integer division needed for screen loc's.
-
- pscale->mid_scr = (pscale->scr_span >> 1) + scr_min;
-
- // Calculate the number of screen units per indicator unit
- // We must force floating point calculation or the factor
- // will be low and miss locate tics by several units.
-
- pscale->factor = (double)pscale->scr_span / (double)width_units;
-
- switch( type ) {
- case HORIZONTAL:
- pscale->scrn_pos.left = scr_min;
- pscale->scrn_pos.top = scr_pos;
- pscale->scrn_pos.right = scr_max;
- pscale->scrn_pos.bottom = scr_pos;
- break;
-
- case VERTICAL:
- default:
- pscale->scrn_pos.left = scr_pos;
- pscale->scrn_pos.top = scr_max;
- pscale->scrn_pos.right = scr_pos;
- pscale->scrn_pos.bottom = scr_min;
- }
-
- // Install the scale
- pinstrument->instr = pscale;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
-}
-
-// fgHUDAddLabel
-//
-// Constructs a HUD_Label object and installs it into the hud instrument
-// list.
-Hptr fgHUDAddLabel( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int size, \
- int blink, \
- int justify, \
- char *pre_str, \
- char *post_str, \
- char *format, \
- double (*load_value)() )
-{
- HUD_label *plabel;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return NULL;
- }
- pinstrument->type = HUDlabel;
-
- plabel = (HUD_label *)calloc(sizeof(HUD_label),1);
- if( plabel == NULL ){
- return NULL;
- }
-
- plabel->scrn_pos.x = x_pos;
- plabel->scrn_pos.y = y_pos;
- plabel->size = size;
- plabel->blink = blink;
- plabel->justify = justify;
- plabel->pre_str = pre_str;
- plabel->post_str = post_str;
- plabel->format = format;
- plabel->load_value = load_value;
- // Install the label
- pinstrument->instr = plabel;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
-}
-
-// fgHUDAddLadder
-//
-// Contains code that constructs a ladder "object" and installs it as
-// a hud instrument in the hud instrument list.
-//
-Hptr fgHUDAddLadder( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int scr_width, \
- int scr_height, \
- int hole_len, \
- int div_units, \
- int label_pos, \
- int width_units, \
- double (*load_roll)(),
- double (*load_pitch)() )
-{
- HUD_ladder *pladder;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL )
- return( NULL );
-
- pinstrument->type = HUDladder;
-
- pladder = (HUD_ladder *)calloc(sizeof(HUD_ladder),1);
- if( pladder == NULL )
- return( NULL );
-
- pladder->type = 0; // Not used.
- pladder->scrn_pos.x = x_pos;
- pladder->scrn_pos.y = y_pos;
- pladder->scr_width = scr_width;
- pladder->scr_height = scr_height;
- pladder->scr_hole = hole_len;
- pladder->div_units = div_units;
- pladder->label_position = label_pos;
- pladder->width_units = width_units;
- pladder->load_roll = load_roll;
- pladder->load_pitch = load_pitch;
-
- pinstrument->instr = pladder;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
- return hud;
-}
-
-// fgHUDAddControlSurfaces()
-//
-// Adds the control surface indicators which make up for the lack of seat
-// of the pants feel. Should be unnecessary with joystick and pedals
-// enabled. But that is another improvement. Also, what of flaps? Spoilers?
-// This may need to be expanded or flattened into multiple indicators,
-// vertical and horizontal.
-
-Hptr fgHUDAddControlSurfaces( Hptr hud,
- int x_pos,
- int y_pos,
- double (*load_value)() )
-{
- HUD_control_surfaces *pcontrol_surfaces;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- // Construct shell
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( !pinstrument ) {
- return NULL;
+// fgHUDSetTimeMode( hud, NIGHT );
+// fgHUDSetBrightness( hud, BRT_LIGHT );
+
+ for( index = 0; index <= INSTRDEFS; index++) {
+ switch ( index ) {
+ case 0: // TBI
+ // fgHUDAddHorizon( hud, 330, 100, 40, 5, 10, get_roll, get_sideslip );
+ loc.left = 330 - 40;
+ loc.top = 110;
+ loc.right = 330 + 40;
+ loc.bottom = 100;
+ HIptr = (instr_item *) new fgTBI_instr( loc );
+ break;
+
+ case 1: // Artificial Horizon
+ // fgHUDAddLadder ( hud, 330, 285, 120, 180, 70, 10,
+ // NONE, 45, get_roll, get_pitch );
+ loc.left = 270; // 330 - 60
+ loc.top = 375; // 285 + 90
+ loc.right = 390; // 330 + 60
+ loc.bottom = 195; // 285 - 90
+ HIptr = (instr_item *) new HudLadder( loc );
+ break;
+
+ case 2: // KIAS
+ // fgHUDAddScale ( hud, VERTICAL, LIMIT, 200, 180, 380, 5, 10,
+ // LEFT, 0, 100, 50, 0, get_speed );
+ loc.left = 160;
+ loc.top = 380;
+ loc.right = 200;
+ loc.bottom = 180;
+ HIptr = (instr_item *) new moving_scale( loc,
+ get_speed,
+ ReadLEFT,
+ 200, 0,
+ 10, 5,
+ 0,
+ 50.0,
+ TRUE);
+ break;
+
+ case 3: // Angle of Attack
+ // fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 180, 250, 410, 1, 5,
+ // BOTTOM, -40, 50, 21, 0, get_aoa );
+ loc.left = 250;
+ loc.top = 190;
+ loc.right = 410;
+ loc.bottom = 160;
+ HIptr = (instr_item *) new moving_scale( loc,
+ get_aoa,
+ ReadBOTTOM,
+ 50, -40,
+ 5, 1,
+ 0,
+ 21.0,
+ TRUE);
+ break;
+
+ case 4: // GYRO COMPASS
+ // fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 380, 200, 460, 5, 10,
+ // TOP, 0, 50, 50, 360, get_heading );
+ loc.left = 200;
+ loc.top = 410;
+ loc.right = 460;
+ loc.bottom = 380;
+ HIptr = (instr_item *) new moving_scale( loc,
+ get_heading,
+ ReadTOP,
+ 360, 0,
+ 10, 5,
+ 360,
+ 50,
+ TRUE);
+ break;
+
+ case 5: // AMSL
+ // fgHUDAddScale ( hud, VERTICAL, LIMIT, 460, 180, 380, 25, 100,
+ // RIGHT, 0, 15000, 250, 0, get_altitude);
+ loc.left = 460;
+ loc.top = 380;
+ loc.right = 490;
+ loc.bottom = 180;
+ HIptr = (instr_item *) new moving_scale( loc,
+ get_altitude,
+ ReadRIGHT,
+ 15000, 0,
+ 100, 25,
+ 0,
+ 250,
+ TRUE);
+ break;
+
+ case 6: // Digital KIAS
+ // fgHUDAddLabel ( hud, 160, 150, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " Kts", "%5.0f", get_speed );
+ loc.left = 160;
+ loc.top = 180; // Ignore
+ loc.right = 200; // Ignore
+ loc.bottom = 150;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_speed,
+ "%5.0f",
+ NULL,
+ " Kts",
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 7: // Digital Altimeter
+ // fgHUDAddLabel ( hud, 160, 135, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " m", "%5.0f", get_altitude );
+ loc.left = 160;
+ loc.top = 145; // Ignore
+ loc.right = 200; // Ignore
+ loc.bottom = 135;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_altitude,
+ "MSL %5.0f",
+ NULL,
+ " m",
+ ReadTOP,
+ LEFT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 8: // Roll indication diagnostic
+ // fgHUDAddLabel ( hud, 160, 120, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " Roll", "%5.2f", get_roll );
+ loc.left = 160;
+ loc.top = 130; // Ignore
+ loc.right = 200; // Ignore
+ loc.bottom = 120;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_roll,
+ "%5.2f",
+ " Roll",
+ " Deg",
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 9: // Angle of attack diagnostic
+ // fgHUDAddLabel ( hud, 440, 150, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " AOA", "%5.2f", get_aoa );
+ loc.left = 440;
+ loc.top = 160; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 150;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_aoa,
+ " %5.2f",
+ " AOA",
+ " Deg",
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 10:
+ // fgHUDAddLabel ( hud, 440, 135, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " Heading", "%5.0f", get_heading );
+ loc.left = 440;
+ loc.top = 145; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 135;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_heading,
+ "%5.0f",
+ "Heading",
+ " Deg",
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 11:
+ // fgHUDAddLabel ( hud, 440, 120, SMALL, NOBLINK,
+ // RIGHT_JUST, NULL, " Sideslip", "%5.2f", get_sideslip );
+ loc.left = 440;
+ loc.top = 130; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 120;
+ HIptr = (instr_item *) new instr_label ( loc,
+ get_sideslip,
+ "%5.2f",
+ "Sideslip",
+ NULL,
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 12:
+ loc.left = 440;
+ loc.top = 90; // Ignore
+ loc.right = 440; // Ignore
+ loc.bottom = 100;
+ HIptr = (instr_item *) new instr_label( loc, get_throttleval,
+ "%5.2f",
+ "Throttle",
+ NULL,
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 13:
+ loc.left = 440;
+ loc.top = 70; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 85;
+ HIptr = (instr_item *) new instr_label( loc, get_elevatorval,
+ "%5.2f",
+ "Elevator",
+ NULL,
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 14:
+ loc.left = 440;
+ loc.top = 100; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 60;
+ HIptr = (instr_item *) new instr_label( loc, get_aileronval,
+ "%5.2f",
+ "Aileron",
+ NULL,
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 15:
+ loc.left = 10;
+ loc.top = 100; // Ignore
+ loc.right = 500; // Ignore
+ loc.bottom = 10;
+ HIptr = (instr_item *) new instr_label( loc, get_frame_rate,
+ "%.1f",
+ "Frame rate = ",
+ NULL,
+ ReadTOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ // fgHUDAddControlSurfaces( hud, 10, 10, NULL );
+// loc.left = 250;
+// loc.top = 190;
+// loc.right = 410;
+// loc.bottom = 180;
+// HIptr = (instr_item *) new
+// break;
+
+ default:;
}
- pinstrument->type = HUDcontrol_surfaces;
-
- // Construct core
- pcontrol_surfaces = (HUD_control_surfaces *)calloc(sizeof(HUD_control),1);
- if( !pcontrol_surfaces ) {
- return( NULL );
+ if( HIptr ) { // Anything to install?
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
}
-
- pcontrol_surfaces->scrn_pos.x = x_pos;
- pcontrol_surfaces->scrn_pos.y = y_pos;
- pcontrol_surfaces->load_value = load_value;
-
- pinstrument->instr = pcontrol_surfaces;
- // Install
- add_instrument( hud, pinstrument);
-
- return hud;
-}
-
-// fgHUDAddControl
-//
-//
-
-Hptr fgHUDAddControl( Hptr hud, \
- int ctrl_x, \
- int ctrl_y, \
- int ctrl_length, \
- int orientation, \
- int alignment, \
- int min_value, \
- int max_value, \
- int width_units, \
- double (*load_value)() )
-{
- HUD_control *pcontrol;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
}
- // Construct shell
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( !pinstrument ) {
- return NULL;
- }
- pinstrument->type = HUDcontrol;
-
- // Construct core
- pcontrol = (HUD_control *)calloc(sizeof(HUD_control),1);
- if( !(pcontrol == NULL) ) {
- return( NULL );
- }
- pcontrol->scrn_pos.x = ctrl_x;
- pcontrol->scrn_pos.y = ctrl_y;
- pcontrol->ctrl_length = ctrl_length;
- pcontrol->orientation = orientation;
- pcontrol->alignment = alignment;
- pcontrol->min_value = min_value;
- pcontrol->max_value = max_value;
- pcontrol->width_units = width_units;
- pcontrol->load_value = load_value;
- // Integrate
- pinstrument->instr = pcontrol;
- // Install
- add_instrument( hud, pinstrument);
-
- return hud;
-}
-
-/*
-Hptr fgHUDAddMovingHorizon( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int length, \
- int hole_len, \
- int color )
-{
-
-}
-
-Hptr fgHUDAddCircularLadder( Hptr hud, \
- int scr_min, \
- int scr_max, \
- int div_min, \
- int div_max, \
- int max_value )
-{
-
+// fgHUDAddControl( hud, HORIZONTAL, 50, 25, get_aileronval ); // was 10, 10
+// fgHUDAddControl( hud, VERTICAL, 150, 25, get_elevatorval ); // was 10, 10
+// fgHUDAddControl( hud, HORIZONTAL, 250, 25, get_rudderval ); // was 10, 10
+ return 0; // For now. Later we may use this for an error code.
}
-Hptr fgHUDAddNumDisp( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int size, \
- int color, \
- int blink, \
- char *pre_str, \
- char *post_str )
-{
-
-}
-*/
// fgUpdateHUD
//
// the HUD object with requests for redraw. Kinda. It will when this is
// all C++.
//
+int global_day_night_switch = DAY;
-void fgUpdateHUD( Hptr hud ) {
- HIptr phud_instr;
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
-
- glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glColor3f(1.0, 1.0, 1.0);
- glIndexi(7);
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
-
- glLineWidth(1);
- // This is a good improvement, but needs
- // to respond to a dial instead of time
- // of day. Of course, we have no dial!
- if( hud->time_of_day==DAY) {
- switch (hud->brightness) {
- case BRT_LIGHT:
- glColor3f (0.1, 0.9, 0.1);
- break;
- case BRT_MEDIUM:
- glColor3f (0.1, 0.7, 0.0);
- break;
- case BRT_DARK:
- glColor3f (0.0, 0.5, 0.0);
- }
- }
- else if( hud->time_of_day==NIGHT) {
- switch (hud->brightness) {
- case BRT_LIGHT:
- glColor3f (0.9, 0.1, 0.1);
- break;
- case BRT_MEDIUM:
- glColor3f (0.7, 0.0, 0.1);
- break;
- case BRT_DARK:
- glColor3f (0.5, 0.0, 0.0);
- }
- }
- else {
- glColor3f (0.1, 0.9, 0.1);
- }
-
- fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
- hud->code, hud->status );
-
- phud_instr = hud->instruments;
- while( phud_instr ) {
- /* printf("Drawing Instrument %d\n", phud_instr->type); */
-
- switch (phud_instr->type) {
- case HUDhorizon: // ARTIFICIAL HORIZON
- drawhorizon( (pHUDhorizon)phud_instr->instr );
- break;
+void fgUpdateHUD( void ) {
+ int i;
+ int brightness;
+// int day_night_sw = current_aircraft.controls->day_night_switch;
+ int day_night_sw = global_day_night_switch;
+ int hud_displays = HUD_deque.size();
+ instr_item *pHUDInstr;
- case HUDscale: // Need to simplify this call.
- drawscale ( (pHUDscale) phud_instr->instr );
- break;
-
- case HUDlabel:
- drawlabel ( (pHUDlabel) phud_instr->instr );
- break;
-
- case HUDladder:
- drawladder( (pHUDladder) phud_instr->instr );
- break;
+ if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
+ return;
+ }
-// case HUDcontrol:
-// drawControl( (pHUDcontrol) phud_instr->instr );
-// break;
+ pHUDInstr = HUD_deque[0];
+ brightness = pHUDInstr->get_brightness();
+// brightness = HUD_deque.at(0)->get_brightness();
- case HUDcontrol_surfaces:
- drawControlSurfaces( (pHUDControlSurfaces) phud_instr->instr );
- break;
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
- default:; // Ignore anything you don't know about.
+ glLoadIdentity();
+ gluOrtho2D(0, 640, 0, 480);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glColor3f(1.0, 1.0, 1.0);
+ glIndexi(7);
+
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+
+ glLineWidth(1);
+
+ for( i = hud_displays; i; --i) { // Draw everything
+// if( HUD_deque.at(i)->enabled()) {
+ pHUDInstr = HUD_deque[i - 1];
+ if( pHUDInstr->enabled()) {
+ // We should to respond to a dial instead
+ // or as well to the of time of day. Of
+ // course, we have no dial!
+ if( day_night_sw == DAY) {
+ switch (brightness) {
+ case BRT_LIGHT:
+ glColor3f (0.1, 0.9, 0.1);
+ break;
+
+ case BRT_MEDIUM:
+ glColor3f (0.1, 0.7, 0.0);
+ break;
+
+ case BRT_DARK:
+ glColor3f (0.0, 0.5, 0.0);
+ }
+ }
+ else {
+ if( day_night_sw == NIGHT) {
+ switch (brightness) {
+ case BRT_LIGHT:
+ glColor3f (0.9, 0.1, 0.1);
+ break;
+
+ case BRT_MEDIUM:
+ glColor3f (0.7, 0.0, 0.1);
+ break;
+
+ case BRT_DARK:
+ default:
+ glColor3f (0.5, 0.0, 0.0);
+ }
+ }
+ else { // Just in case default
+ glColor3f (0.1, 0.9, 0.1);
+ }
+ }
+ // fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
+ // hud->code, hud->status );
+ pHUDInstr->draw();
+// HUD_deque.at(i)->draw(); // Responsible for broken or fixed variants.
+ // No broken displays honored just now.
+ }
}
- phud_instr = phud_instr->next;
- }
-
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
}
-void fgHUDSetTimeMode( Hptr hud, int time_of_day )
-{
-
- hud->time_of_day = time_of_day;
-
-}
-
-void fgHUDSetBrightness( Hptr hud, int brightness )
-{
-
- hud->brightness = brightness;
-
-}
-
/* $Log$
-/* Revision 1.6 1998/05/07 23:12:31 curt
-/* Changed frame rate formatting a bit.
+/* Revision 1.7 1998/05/11 18:13:11 curt
+/* Complete C++ rewrite of all cockpit code by Charlie Hotchkiss.
/*
- * Revision 1.5 1998/05/06 03:15:08 curt
- * Durk Talsma contributed a graphical frame rate counter which is displayed
- * as part of the HUD.
- *
- * Revision 1.4 1998/05/03 00:46:46 curt
- * polar.h -> polar3d.h
- *
- * Revision 1.3 1998/04/30 12:36:02 curt
- * C++-ifying a couple source files.
- *
- * Revision 1.2 1998/04/25 22:06:27 curt
- * Edited cvs log messages in source files ... bad bad bad!
- *
- * Revision 1.1 1998/04/24 00:45:57 curt
- * C++-ifing the code a bit.
- *
* Revision 1.22 1998/04/18 04:14:02 curt
* Moved fg_debug.c to it's own library.
*
* Added MetroWorks patches from Carmen Volpe.
*
* Revision 1.8 1998/01/27 00:47:51 curt
- * Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
+ * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
* system and commandline/config file processing code.
*
* Revision 1.7 1998/01/19 18:40:20 curt