+New in 0.9.10-pre1
+* March 20, 2006
+
+* Fix a bug in the metar (real weather) threading that could lead to
+ long pauses and even crashes.
+
+* Upgraded to JSBSim v2.0
+* Fix a discrepancy in sign of twist and incidence values in YASim
+ between code and documentation.
+* Updates to YASim for more fine grained propeller modeling.
+* UFO will now honor elevator trim value so that it will respond to
+ the autopilot altitude hold module.
+* UFO can adjust it's speed range so you can use it for super high
+ speed world exploration, or extremly fine grained precise positioning.
+* Updates to carrier interaction and launch/recovery modeling.
+
+* Add a feature that allows the end user to click any where on the
+ terrain. The system will compute a ground intersection and report
+ back the lon, lat, and elevation of the click point. The click
+ point is reported in the property system so it can be read by just
+ about anything including external programs. Later we added the
+ ability to place an object at the click point as well.
+
+* Add a feature to play one-off wav files. These are qeued and played
+ sequentially. This was then leveraged to build an ATC background
+ chatter module in nasal that can be turned on/off at run time. This
+ could also be leveraged for tutorials or other interactive type
+ scripts to play prerecorded messages at specific times or under
+ specific conditions..
+
+* AI planes have improved ground following and are smarter about
+ selecting the active runway.
+
+* Many improvements to the multi-player mode. Other airplanes are now
+ updated smoothly. There is a really nifty google maps based moving
+ map that anyone can use to track all online activity.
+
+* Include the ability to send ATC and AI aircraft communication to a
+ local festival server to be converted to spoken speech output.
+
+* Added a detailed model of the Honeywell MK VIII EGPWS ground
+ proximity warning system.
+
+* Allow clock to report local time as well as universal.
+* Add a model of a KLN89 GPS.
+* Allow nav radios to be slaved to the gps.
+* Allow enabling/disabling of menu entries.
+* Replace old hardcoded frame rate display with a much more flexible
+ nasal/gui version.
+* Add a listener function to properties so that nasal code can be
+ triggered whenever a property changes. This is more efficient than
+ polling.
+* Add a save-on-exit option to save user preferences.
+* Add support for point sprites.
+* Add support for emissive layers (such as lights) on 2d panels.
+
+* Various compiler/platform fixes.
+* Fix various valgrind complaints.
+* Better use of exceptions in places.
+* Fix the 2d compass texture handling.
+
+
New in 0.9.9
* November 17, 2005