// Orientation
fgSetDouble("/orientation/heading-deg", 9999.0);
- fgSetDouble("/orientation/roll-deg", 0);
- fgSetDouble("/orientation/pitch-deg", 0);
+ fgSetDouble("/orientation/roll-deg", 0.0);
+ fgSetDouble("/orientation/pitch-deg", 0.424);
// Velocities
fgSetDouble("/velocities/uBody-fps", 0.0);
fgSetDouble("/sim/presets/altitude-ft", -9999.0);
fgSetDouble("/sim/presets/heading-deg", 9999.0);
- fgSetDouble("/sim/presets/roll-deg", 9999.0);
- fgSetDouble("/sim/presets/pitch-deg", 9999.0);
+ fgSetDouble("/sim/presets/roll-deg", 0.0);
+ fgSetDouble("/sim/presets/pitch-deg", 0.424);
fgSetString("/sim/presets/speed-set", "knots");
fgSetDouble("/sim/presets/airspeed-kt", 0.0);