</Midl>\r
<ClCompile>\r
<Optimization>Disabled</Optimization>\r
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<StringPooling>true</StringPooling>\r
<BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg_d.lib;net_d.lib;pui_d.lib;puaux_d.lib;fnt_d.lib;js_d.lib;ul_d.lib;zlibd.lib;OpenAL32.lib;ALut.lib;osgd.lib;osgDBd.lib;osgUtild.lib;osgViewerd.lib;osgGAd.lib;osgTextd.lib;osgParticled.lib;OpenThreadsd.lib;libjpegd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<OutputFile>$(OutDir)fgfs.exe</OutputFile>\r
<SuppressStartupBanner>true</SuppressStartupBanner>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
</Midl>\r
<ClCompile>\r
<Optimization>Disabled</Optimization>\r
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;PU_USE_NATIVE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<StringPooling>true</StringPooling>\r
<BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg_d.lib;net_d.lib;pui_d.lib;puaux_d.lib;fnt_d.lib;js_d.lib;ul_d.lib;zlibd.lib;OpenAL32.lib;ALut.lib;osgd.lib;osgDBd.lib;osgUtild.lib;osgViewerd.lib;osgGAd.lib;osgTextd.lib;osgParticled.lib;OpenThreadsd.lib;libjpegd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<OutputFile>$(OutDir)fgfs.exe</OutputFile>\r
<SuppressStartupBanner>true</SuppressStartupBanner>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
</Midl>\r
<ClCompile>\r
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<StringPooling>true</StringPooling>\r
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg.lib;net.lib;pui.lib;puAux.lib;fnt.lib;js.lib;ul.lib;zlib.lib;OpenAL32.lib;ALut.lib;osg.lib;osgDB.lib;osgUtil.lib;osgViewer.lib;osgGA.lib;osgText.lib;osgParticle.lib;OpenThreads.lib;libjpeg.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<OutputFile>$(OutDir)fgfs.exe</OutputFile>\r
<SuppressStartupBanner>true</SuppressStartupBanner>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
</Midl>\r
<ClCompile>\r
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;PU_USE_NATIVE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<StringPooling>true</StringPooling>\r
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg.lib;net.lib;pui.lib;puAux.lib;fnt.lib;js.lib;ul.lib;zlib.lib;OpenAL32.lib;ALut.lib;osg.lib;osgDB.lib;osgUtil.lib;osgViewer.lib;osgGA.lib;osgText.lib;osgParticle.lib;OpenThreads.lib;libjpeg.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<OutputFile>$(OutDir)fgfs.exe</OutputFile>\r
<SuppressStartupBanner>true</SuppressStartupBanner>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{EEEEB798-BFFD-425F-86F9-03C6FE6B8B99}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;net_d.lib;ul_d.lib;ws2_32.lib;winmm.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)UGsmooth.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;net_d.lib;ul_d.lib;ws2_32.lib;winmm.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)UGsmooth.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;net.lib;ul.lib;ws2_32.lib;winmm.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;net.lib;ul.lib;ws2_32.lib;winmm.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\utils\GPSsmooth\UGear.cxx" />
- <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_command.cxx" />
- <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_main.cxx" />
- <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_telnet.cxx" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\utils\GPSsmooth\UGear.hxx" />
- <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_command.hxx" />
- <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_opengc.hxx" />
- <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_telnet.hxx" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">
- <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup Label="ProjectConfigurations">\r
+ <ProjectConfiguration Include="Debug|Win32">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Debug|x64">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|Win32">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|x64">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ </ItemGroup>\r
+ <PropertyGroup Label="Globals">\r
+ <ProjectGuid>{EEEEB798-BFFD-425F-86F9-03C6FE6B8B99}</ProjectGuid>\r
+ <Keyword>Win32Proj</Keyword>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+ <ImportGroup Label="ExtensionSettings">\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <PropertyGroup Label="UserMacros" />\r
+ <PropertyGroup>\r
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ </PropertyGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <MinimalRebuild>true</MinimalRebuild>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;net_d.lib;ul_d.lib;ws2_32.lib;winmm.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)UGsmooth.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <MinimalRebuild>true</MinimalRebuild>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;net_d.lib;ul_d.lib;ws2_32.lib;winmm.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)UGsmooth.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;net.lib;ul.lib;ws2_32.lib;winmm.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;net.lib;ul.lib;ws2_32.lib;winmm.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\..\utils\GPSsmooth\UGear.cxx" />\r
+ <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_command.cxx" />\r
+ <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_main.cxx" />\r
+ <ClCompile Include="..\..\..\utils\GPSsmooth\UGear_telnet.cxx" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ClInclude Include="..\..\..\utils\GPSsmooth\UGear.hxx" />\r
+ <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_command.hxx" />\r
+ <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_opengc.hxx" />\r
+ <ClInclude Include="..\..\..\utils\GPSsmooth\UGear_telnet.hxx" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">\r
+ <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>\r
+ </ProjectReference>\r
+ </ItemGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+ <ImportGroup Label="ExtensionTargets">\r
+ </ImportGroup>\r
</Project>
\ No newline at end of file
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{6749547A-6493-4754-8E0E-49FB3137C4CA}</ProjectGuid>
- <RootNamespace>fgjs</RootNamespace>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;js_d.lib;ul_d.lib;zlibd.lib;winmm.lib;ws2_32.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)fgjs.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;js_d.lib;ul_d.lib;zlibd.lib;winmm.lib;ws2_32.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)fgjs.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;js.lib;ul.lib;zlib.lib;winmm.lib;ws2_32.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- <ProjectReference />
- <ProjectReference />
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;js.lib;ul.lib;zlib.lib;winmm.lib;ws2_32.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\src\Input\fgjs.cxx" />
- <ClCompile Include="..\..\..\src\Input\jsinput.cxx" />
- <ClCompile Include="..\..\..\src\Input\jssuper.cxx" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\src\Input\jsinput.h" />
- <ClInclude Include="..\..\..\src\Input\jssuper.h" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">
- <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup Label="ProjectConfigurations">\r
+ <ProjectConfiguration Include="Debug|Win32">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Debug|x64">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|Win32">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|x64">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ </ItemGroup>\r
+ <PropertyGroup Label="Globals">\r
+ <ProjectGuid>{6749547A-6493-4754-8E0E-49FB3137C4CA}</ProjectGuid>\r
+ <RootNamespace>fgjs</RootNamespace>\r
+ <Keyword>Win32Proj</Keyword>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+ <ImportGroup Label="ExtensionSettings">\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <PropertyGroup Label="UserMacros" />\r
+ <PropertyGroup>\r
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ </PropertyGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <MinimalRebuild>true</MinimalRebuild>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;js_d.lib;ul_d.lib;zlibd.lib;winmm.lib;ws2_32.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)fgjs.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;js_d.lib;ul_d.lib;zlibd.lib;winmm.lib;ws2_32.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)fgjs.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;js.lib;ul.lib;zlib.lib;winmm.lib;ws2_32.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ <ProjectReference />\r
+ <ProjectReference />\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;js.lib;ul.lib;zlib.lib;winmm.lib;ws2_32.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\..\src\Input\fgjs.cxx" />\r
+ <ClCompile Include="..\..\..\src\Input\jsinput.cxx" />\r
+ <ClCompile Include="..\..\..\src\Input\jssuper.cxx" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ClInclude Include="..\..\..\src\Input\jsinput.h" />\r
+ <ClInclude Include="..\..\..\src\Input\jssuper.h" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">\r
+ <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>\r
+ </ProjectReference>\r
+ </ItemGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+ <ImportGroup Label="ExtensionTargets">\r
+ </ImportGroup>\r
</Project>
\ No newline at end of file
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
<ClCompile>\r
<Optimization>Disabled</Optimization>\r
- <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\boost_1_43_0;..\..\..\..\3rdParty\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\boost_1_44_0;..\..\..\..\3rdParty\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<MinimalRebuild>true</MinimalRebuild>\r
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
</ClCompile>\r
<Link>\r
<AdditionalDependencies>opengl32.lib;osgd.lib;osgDBd.lib;osgViewerd.lib;osgGAd.lib;openthreadsd.lib;osgParticled.lib;osgUtild.lib;osgTextd.lib;ul_d.lib;sg_d.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<ProgramDatabaseFile>$(OutDir)fgviewer.pdb</ProgramDatabaseFile>\r
<SubSystem>Console</SubSystem>\r
</Midl>\r
<ClCompile>\r
<Optimization>Disabled</Optimization>\r
- <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\boost_1_43_0;..\..\..\..\3rdParty.x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\boost_1_44_0;..\..\..\..\3rdParty.x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<MinimalRebuild>true</MinimalRebuild>\r
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
</ClCompile>\r
<Link>\r
<AdditionalDependencies>opengl32.lib;osgd.lib;osgDBd.lib;osgViewerd.lib;osgGAd.lib;openthreadsd.lib;osgParticled.lib;osgUtild.lib;osgTextd.lib;ul_d.lib;sg_d.lib;zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<ProgramDatabaseFile>$(OutDir)fgviewer.pdb</ProgramDatabaseFile>\r
<SubSystem>Console</SubSystem>\r
</ItemDefinitionGroup>\r
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
<ClCompile>\r
- <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\boost_1_43_0;..\..\..\..\3rdParty\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\boost_1_44_0;..\..\..\..\3rdParty\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
<RuntimeTypeInfo>true</RuntimeTypeInfo>\r
</ClCompile>\r
<Link>\r
<AdditionalDependencies>opengl32.lib;osg.lib;osgDB.lib;osgViewer.lib;osgGA.lib;openthreads.lib;osgParticle.lib;osgUtil.lib;osgText.lib;ul.lib;sg.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
<OptimizeReferences>true</OptimizeReferences>\r
<TargetEnvironment>X64</TargetEnvironment>\r
</Midl>\r
<ClCompile>\r
- <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\boost_1_43_0;..\..\..\..\3rdParty.x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalIncludeDirectories>..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\boost_1_44_0;..\..\..\..\3rdParty.x64\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
<RuntimeTypeInfo>true</RuntimeTypeInfo>\r
</ClCompile>\r
<Link>\r
<AdditionalDependencies>opengl32.lib;osg.lib;osgDB.lib;osgViewer.lib;osgGA.lib;openthreads.lib;osgParticle.lib;osgUtil.lib;osgText.lib;ul.lib;sg.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<GenerateDebugInformation>true</GenerateDebugInformation>\r
<SubSystem>Console</SubSystem>\r
<OptimizeReferences>true</OptimizeReferences>\r
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{800CB1FF-C398-4B81-B3D6-8BBD9E0897D2}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;ul_d.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)yasim.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg_d.lib;ul_d.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(OutDir)yasim.pdb</ProgramDatabaseFile>
- <SubSystem>Console</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;ul.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Midl>
- <TargetEnvironment>X64</TargetEnvironment>
- </Midl>
- <ClCompile>
- <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Link>
- <AdditionalDependencies>sg.lib;ul.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Console</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- <TargetMachine>MachineX64</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\src\Fdm\YASim\Airplane.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Atmosphere.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\ControlMap.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\FGFDM.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Gear.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Glue.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Ground.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Hitch.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Hook.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Integrator.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Jet.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Launchbar.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Math.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Model.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\PistonEngine.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Propeller.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\PropEngine.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\RigidBody.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Rotor.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Rotorpart.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\SimpleJet.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Surface.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Thruster.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\TurbineEngine.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Turbulence.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\Wing.cpp" />
- <ClCompile Include="..\..\..\src\Fdm\YASim\yasim-test.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\src\Fdm\YASim\Airplane.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Atmosphere.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\ControlMap.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\FGFDM.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Gear.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Glue.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Ground.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Hitch.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Hook.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Integrator.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Jet.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Launchbar.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Math.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Model.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\PistonEngine.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Propeller.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\PropEngine.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\RigidBody.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Rotor.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Rotorpart.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\SimpleJet.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Surface.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Thruster.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\TurbineEngine.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Turbulence.hpp" />
- <ClInclude Include="..\..\..\src\Fdm\YASim\Wing.hpp" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">
- <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup Label="ProjectConfigurations">\r
+ <ProjectConfiguration Include="Debug|Win32">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Debug|x64">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|Win32">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|x64">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ </ItemGroup>\r
+ <PropertyGroup Label="Globals">\r
+ <ProjectGuid>{800CB1FF-C398-4B81-B3D6-8BBD9E0897D2}</ProjectGuid>\r
+ <Keyword>Win32Proj</Keyword>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+ <ImportGroup Label="ExtensionSettings">\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
+ </ImportGroup>\r
+ <PropertyGroup Label="UserMacros" />\r
+ <PropertyGroup>\r
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>\r
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+ <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>\r
+ <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />\r
+ </PropertyGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <MinimalRebuild>true</MinimalRebuild>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;ul_d.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)yasim.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <Optimization>Disabled</Optimization>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <MinimalRebuild>true</MinimalRebuild>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg_d.lib;ul_d.lib;OpenThreadsd.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ProgramDatabaseFile>$(OutDir)yasim.pdb</ProgramDatabaseFile>\r
+ <SubSystem>Console</SubSystem>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;ul.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <Midl>\r
+ <TargetEnvironment>X64</TargetEnvironment>\r
+ </Midl>\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\..\src;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <PrecompiledHeader>\r
+ </PrecompiledHeader>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>sg.lib;ul.lib;OpenThreads.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <SubSystem>Console</SubSystem>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+ <DataExecutionPrevention>\r
+ </DataExecutionPrevention>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Airplane.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Atmosphere.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\ControlMap.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\FGFDM.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Gear.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Glue.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Ground.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Hitch.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Hook.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Integrator.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Jet.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Launchbar.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Math.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Model.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\PistonEngine.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Propeller.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\PropEngine.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\RigidBody.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Rotor.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Rotorpart.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\SimpleJet.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Surface.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Thruster.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\TurbineEngine.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Turbulence.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\Wing.cpp" />\r
+ <ClCompile Include="..\..\..\src\Fdm\YASim\yasim-test.cpp" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Airplane.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Atmosphere.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\ControlMap.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\FGFDM.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Gear.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Glue.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Ground.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Hitch.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Hook.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Integrator.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Jet.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Launchbar.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Math.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Model.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\PistonEngine.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Propeller.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\PropEngine.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\RigidBody.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Rotor.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Rotorpart.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\SimpleJet.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Surface.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Thruster.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\TurbineEngine.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Turbulence.hpp" />\r
+ <ClInclude Include="..\..\..\src\Fdm\YASim\Wing.hpp" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ProjectReference Include="..\..\..\..\SimGear\projects\VC100\SimGear.vcxproj">\r
+ <Project>{22540cd3-d3ca-4c86-a773-80aeee3acded}</Project>\r
+ </ProjectReference>\r
+ </ItemGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+ <ImportGroup Label="ExtensionTargets">\r
+ </ImportGroup>\r
</Project>
\ No newline at end of file