Melchior Franz <a8603365@unet.univie.ac.at>
Made that joystick high/low support for joystick hats.
+ Nasal-ified the Saitek X45 joystick which now is the bases of a lot of
+ porgrammable joysticks.
Created the led.txf font.
Made some improvements of the telnet and the http interface.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
+ Mantains the only fully working helicopter model in FlightGear.
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Erik Hofman <erik@ehofman.com>
Major overhaul and parameterization of the sound module, to allow
aircraft-specific sound configuration at runtime.
- Irix port.
+ Did a lot of code improvements and bug-hunting.
+ Creator of a lot of ground textures.
+ Creator of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
+ Maintains the Irix port.
Localization support.
He has his hands in many of the areas, but is primarily responsible
for the scenery subsystem, as well as much of the infrastructure in
the sim.
- Electrical system.
- Runway lighting.
+ Handles most parts of the regular scenery rebuild, including lots of
+ improvements of the vertex calculation code.
+ Added the nw PID based, configurable autopilot code.
+ Added the Electrical system.
+ Added Runway lighting.
Brian Paul
Frederic Bouvier <frbouvi@wanadoo.fr>
Added French language support
Keeps FlightGear MSVC compatible.
+ Did a number of code changes to improve the animation code.
+ Added a number of animations that improves the visual system quite a lot.
Did a nice job populating the San Francisco bay area by adding a lot
of static scenery.
information rather than aerodynamic coefficients.
Added support for placing 2D panel objects in 3D space.
Modified the HUD code to make it more accurate and added 3D support.
+ Modiefied the UI code to allow a far more flexible grouping system.
+ Added the Nasal scripting language and added FlightGear integration.
Paul Schlyter <pausch@saaf.se>
Ultra hires tiled screen dumps.
Contributed the initial 'goto airport' and 'reset' functions
Contributed the initial http image server code
+ Did the build instructions for OpenAL (and SDL) under Cygwin.
Roland Voegtli <voegtli@sanw.unibe.ch>
of extra controls which will prove to be usefull no and for the future.
Contributed a number of aircraft configuration files, including a T-38 and
Boeing 737.
+ Implemented the AIModels subsystem (originally based on the ATC traffic code)
+ and extended it to support ships, aircraft, ballistic objects, thunder-storms,
+ and thermals.
+ Added a lot of updated to JSBSIm, esp. for the turbine section.
Ed Williams <Ed_Williams@compuserve.com>
and modular. Contributed many small fixes and bug reports.
Contributed the the pui property browser.
Contributed to the autopilot.
- Created several excellent 3D aircraft models, including the p-51 and
- Boeing 747.
+ Created several excellent 3D aircraft models, including the p-51,
+ Wright Flyer and the Boeing 747.
Jean-Claude Wippler <jcw@equi4.com>
Open Glass Cockpit project
3d clouds
+Lee Elliot <leee@spatial.freeserve.co.uk>
+ Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
+ Did a lot of suggestions for better aircraft modelling, some of which
+ resulted in code changes to accomplish them.
+
+Innis Cunningham <innisc@hotmail.com>
+ Added a number of excellent aircraft models including the Hawker Hunter
+ and Seahawk.
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
+Updated 2004-06-01 by Erik Hofman, erik@ehofman.com