////////////////////////////////////////////////////////////////////////
FGBinding::FGBinding ()
- : _action(ACTION_NONE), _node(0), _adjust_step(0), _assign_value(0)
+ : _command(0), _arg(0)
{
}
FGBinding::FGBinding (const SGPropertyNode * node)
- : _action(ACTION_NONE), _node(0), _adjust_step(0), _assign_value(0)
+ : _command(0), _arg(0)
{
read(node);
}
// no op
}
-void
-FGBinding::setAction (Action action)
-{
- _action = action;
-}
-
-void
-FGBinding::setProperty (SGPropertyNode * node)
-{
- _node = node;
-}
-
-void
-FGBinding::setAdjustStep (const SGValue * step)
-{
- _adjust_step = step;
-}
-
-void
-FGBinding::setAssignValue (const SGValue * value)
-{
- _assign_value = value;
-}
-
void
FGBinding::read (const SGPropertyNode * node)
{
- if (node->hasValue("action")) {
- string action = node->getStringValue("action");
- if (action == "none")
- _action = ACTION_NONE;
- else if (action == "switch")
- _action = ACTION_SWITCH;
- else if (action == "adjust")
- _action = ACTION_ADJUST;
- else if (action == "assign")
- _action = ACTION_ASSIGN;
- else
- SG_LOG(SG_INPUT, SG_ALERT, "Ignoring unrecognized action type "
- << action);
+ _command_name = node->getStringValue("command", "");
+ if (_command_name == "") {
+ SG_LOG(SG_INPUT, SG_ALERT, "No command supplied for binding.");
+ _command = 0;
+ return;
}
- if (node->hasValue("control"))
- _node = fgGetNode(node->getStringValue("control"), true);
-
- if (node->hasValue("step"))
- _adjust_step = node->getChild("step")->getValue();
-
- if (node->hasValue("value"))
- _assign_value = node->getChild("value")->getValue();
+ _command = globals->get_commands()->getCommand(_command_name);
+ if (_command == 0) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Command " << _command_name << " is undefined");
+ _arg = 0;
+ return;
+ }
+ _arg = node; // FIXME: don't use whole node!!!
}
void
FGBinding::fire () const
{
- if (_node == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No control property attached to binding");
- return;
- }
-
- switch (_action) {
-
- case ACTION_NONE:
- break;
-
- case ACTION_SWITCH:
- _node->setBoolValue(!_node->getBoolValue());
- break;
-
- case ACTION_ADJUST:
- if (_adjust_step == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No step provided for adjust binding");
- break;
- }
- switch (_node->getType()) {
- case SGValue::BOOL:
- if (_adjust_step->getBoolValue())
- _node->setBoolValue(!_node->getBoolValue());
- break;
- case SGValue::INT:
- _node->setIntValue(_node->getIntValue() + _adjust_step->getIntValue());
- break;
- case SGValue::LONG:
- _node->setLongValue(_node->getLongValue() + _adjust_step->getLongValue());
- break;
- case SGValue::FLOAT:
- _node->setFloatValue(_node->getFloatValue()
- + _adjust_step->getFloatValue());
- break;
- case SGValue::DOUBLE:
- case SGValue::UNKNOWN: // force to double
- _node->setDoubleValue(_node->getDoubleValue()
- + _adjust_step->getDoubleValue());
- break;
- case SGValue::STRING:
- SG_LOG(SG_INPUT, SG_ALERT, "Cannot increment or decrement string value"
- << _node->getStringValue());
- break;
- }
- break;
-
- case ACTION_ASSIGN:
- if (_assign_value == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No value provided for assign binding");
- break;
- }
- switch (_node->getType()) {
- case SGValue::BOOL:
- _node->setBoolValue(_assign_value->getBoolValue());
- break;
- case SGValue::INT:
- _node->setIntValue(_assign_value->getIntValue());
- break;
- case SGValue::LONG:
- _node->setLongValue(_assign_value->getLongValue());
- break;
- case SGValue::FLOAT:
- _node->setFloatValue(_assign_value->getFloatValue());
- break;
- case SGValue::DOUBLE:
- _node->setDoubleValue(_assign_value->getDoubleValue());
- break;
- case SGValue::STRING:
- _node->setStringValue(_assign_value->getStringValue());
- break;
- case SGValue::UNKNOWN:
- _node->setUnknownValue(_assign_value->getStringValue());
- break;
- }
- break;
+ if (_command == 0) {
+ SG_LOG(SG_INPUT, SG_ALERT, "No command attached to binding");
+ } else if (!(*_command)(_arg)) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Failed to execute command " << _command_name);
}
}
glFrontFace ( GL_CW );
}
return;
- case 19: // Ctrl-S key
- current_autopilot->set_AutoThrottleEnabled(
- ! current_autopilot->get_AutoThrottleEnabled()
- );
- return;
case 20: // Ctrl-T key
current_autopilot->set_AltitudeMode(
FGAutopilot::FG_ALTITUDE_TERRAIN );
! current_autopilot->get_AltitudeEnabled()
);
return;
- case 49: // numeric keypad 1
- v->set_goal_view_offset( SGD_PI * 0.75 );
- return;
- case 50: // numeric keypad 2
- v->set_goal_view_offset( SGD_PI );
- return;
- case 51: // numeric keypad 3
- v->set_goal_view_offset( SGD_PI * 1.25 );
- return;
- case 52: // numeric keypad 4
- v->set_goal_view_offset( SGD_PI * 0.50 );
- return;
- case 54: // numeric keypad 6
- v->set_goal_view_offset( SGD_PI * 1.50 );
- return;
- case 55: // numeric keypad 7
- v->set_goal_view_offset( SGD_PI * 0.25 );
- return;
- case 56: // numeric keypad 8
- v->set_goal_view_offset( 0.00 );
- return;
- case 57: // numeric keypad 9
- v->set_goal_view_offset( SGD_PI * 1.75 );
- return;
case 72: // H key
HUD_brightkey( true );
return;
current_panel->setXOffset(current_panel->getXOffset() + 5);
return;
}
- // case 256+GLUT_KEY_F9: {
- // return;
- // }
case 256+GLUT_KEY_F10: {
fgToggleFDMdataLogging();
return;
}
- // case 256+GLUT_KEY_F11: {
- // return;
- // }
- // case 256+GLUT_KEY_F12: {
- // return;
- // }
- case 256+GLUT_KEY_END: // numeric keypad 1
- v->set_goal_view_offset( SGD_PI * 0.75 );
- return;
- case 256+GLUT_KEY_DOWN: // numeric keypad 2
- v->set_goal_view_offset( SGD_PI );
- return;
- case 256+GLUT_KEY_PAGE_DOWN: // numeric keypad 3
- v->set_goal_view_offset( SGD_PI * 1.25 );
- return;
- case 256+GLUT_KEY_LEFT: // numeric keypad 4
- v->set_goal_view_offset( SGD_PI * 0.50 );
- return;
- case 256+GLUT_KEY_RIGHT: // numeric keypad 6
- v->set_goal_view_offset( SGD_PI * 1.50 );
- return;
- case 256+GLUT_KEY_HOME: // numeric keypad 7
- v->set_goal_view_offset( SGD_PI * 0.25 );
- return;
- case 256+GLUT_KEY_UP: // numeric keypad 8
- v->set_goal_view_offset( 0.00 );
- return;
- case 256+GLUT_KEY_PAGE_UP: // numeric keypad 9
- v->set_goal_view_offset( SGD_PI * 1.75 );
- return;
// END SPECIALS
globals->inc_warp_delta( 30 );
fgUpdateSkyAndLightingParams();
return;
- case 118: // v key
- // handles GUI state as well as Viewer LookAt Direction
- CenterView();
- globals->set_current_view( globals->get_viewmgr()->next_view() );
- fgReshape( fgGetInt("/sim/startup/xsize"),
- fgGetInt("/sim/startup/ysize") );
- return;
case 120: // x key
fov = globals->get_current_view()->get_fov();
fov /= 1.05;
globals->set_freeze( false );
return;
}
- case 256+GLUT_KEY_F3: // F3 Take a screen shot
- fgDumpSnapShot();
- return;
case 256+GLUT_KEY_F4: // F4 Update lighting manually
fgUpdateSkyAndLightingParams();
return;
}
-void
-FGInput::action (const SGPropertyNode * binding)
-{
- const string &action = binding->getStringValue("action", "");
- const string &control = binding->getStringValue("control", "");
- bool repeatable = binding->getBoolValue("repeatable", false);
- int step = binding->getIntValue("step", 0.0);
-
- if (control == "") {
- SG_LOG(SG_INPUT, SG_ALERT, "No control specified for key "
- << binding->getIndex());
- return;
- }
-
- else if (action == "") {
- SG_LOG(SG_INPUT, SG_ALERT, "No action specified for key "
- << binding->getIndex());
- return;
- }
-
- else if (action == "switch") {
- fgSetBool(control, !fgGetBool(control));
- }
-
- else if (action == "adjust") {
- const SGValue * step = binding->getValue("step");
- if (step == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No step supplied for adjust action for key "
- << binding->getIndex());
- return;
- }
- SGValue * target = fgGetValue(control, true);
- // Use the target's type...
- switch (target->getType()) {
- case SGValue::BOOL:
- case SGValue::INT:
- target->setIntValue(target->getIntValue() + step->getIntValue());
- break;
- case SGValue::LONG:
- target->setLongValue(target->getLongValue() + step->getLongValue());
- break;
- case SGValue::FLOAT:
- target->setFloatValue(target->getFloatValue() + step->getFloatValue());
- break;
- case SGValue::DOUBLE:
- case SGValue::UNKNOWN: // treat unknown as a double
- target->setDoubleValue(target->getDoubleValue()
- + step->getDoubleValue());
- break;
- case SGValue::STRING:
- SG_LOG(SG_INPUT, SG_ALERT, "Failed attempt to adjust string property "
- << control);
- break;
- }
- }
-
- else if (action == "assign") {
- const SGValue * value = binding->getValue("value");
- if (value == 0) {
- SG_LOG(SG_INPUT, SG_ALERT, "No value supplied for assign action for key "
- << binding->getIndex());
- return;
- }
- SGValue * target = fgGetValue(control, true);
- // Use the target's type...
- switch (target->getType()) {
- case SGValue::BOOL:
- target->setBoolValue(value->getBoolValue());
- break;
- case SGValue::INT:
- target->setIntValue(value->getIntValue());
- break;
- case SGValue::LONG:
- target->setLongValue(value->getLongValue());
- break;
- case SGValue::FLOAT:
- target->setFloatValue(value->getFloatValue());
- break;
- case SGValue::DOUBLE:
- target->setDoubleValue(value->getDoubleValue());
- break;
- case SGValue::STRING:
- target->setStringValue(value->getStringValue());
- break;
- case SGValue::UNKNOWN:
- target->setUnknownValue(value->getStringValue());
- break;
- }
- }
-
- else {
- SG_LOG(SG_INPUT, SG_ALERT, "Unknown action " << action
- << " for key " << binding->getIndex());
- }
-}
-
-
const vector<FGBinding> *
FGInput::_find_bindings (int k, int modifiers)
{