#endif
#ifdef HAVE_WINDOWS_H
-# include <windows.h>
+# include <windows.h>
#endif
#include <simgear/compiler.h>
#include <Cockpit/panel_io.hxx>
#include <GUI/gui.h>
#include <Model/panelnode.hxx>
+#include <Scripting/NasalSys.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
init();
}
+void
+FGInput::postinit ()
+{
+ _postinit_joystick();
+}
+
void
FGInput::update (double dt)
{
}
+void
+FGInput::_scan_joystick_dir(SGPath *path, SGPropertyNode* node, int *index)
+{
+ ulDir *dir = ulOpenDir(path->c_str());
+ if (dir) {
+ ulDirEnt* dent;
+ while ((dent = ulReadDir(dir)) != 0) {
+ if (dent->d_name[0] == '.')
+ continue;
+
+ SGPath p(path->str());
+ p.append(dent->d_name);
+ _scan_joystick_dir(&p, node, index);
+ }
+ ulCloseDir(dir);
+
+ } else if (path->extension() == "xml") {
+ SG_LOG(SG_INPUT, SG_DEBUG, "Reading joystick file " << path->str());
+ SGPropertyNode *n = node->getChild("js-named", (*index)++, true);
+ readProperties(path->str(), n);
+ n->setStringValue("source", path->c_str());
+ }
+}
+
+
void
FGInput::_init_joystick ()
{
js_nodes = fgGetNode("/input/joysticks", true);
}
+ // read all joystick xml files into /input/joysticks/js_named[1000++]
+ SGPath path(globals->get_fg_root());
+ path.append("Input/Joysticks");
+ int js_named_index = 1000;
+ _scan_joystick_dir(&path, js_nodes, &js_named_index);
+
+ // build name->node map for each <name> (reverse order)
+ map<string, SGPropertyNode_ptr> jsmap;
+ vector<SGPropertyNode_ptr> js_named = js_nodes->getChildren("js-named");
+
+ for (int k = (int)js_named.size() - 1; k >= 0; k--) {
+ SGPropertyNode *n = js_named[k];
+ vector<SGPropertyNode_ptr> names = n->getChildren("name");
+ if (names.size() && (n->getChildren("axis").size() || n->getChildren("button").size()))
+ for (unsigned int j = 0; j < names.size(); j++)
+ jsmap[names[j]->getStringValue()] = n;
+ }
+
for (int i = 0; i < MAX_JOYSTICKS; i++) {
- SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
- if (js_node == 0) {
- SG_LOG(SG_INPUT, SG_DEBUG, "No bindings for joystick " << i);
- js_node = js_nodes->getChild("js", i, true);
- }
jsJoystick * js = new jsJoystick(i);
_joystick_bindings[i].js = js;
if (js->notWorking()) {
SG_LOG(SG_INPUT, SG_DEBUG, "Joystick " << i << " not found");
continue;
+ }
+
+ const char * name = js->getName();
+ SGPropertyNode_ptr js_node = js_nodes->getChild("js", i);
+
+ if (js_node) {
+ SG_LOG(SG_INPUT, SG_INFO, "Using existing bindings for joystick " << i);
+
} else {
- bool found_js = false;
- const char * name = js->getName();
- SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \""
- << name << '"');
- vector<SGPropertyNode_ptr> nodes = js_nodes->getChildren("js-named");
- for (unsigned int i = 0; i < nodes.size(); i++) {
- SGPropertyNode_ptr node = nodes[i];
- vector<SGPropertyNode_ptr> name_nodes = node->getChildren("name");
- for (unsigned int j = 0; j < name_nodes.size(); j++) {
- const char * js_name = name_nodes[j]->getStringValue();
- SG_LOG(SG_INPUT, SG_INFO, " Trying \"" << js_name << '"');
- if (!strcmp(js_name, name)) {
- SG_LOG(SG_INPUT, SG_INFO, " Found bindings");
- js_node = node;
- found_js = true;
- break;
- }
- }
- if (found_js)
- break;
+ SG_LOG(SG_INPUT, SG_INFO, "Looking for bindings for joystick \"" << name << '"');
+ SGPropertyNode_ptr named;
+
+ if ((named = jsmap[name])) {
+ string source = named->getStringValue("source", "");
+ if (source.empty())
+ SG_LOG(SG_INPUT, SG_INFO, "... found joystick (user defined)");
+ else
+ SG_LOG(SG_INPUT, SG_INFO, "... found joystick: \"" << source << '"');
+
+ } else if ((named = jsmap["default"])) {
+ string source = named->getStringValue("source", "");
+ SG_LOG(SG_INPUT, SG_INFO, "No config found for joystick \"" << name
+ << "\"\nUsing default: \"" << source << '"');
+
+ } else {
+ SG_LOG(SG_INPUT, SG_ALERT, "No default joystick found! (<name>default</name>)");
+ continue;
}
+
+ js_node = js_nodes->getChild("js", i, true);
+ copyProperties(named, js_node);
+ js_node->setStringValue("id", name);
}
+
+
#ifdef WIN32
JOYCAPS jsCaps ;
joyGetDevCaps( i, &jsCaps, sizeof(jsCaps) );
#else
int nbuttons = MAX_JOYSTICK_BUTTONS;
#endif
-
+
int naxes = js->getNumAxes();
if (naxes > MAX_JOYSTICK_AXES) naxes = MAX_JOYSTICK_AXES;
_joystick_bindings[i].naxes = naxes;
continue;
}
- if (n_axis >= (size_t)naxes) {
+ if (n_axis >= naxes) {
SG_LOG(SG_INPUT, SG_DEBUG, "Dropping bindings for axis " << n_axis);
continue;
}
// Initialize the virtual axis buttons.
_init_button(axis_node->getChild("low"), a.low, "low");
a.low_threshold = axis_node->getDoubleValue("low-threshold", -0.9);
-
+
_init_button(axis_node->getChild("high"), a.high, "high");
a.high_threshold = axis_node->getDoubleValue("high-threshold", 0.9);
a.interval_sec = axis_node->getDoubleValue("interval-sec",0.0);
_init_button(button_node,
_joystick_bindings[i].buttons[n_but],
buf);
-
- // get interval-sec property
+
+ // get interval-sec property
button &b = _joystick_bindings[i].buttons[n_but];
if (button_node != 0) {
b.interval_sec = button_node->getDoubleValue("interval-sec",0.0);
js->setMaxRange(maxRange);
js->setCenter(center);
}
+
+ for (unsigned int m = 0; m < js_named.size(); m++)
+ js_nodes->removeChild("js-named", js_named[m]->getIndex(), false);
}
+
+void
+FGInput::_postinit_joystick()
+{
+ vector<SGPropertyNode_ptr> js = fgGetNode("/input/joysticks")->getChildren("js");
+ for (unsigned int i = 0; i < js.size(); i++) {
+ vector<SGPropertyNode_ptr> nasal = js[i]->getChildren("nasal");
+ for (unsigned int j = 0; j < nasal.size(); j++)
+ ((FGNasalSys*)globals->get_subsystem("nasal"))->handleCommand(nasal[j]);
+ }
+}
+
+
//
// Map of all known cursor names
// This used to contain all the Glut cursors, but those are
// position fires the bindings.
if (fabs(axis_values[j] - a.last_value) > a.tolerance) {
// SG_LOG(SG_INPUT, SG_DEBUG, "Axis " << j << " has moved");
- SGPropertyNode node;
a.last_value = axis_values[j];
// SG_LOG(SG_INPUT, SG_DEBUG, "There are "
// << a.bindings[modifiers].size() << " bindings");