{
float vmin = 0.0, vmax = 0.0;
- int marker_xs;
- int marker_xe;
- int marker_ys;
- int marker_ye;
+ float marker_xs;
+ float marker_xe;
+ float marker_ys;
+ float marker_ye;
int text_x = 0, text_y = 0;
int lenstr;
int height, width;
if( condition ) { // Show a tick if necessary
// Calculate the location of this tick
- marker_ys = scrn_rect.top + FloatToInt(((i - vmin) * factor()/*+.5f*/));
+ marker_ys = scrn_rect.top + (i - vmin) * factor()/*+.5f*/;
// marker_ys = scrn_rect.top + (int)((i - vmin) * factor() + .5);
// Block calculation artifact from drawing ticks below min coordinate.
// Calculation here accounts for text height.