libCockpit_a_SOURCES = \
cockpit.cxx cockpit.hxx \
hud.cxx hud.hxx \
+ hud_card.cxx hud_dnst.cxx hud_guag.cxx hud_inst.cxx \
+ hud_labl.cxx hud_ladr.cxx hud_scal.cxx hud_tbi.cxx \
panel.cxx panel.hxx
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
#include "hud.hxx"
+#ifdef __sun__
+extern "C" {
+ extern void *memmove(void *, const void *, size_t);
+}
+#endif
+
// The following routines obtain information concerntin the aircraft's
// current state and return it to calling instrument display routines.
//
//using namespace std;
-
-/*
-
-class instr_ptr {
- private:
- instr_item *pHI;
-
- public:
- instr_ptr ( instr_item * pHudInstr = 0) : pHI( pHudInstr){}
- ~instr_ptr() { if( pHI ) delete pHI; }
- instr_ptr & operator = (const instr_ptr & rhs);
- instr_ptr( const instr_ptr & image );
-}
-
-instr_ptr &
-instr_ptr ::
-operator = ( const instr_ptr & rhs )
-{
- if( !(this == &rhs )) {
- pHI = new instr_item( *(rhs.pHI));
- }
- return *this;
-}
-
-instr_ptr ::
-instr_ptr ( const instr_ptr & image ) :
-{
- pHI = new instr_item( *(image.pHI));
-}
-*/
-deque< instr_item * > HUD_deque;
+\r
+\rdeque< instr_item * > HUD_deque;
class locRECT {
public:
}
// #define DEBUG
-// #define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES);
-// glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
-//
-
void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
{
glBegin(GL_LINES);
//
/* textString - Bitmap font string */
-static void textString(int x, int y, char *msg, void *font)
-{
+void textString( int x, int y, char *msg, void *font ){
glRasterPos2f(x, y);
while (*msg) {
glutBitmapCharacter(font, *msg);
}
/* strokeString - Stroke font string */
-/*
-static void strokeString(int x, int y, char *msg, void *font)
+
+void strokeString(int x, int y, char *msg, void *font, float theta)
{
+int xx;
+int yy;
+
glPushMatrix();
- glTranslatef(x, y, 0);
- glScalef(.04, .04, .04);
+ glRotatef(theta * RAD_TO_DEG, 0.0, 0.0, 1.0);
+ xx = x * cos(theta) + y * sin( theta );
+ yy = y * cos(theta) - x * sin( theta );
+ glTranslatef( xx, yy, 0);
+ glScalef(.1, .1, 0.0);
while (*msg) {
glutStrokeCharacter(font, *msg);
msg++;
}
glPopMatrix();
}
-*/
-
-
-
-// Abstract Base Class instr_item
-//
-UINT instr_item :: instances; // Initial value of zero
-
-// constructor ( No default provided )
-
-instr_item ::
- instr_item( RECT scr_pos,
- DBLFNPTR data_source,
- ReadOriented orientation,
- bool working) :
- handle ( ++instances ),
- scrn_pos ( scr_pos ),
- load_value_fn ( data_source ),
- oriented ( orientation ),
- is_enabled ( working ),
- broken ( FALSE ),
- brightness ( BRT_DARK )
-{
-int hitemp, widetemp;
-int xtemp;
-
- // Check for inverted rect coords. We must have top/right > bottom
- // left corners or derived classes will draw their boxes very oddly.
- // This is the only place we can reliably validate this data. Note
- // that the box may be entirely or partly located off the screen.
- // This needs consideration and possibly a member function to move
- // the box, a keen idea for supporting "editing" of the HUD.
- if( scrn_pos.top < scrn_pos.bottom ) {
- xtemp = scrn_pos.bottom;
- scrn_pos.bottom = scrn_pos.top;
- scrn_pos.top = xtemp;
- }
- if( scrn_pos.left > scrn_pos.right ) {
- xtemp = scrn_pos.left;
- scrn_pos.left = scrn_pos.right;
- scrn_pos.right = xtemp;
- }
-
- // Insure that the midpoint marker will fall exactly at the
- // middle of the bar.
- if( !((scr_pos.top-scr_pos.bottom) % 2)) {
- scrn_pos.top++;
- }
- if( !((scr_pos.right - scr_pos.left ) % 2)) {
- scrn_pos.right++;
- }
- // Set up convenience values for centroid of the box and
- // the span values according to orientation
-
- hitemp = scr_pos.top - scr_pos.bottom;
- widetemp = scr_pos.right - scr_pos.left;
- if((orientation == ReadTOP) || (orientation == ReadBOTTOM)) {
- scr_span = widetemp;
- }
- else {
- scr_span = hitemp;
- }
- // Here we work out the centroid for the corrected box.
- mid_span.x = scr_pos.left + ((scr_pos.right - scr_pos.left) >> 1);
- mid_span.y = scr_pos.bottom + ((scr_pos.top - scr_pos.bottom) >> 1);
-}
-
-// copy constructor
-instr_item ::
- instr_item ( const instr_item & image ):
- handle ( ++instances ),
- scrn_pos ( image.scrn_pos ),
- load_value_fn( image.load_value_fn),
- oriented ( image.oriented ),
- is_enabled ( image.is_enabled ),
- broken ( image.broken ),
- brightness ( image.brightness ),
- scr_span ( image.scr_span ),
- mid_span ( image.mid_span )
-{
-}
-
-// assignment operator
-
-instr_item & instr_item :: operator = ( const instr_item & rhs )
-{
- if( !(this == &rhs )) { // Not an identity assignment
- scrn_pos = rhs.scrn_pos;
- load_value_fn = rhs.load_value_fn;
- oriented = rhs.oriented;
- is_enabled = rhs.is_enabled;
- broken = rhs.broken;
- brightness = rhs.brightness;
- }
- return *this;
-}
-
-// destructor
-
-instr_item :: ~instr_item ()
-{
- if( instances ) {
- instances--;
- }
-}
-
-void instr_item ::
- update( void )
-{
-}
-
-// break_display This is emplaced to provide hooks for making
-// instruments unreliable. The default behavior is
-// to simply not display, but more sophisticated behavior is available
-// by over riding the function which is virtual in this class.
-
-void instr_item ::
- break_display ( bool bad )
-{
- broken = !!bad;
- is_enabled = FALSE;
-}
-
-void instr_item ::
- SetBrightness ( int level )
-{
- brightness = level; // This is all we will do for now. Later the
- // brightness levels will be sensitive both to
- // the control knob and the outside light levels
- // to emulated night vision effects.
-}
-
-UINT instr_item :: get_Handle( void )
-{
- return handle;
-}
-
-//======================= Top of instr_label class =========================
-instr_label ::
- instr_label( RECT region,
- DBLFNPTR data_source,
- const char *label_format,
- const char *pre_label_string,
- const char *post_label_string,
- ReadOriented orientation,
- fgLabelJust justification,
- int font_size,
- int blinking,
- bool working ):
- instr_item( region, data_source,
- orientation, working ),
- pformat ( label_format ),
- pre_str ( pre_label_string ),
- post_str ( post_label_string ),
- justify ( justification ),
- fontSize ( font_size ),
- blink ( blinking )
-{
-}
-
-// I put this in to make it easy to construct a class member using the current
-// C code.
-
-
-instr_label :: ~instr_label()
-{
-}
-
-// Copy constructor
-instr_label :: instr_label( const instr_label & image) :
- instr_item((const instr_item &)image),
- pformat ( image.pformat ),
- pre_str ( image.pre_str ),
- post_str ( image.post_str ),
- blink ( image.blink )
-{
-}
-
-instr_label & instr_label ::operator = (const instr_label & rhs )
-{
- if( !(this == &rhs)) {
- instr_item::operator = (rhs);
- pformat = rhs.pformat;
- fontSize = rhs.fontSize;
- blink = rhs.blink;
- justify = rhs.justify;
- pre_str = rhs.pre_str;
- post_str = rhs.post_str;
- }
- return *this;
-}
-
-
-//
-// draw Draws a label anywhere in the HUD
-//
-//
-void instr_label ::
-draw( void ) // Required method in base class
-{
- char format_buffer[80];
- char label_buffer[80];
- int posincr;
- int lenstr;
- RECT scrn_rect = get_location();
-
- if( pre_str != NULL) {
- if( post_str != NULL ) {
- sprintf( format_buffer, "%s%s%s", pre_str, pformat, post_str );
- }
- else {
- sprintf( format_buffer, "%s%s", pre_str, pformat );
- }
- }
- else {
- if( post_str != NULL ) {
- sprintf( format_buffer, "%s%s", pformat, post_str );
- }
- } // else do nothing if both pre and post strings are nulls. Interesting.
-
- sprintf( label_buffer, format_buffer, get_value() );
-#ifdef DEBUGHUD
- fgPrintf( FG_COCKPIT, FG_DEBUG, format_buffer );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
- fgPrintf( FG_COCKPIT, FG_DEBUG, label_buffer );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
-#endif
- lenstr = strlen( label_buffer );
-
- posincr = 0; // default to RIGHT_JUST ... center located calc: -lenstr*8;
-
- if( justify == CENTER_JUST ) {
- posincr = - (lenstr << 2); // -lenstr*4;
- }
- else {
- if( justify == LEFT_JUST ) {
- posincr = - (lenstr << 8); // 0;
- }
- }
-
- if( fontSize == SMALL ) {
- textString( scrn_rect.left + posincr, scrn_rect.bottom,
- label_buffer, GLUT_BITMAP_8_BY_13);
- }
- else {
- if( fontSize == LARGE ) {
- textString( scrn_rect.left + posincr, scrn_rect.bottom,
- label_buffer, GLUT_BITMAP_9_BY_15);
- }
- }
-}
-
-//============== Top of instr_scale class memeber definitions ===============
-//
-// Notes:
-// 1. instr_scales divide the specified location into half and then
-// the half opposite the read direction in half again. A bar is
-// then drawn along the second divider. Scale ticks are drawn
-// between the middle and quarter section lines (minor division
-// markers) or just over the middle line.
-//
-// 2. This class was not intended to be instanciated. See moving_scale
-// and guage_instr classes.
-//============================================================================
-instr_scale ::
-instr_scale ( RECT the_box,
- DBLFNPTR load_fn,
- ReadOriented orient,
- int show_range,
- int maxValue,
- int minValue,
- UINT major_divs,
- UINT minor_divs,
- UINT rollover,
- bool working ) :
- instr_item( the_box, load_fn, orient, working),
- range_shown ( show_range ),
- Maximum_value( maxValue ),
- Minimum_value( minValue ),
- Maj_div ( major_divs ),
- Min_div ( minor_divs ),
- Modulo ( rollover )
-{
-int temp;
-
- scale_factor = (double)get_span() / range_shown;
- if( show_range < 0 ) {
- range_shown = -range_shown;
- }
- temp = (Maximum_value - Minimum_value) / 100;
- if( range_shown < temp ) {
- range_shown = temp;
- }
-}
-
-instr_scale ::
- instr_scale( const instr_scale & image ) :
- instr_item( (const instr_item &) image),
- range_shown ( image.range_shown ),
- Maximum_value( image.Maximum_value ),
- Minimum_value( image.Minimum_value ),
- Maj_div ( image.Maj_div ),
- Min_div ( image.Min_div ),
- Modulo ( image.Modulo ),
- scale_factor ( image.scale_factor )
-{
-}
-
-instr_scale & instr_scale :: operator = (const instr_scale & rhs )
-{
- if( !(this == &rhs)) {
- instr_item::operator = (rhs);
- Minimum_value = rhs.Minimum_value;
- Maximum_value = rhs.Maximum_value;
- Maj_div = rhs.Maj_div;
- Min_div = rhs.Min_div;
- Modulo = rhs.Modulo;
- scale_factor = rhs.scale_factor;
- range_shown = rhs.range_shown;
- }
- return *this;
-}
-
-instr_scale :: ~ instr_scale () {}
-
-//========== Top of moving_scale_instr class member definitions =============
-
-moving_scale ::
-moving_scale( RECT the_box,
- DBLFNPTR data_source,
- ReadOriented orientation,
- int max_value,
- int min_value,
- UINT major_divs,
- UINT minor_divs,
- UINT modulus,
- double value_span,
- bool working) :
- instr_scale( the_box,
- data_source, orientation,
- (int)value_span,
- max_value, min_value,
- major_divs, minor_divs, modulus,
- working),
- val_span ( value_span)
-{
- half_width_units = range_to_show() / 2.0;
-}
-
-moving_scale ::
-~moving_scale() { }
-
-moving_scale ::
-moving_scale( const moving_scale & image):
- instr_scale( (const instr_scale & ) image)
-{
-}
-
-moving_scale & moving_scale ::
-operator = (const moving_scale & rhs )
-{
- if( !( this == &rhs)){
- instr_scale::operator = (rhs);
- }
- return *this;
-}
-
-void moving_scale ::
-draw( void ) // (HUD_scale * pscale )
-{
- double vmin, vmax;
- int marker_x;
- int marker_y;
- register i;
- char TextScale[80];
- int condition;
- int disp_val;
- POINT mid_scr = get_centroid();
- POINT bias_bar; // eliminates some orientation checks
- double cur_value = get_value();
- RECT scrn_rect = get_location();
- ReadOriented orientation = get_orientation();
-
- vmin = cur_value - half_width_units; // width units == needle travel
- vmax = cur_value + half_width_units; // or picture unit span.
-
-
- if( (orientation == ReadLEFT) ||( orientation == ReadRIGHT)) // Vertical scale
- {
- if( orientation == ReadLEFT ) { // Calculate x marker offset
- marker_x = scrn_rect.left - 6;
- bias_bar.x = ((scrn_rect.right - mid_scr.x)>>1) + mid_scr.x;
- }
- else { // We'll default this for now.
- marker_x = mid_scr.x; // scrn_rect.right;
- bias_bar.x = ((mid_scr.x - scrn_rect.left)>>1) + scrn_rect.left;
- }
-
- // Draw the basic markings for the scale...
-
- drawOneLine( bias_bar.x, // Vertical scale bar
- scrn_rect.bottom,
- bias_bar.x,
- scrn_rect.top );
-
-
- if( orientation == ReadLEFT )
- {
-
- drawOneLine( bias_bar.x, // Bottom tick bar
- scrn_rect.bottom,
- mid_scr.x,
- scrn_rect.bottom );
-
- drawOneLine( bias_bar.x, // Top tick bar
- scrn_rect.top,
- mid_scr.x,
- scrn_rect.top );
-
- drawOneLine( scrn_rect.right, // Middle tick bar /Index
- mid_scr.y,
- bias_bar.x,
- mid_scr.y );
-
- }
- else { // ReadRight
- drawOneLine( bias_bar.x,
- scrn_rect.bottom,
- mid_scr.x,
- scrn_rect.bottom );
-
- drawOneLine( bias_bar.x,
- scrn_rect.top,
- mid_scr.x,
- scrn_rect.top );
-
- drawOneLine( scrn_rect.left,
- mid_scr.y,
- bias_bar.x,
- mid_scr.y );
- }
-
- // Work through from bottom to top of scale. Calculating where to put
- // minor and major ticks.
-
- for( i = (int)vmin; i <= (int)vmax; i++ )
- {
-// if( sub_type == LIMIT ) { // Don't show ticks
- condition = (i >= min_val()); // below Minimum value.
-// }
-// else {
-// if( sub_type == NOLIMIT ) {
-// condition = 1;
-// }
-// }
- if( condition ) // Show a tick if necessary
- {
- // Calculate the location of this tick
- marker_y = scrn_rect.bottom + (int)((i - vmin) * factor());
-
- // Block calculation artifact from drawing ticks below min coordinate.
- // Calculation here accounts for text height.
-
- if( marker_y < (scrn_rect.bottom + 4)) { // Magic number!!!
- continue;
- }
- if( div_min()) {
- if( (i%div_min()) == 0) {
-// if( orientation == ReadLEFT )
-// {
-// drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
- drawOneLine( bias_bar.x, marker_y, mid_scr.x, marker_y );
-// }
-// else {
-// if( orientation == ReadRIGHT )
-// {
-// drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
-// drawOneLine( bias_bar.x, marker_y, mid_scr.x, marker_y );
-// }
-// }
- }
- }
- if( div_max()) {
- if( (i%div_max()) == 0 ) {
-// drawOneLine( marker_x, marker_y,
-// marker_x + 6, marker_y );
- if(modulo()) {
- disp_val = i % modulo();
- if( disp_val < 0) {
- disp_val += modulo();
- }
- }
- else {
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( orientation == ReadLEFT ) {
- drawOneLine( mid_scr.x - 3, marker_y, bias_bar.x, marker_y );
-
- textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
- drawOneLine( mid_scr.x + 3, marker_y, bias_bar.x, marker_y );
- textString( marker_x + 10, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- } // Else read oriented right
- } // End if modulo division by major interval is zero
- } // End if major interval divisor non-zero
- } // End if condition
- } // End for range of i from vmin to vmax
- } // End if VERTICAL SCALE TYPE
- else { // Horizontal scale by default
- {
- if( orientation == ReadTOP ) {
- bias_bar.y = ((mid_scr.y - scrn_rect.bottom)>>1 ) + scrn_rect.bottom;
- marker_y = bias_bar.y; // Don't use now
- }
- else { // We will assume no other possibility at this time.
- bias_bar.y = ((scrn_rect.top - mid_scr.y)>>1 ) + mid_scr.y;
- marker_y = bias_bar.y; // Don't use now
- }
-
- drawOneLine( scrn_rect.left,
- bias_bar.y,
- scrn_rect.right,
- bias_bar.y );
-
- if( orientation == ReadTOP )
- {
- drawOneLine( scrn_rect.left,
- bias_bar.y,
- scrn_rect.left,
- mid_scr.y);
-
- drawOneLine( scrn_rect.right,
- bias_bar.y,
- scrn_rect.right,
- mid_scr.y );
-
- drawOneLine( mid_scr.x,
- scrn_rect.bottom,
- mid_scr.x,
- bias_bar.y );
-
- }
- else {
- if( orientation == ReadBOTTOM )
- {
- drawOneLine( scrn_rect.left,
- bias_bar.y,
- scrn_rect.left,
- mid_scr.y );
-
- drawOneLine( scrn_rect.right,
- bias_bar.y,
- scrn_rect.right,
- mid_scr.y );
-
- drawOneLine( mid_scr.x,
- scrn_rect.top,
- mid_scr.x,
- bias_bar.y );
- }
- }
-
- for( i = (int)vmin; i <= (int)vmax; i++ ) // increment is faster than addition
- {
-// if( sub_type == LIMIT ) {
- condition = (i >= min_val());
-// }
-// else {
-// if( sub_type == NOLIMIT ) {
-// condition = 1;
-// }
-// }
- if( condition ) {
- marker_x = scrn_rect.left + (int)((i - vmin) * factor());
- if( div_min()){
- if( (i%(int)div_min()) == 0 ) {
-// if( orientation == ReadTOP )
-// {
-// drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
- drawOneLine( marker_x, bias_bar.y, marker_x, mid_scr.y );
-// }
-// else {
-// drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
-// drawOneLine( marker_x, bias_bar.y, marker_x, mid_scr.y );
-// }
- }
- }
- if( div_max()) {
- if( (i%(int)div_max())==0 )
- {
- if(modulo()) {
- disp_val = i % modulo();
- if( disp_val < 0) {
- disp_val += modulo();
- }
- }
- else {
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( orientation == ReadTOP )
- {
-// drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- drawOneLine( marker_x, mid_scr.y + 3,marker_x, bias_bar.y );
- textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
-// drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- drawOneLine( marker_x, mid_scr.y - 3,marker_x, bias_bar.y );
- textString ( marker_x - 4 * strlen(TextScale), mid_scr.y - 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- }
- }
- }
- }
-}
-
-//============== Top of guage_instr class member definitions ==============
-
-guage_instr ::
- guage_instr( RECT the_box,
- DBLFNPTR load_fn,
- ReadOriented readway,
- int maxValue,
- int minValue,
- UINT major_divs,
- UINT minor_divs,
- UINT modulus,
- bool working) :
- instr_scale( the_box,
- load_fn, readway,
- maxValue, maxValue, minValue,
- major_divs, minor_divs,
- modulus,
- working)
-{
-}
-
-guage_instr ::
- ~guage_instr()
-{
-}
-
-guage_instr ::
- guage_instr( const guage_instr & image):
- instr_scale( (instr_scale &) image)
-{
-}
-
-guage_instr & guage_instr ::
- operator = (const guage_instr & rhs )
-{
- if( !(this == &rhs)) {
- instr_scale::operator = (rhs);
- }
- return *this;
-}
-
-// As implemented, draw only correctly draws a horizontal or vertical
-// scale. It should contain a variation that permits clock type displays.
-// Now is supports "tickless" displays such as control surface indicators.
-// This routine should be worked over before using. Current value would be
-// fetched and not used if not commented out. Clearly that is intollerable.
-
-void guage_instr :: draw (void)
-{
- int marker_x;
- int marker_y;
- register i;
- char TextScale[80];
-// int condition;
- int disp_val;
- double vmin = min_val();
- double vmax = max_val();
- POINT mid_scr = get_centroid();
-// double cur_value = get_value();
- RECT scrn_rect = get_location();
- ReadOriented orientation = get_orientation();
-
- if( (orientation == ReadLEFT) ||( orientation == ReadRIGHT)) // Vertical scale
- {
- mid_scr = get_centroid();
- if( orientation == ReadLEFT ) // Calculate x marker offset
- marker_x = scrn_rect.left - 6;
- else // We'll default this for now.
- marker_x = scrn_rect.right;
-
- // Draw the basic markings for the scale...
-
- if( orientation == ReadLEFT )
- {
-
- drawOneLine( scrn_rect.right - 3, // Bottom tick bar
- scrn_rect.bottom,
- scrn_rect.right,
- scrn_rect.bottom );
-
- drawOneLine( scrn_rect.right - 3, // Top tick bar
- scrn_rect.top,
- scrn_rect.right,
- scrn_rect.top );
- }
- else {
- drawOneLine( scrn_rect.right,
- scrn_rect.bottom,
- scrn_rect.right+3,
- scrn_rect.bottom );
-
- drawOneLine( scrn_rect.right,
- scrn_rect.top,
- scrn_rect.right+3,
- scrn_rect.top );
- }
-
- // Work through from bottom to top of scale. Calculating where to put
- // minor and major ticks.
-
- for( i = (int)vmin; i <= (int)vmax; i++ )
- {
- // Calculate the location of this tick
- marker_y = scrn_rect.bottom + (int)((i - vmin) * factor());
-
- if( div_min()) {
- if( (i%div_min()) == 0) {
- if( orientation == ReadLEFT )
- {
- drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
- }
- else {
- drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
- }
- }
- }
- if( div_max()) {
- if( (i%div_max()) == 0 ) {
- drawOneLine( marker_x, marker_y,
- marker_x + 6, marker_y );
- if(modulo()) {
- disp_val = i % modulo();
- if( disp_val < 0) {
- disp_val += modulo();
- }
- }
- else {
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( orientation == ReadLEFT ) {
- textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
- if( orientation == ReadRIGHT ) {
- textString( marker_x + 10, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- } // End if condition
- } // End for range of i from vmin to vmax
- } // End if VERTICAL SCALE TYPE
- else { // Horizontal scale by default
- {
- if( orientation == ReadTOP ) {
- marker_y = scrn_rect.bottom;
- }
- else {
- if( orientation == ReadBOTTOM ) {
- marker_y = scrn_rect.bottom - 6;
- }
- }
- drawOneLine( scrn_rect.left,
- scrn_rect.bottom,
- scrn_rect.right,
- scrn_rect.bottom );
-
- if( orientation == ReadTOP )
- {
- drawOneLine( scrn_rect.left,
- scrn_rect.bottom,
- scrn_rect.left,
- scrn_rect.bottom + 3 );
-
- drawOneLine( scrn_rect.right,
- scrn_rect.bottom,
- scrn_rect.right,
- scrn_rect.bottom + 6 );
- }
- else {
- if( orientation == ReadBOTTOM )
- {
- drawOneLine( scrn_rect.left,
- scrn_rect.bottom,
- scrn_rect.left,
- scrn_rect.bottom - 6 );
-
- drawOneLine( scrn_rect.right,
- scrn_rect.bottom,
- scrn_rect.right,
- scrn_rect.bottom - 6 );
- }
- }
-
- for( i = (int)vmin; i <= (int)vmax; i++ ) // increment is faster than addition
- {
- marker_x = scrn_rect.left + (int)((i - vmin) * factor());
- if( div_min()) {
- if( (i%div_min()) == 0 ) {
- if( orientation == ReadTOP )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
- }
- else {
- if( orientation == ReadBOTTOM )
- {
- drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
- }
- }
- } // End if minor tick called for.
- } // End if minor ticks are of interest
- if( div_max()) {
- if( (i%div_max())==0 )
- {
- // Modulo implies a "clock" style instrument. Needs work.
- if(modulo()) {
- disp_val = i % modulo();
- if( disp_val < 0) {
- disp_val += modulo();
- }
- }
- else { // Scale doesn't roll around.
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( orientation == ReadTOP )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
- if( orientation == ReadBOTTOM )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- textString ( marker_x - 4 * strlen(TextScale), marker_y - 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- } // End if bottom
- } // End else if not ReadTOP
- } // End if major division point.
- } // End if major divisions of interest.
- }
- }
- }
-}
-
-//============ Top of dual_instr_item class member definitions ============
-
-dual_instr_item ::
- dual_instr_item ( RECT the_box,
- DBLFNPTR chn1_source,
- DBLFNPTR chn2_source,
- bool working,
- ReadOriented readway ):
- instr_item( the_box, chn1_source, readway, working),
- alt_data_source( chn2_source )
-{
-}
-
-dual_instr_item ::
- dual_instr_item( const dual_instr_item & image) :
- instr_item ((instr_item &) image ),
- alt_data_source( image.alt_data_source)
-{
-}
-
-dual_instr_item & dual_instr_item ::
- operator = (const dual_instr_item & rhs )
-{
- if( !(this == &rhs)) {
- instr_item::operator = (rhs);
- alt_data_source = rhs.alt_data_source;
- }
- return *this;
-}
-
-//============ Top of fgTBI_instr class member definitions ==============
-
-fgTBI_instr ::
-fgTBI_instr( RECT the_box,
- DBLFNPTR chn1_source,
- DBLFNPTR chn2_source,
- UINT maxBankAngle,
- UINT maxSlipAngle,
- UINT gap_width,
- bool working ) :
- dual_instr_item( the_box,
- chn1_source,
- chn2_source,
- working,
- ReadTOP),
- BankLimit (maxBankAngle),
- SlewLimit (maxSlipAngle),
- scr_hole (gap_width )
-{
-}
-
-fgTBI_instr :: ~fgTBI_instr() {}
-
-fgTBI_instr :: fgTBI_instr( const fgTBI_instr & image):
- dual_instr_item( (const dual_instr_item &) image),
- BankLimit( image.BankLimit),
- SlewLimit( image.SlewLimit),
- scr_hole ( image.scr_hole )
-{
-}
-
-fgTBI_instr & fgTBI_instr ::
-operator = (const fgTBI_instr & rhs )
-{
- if( !(this == &rhs)) {
- dual_instr_item::operator = (rhs);
- BankLimit = rhs.BankLimit;
- SlewLimit = rhs.SlewLimit;
- scr_hole = rhs.scr_hole;
- }
- return *this;
-}
-
-//
-// Draws a Turn Bank Indicator on the screen
-//
-
- void fgTBI_instr :: draw( void )
-{
- int x_inc1, y_inc1;
- int x_inc2, y_inc2;
- int x_t_inc1, y_t_inc1;
-
- int d_bottom_x, d_bottom_y;
- int d_right_x, d_right_y;
- int d_top_x, d_top_y;
- int d_left_x, d_left_y;
-
- int inc_b_x, inc_b_y;
- int inc_r_x, inc_r_y;
- int inc_t_x, inc_t_y;
- int inc_l_x, inc_l_y;
- RECT My_box = get_location();
- POINT centroid = get_centroid();
- int tee_height = My_box.top - My_box.bottom; // Hack, hack.
-
-// struct fgFLIGHT *f = ¤t_aircraft.flight;
- double sin_bank, cos_bank;
- double bank_angle, sideslip_angle;
- double ss_const; // sideslip angle pixels per rad
-
- bank_angle = current_ch2(); // Roll limit +/- 30 degrees
- if( bank_angle < -FG_PI_2/3 ) {
- bank_angle = -FG_PI_2/3;
- }else if( bank_angle > FG_PI_2/3 ) {
- bank_angle = FG_PI_2/3;
- }
- sideslip_angle = current_ch1(); // Sideslip limit +/- 20 degrees
- if( sideslip_angle < -FG_PI/9 ) {
- sideslip_angle = -FG_PI/9;
- } else if( sideslip_angle > FG_PI/9 ) {
- sideslip_angle = FG_PI/9;
- }
-
- // sin_bank = sin( FG_2PI-FG_Phi );
- // cos_bank = cos( FG_2PI-FG_Phi );
- sin_bank = sin(FG_2PI-bank_angle);
- cos_bank = cos(FG_2PI-bank_angle);
-
- x_inc1 = (int)(get_span() * cos_bank);
- y_inc1 = (int)(get_span() * sin_bank);
- x_inc2 = (int)(scr_hole * cos_bank);
- y_inc2 = (int)(scr_hole * sin_bank);
-
- x_t_inc1 = (int)(tee_height * sin_bank);
- y_t_inc1 = (int)(tee_height * cos_bank);
-
- d_bottom_x = 0;
- d_bottom_y = (int)(-scr_hole);
- d_right_x = (int)(scr_hole);
- d_right_y = 0;
- d_top_x = 0;
- d_top_y = (int)(scr_hole);
- d_left_x = (int)(-scr_hole);
- d_left_y = 0;
-
- ss_const = (get_span()*2)/(FG_2PI/9); // width represents 40 degrees
-
- d_bottom_x += (int)(sideslip_angle*ss_const);
- d_right_x += (int)(sideslip_angle*ss_const);
- d_left_x += (int)(sideslip_angle*ss_const);
- d_top_x += (int)(sideslip_angle*ss_const);
-
- inc_b_x = (int)(d_bottom_x*cos_bank-d_bottom_y*sin_bank);
- inc_b_y = (int)(d_bottom_x*sin_bank+d_bottom_y*cos_bank);
- inc_r_x = (int)(d_right_x*cos_bank-d_right_y*sin_bank);
- inc_r_y = (int)(d_right_x*sin_bank+d_right_y*cos_bank);
- inc_t_x = (int)(d_top_x*cos_bank-d_top_y*sin_bank);
- inc_t_y = (int)(d_top_x*sin_bank+d_top_y*cos_bank);
- inc_l_x = (int)(d_left_x*cos_bank-d_left_y*sin_bank);
- inc_l_y = (int)(d_left_x*sin_bank+d_left_y*cos_bank);
-
- if( scr_hole == 0 )
- {
- drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
- centroid.x + x_inc1, centroid.y + y_inc1 );
- }
- else
- {
- drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
- centroid.x - x_inc2, centroid.y - y_inc2 );
- drawOneLine( centroid.x + x_inc2, centroid.y + y_inc2, \
- centroid.x + x_inc1, centroid.y + y_inc1 );
- }
-
- // draw teemarks
- drawOneLine( centroid.x + x_inc2, \
- centroid.y + y_inc2, \
- centroid.x + x_inc2 + x_t_inc1, \
- centroid.y + y_inc2 - y_t_inc1 );
- drawOneLine( centroid.x - x_inc2, \
- centroid.y - y_inc2, \
- centroid.x - x_inc2 + x_t_inc1, \
- centroid.y - y_inc2 - y_t_inc1 );
-
- // draw sideslip diamond (it is not yet positioned correctly )
- drawOneLine( centroid.x + inc_b_x, \
- centroid.y + inc_b_y, \
- centroid.x + inc_r_x, \
- centroid.y + inc_r_y );
- drawOneLine( centroid.x + inc_r_x, \
- centroid.y + inc_r_y, \
- centroid.x + inc_t_x, \
- centroid.y + inc_t_y );
- drawOneLine( centroid.x + inc_t_x, \
- centroid.y + inc_t_y, \
- centroid.x + inc_l_x, \
- centroid.y + inc_l_y );
- drawOneLine( centroid.x + inc_l_x, \
- centroid.y + inc_l_y, \
- centroid.x + inc_b_x, \
- centroid.y + inc_b_y );
-
-}
-
-//====================== Top of HudLadder Class =======================
-HudLadder ::
- HudLadder( RECT the_box,
- DBLFNPTR ptch_source,
- DBLFNPTR roll_source,
- UINT span_units,
- int major_div,
- UINT minor_div,
- UINT screen_hole,
- UINT lbl_pos,
- bool working) :
- dual_instr_item( the_box,
- ptch_source,
- roll_source,
- working,
- ReadRIGHT ),
- width_units ( span_units ),
- div_units ( major_div < 0? -major_div: major_div ),
- minor_div ( minor_div ),
- label_pos ( lbl_pos ),
- scr_hole ( screen_hole ),
- vmax ( span_units/2 ),
- vmin ( -vmax )
-{
- if( !width_units ) {
- width_units = 45;
- }
- factor = (double)get_span() / (double) width_units;
-}
-
-HudLadder ::
- ~HudLadder()
-{
-}
-
-HudLadder ::
- HudLadder( const HudLadder & image ) :
- dual_instr_item( (dual_instr_item &) image),
- width_units ( image.width_units ),
- div_units ( image.div_units ),
- label_pos ( image.label_pos ),
- scr_hole ( image.scr_hole ),
- vmax ( image.vmax ),
- vmin ( image.vmin ),
- factor ( image.factor )
-{
-}
-HudLadder & HudLadder ::
- operator = ( const HudLadder & rhs )
-{
- if( !(this == &rhs)) {
- (dual_instr_item &)(*this) = (dual_instr_item &)rhs;
- width_units = rhs.width_units;
- div_units = rhs.div_units;
- label_pos = rhs.label_pos;
- scr_hole = rhs.scr_hole;
- vmax = rhs.vmax;
- vmin = rhs.vmin;
- factor = rhs.factor;
- }
- return *this;
-}
-
-//
-// Draws a climb ladder in the center of the HUD
-//
-
-void HudLadder :: draw( void )
-{
- double roll_value, pitch_value;
-// int marker_x;
- int marker_y;
- int scr_min;
-// int scr_max;
- int x_ini, x_end;
- int y_ini, y_end;
- int new_x_ini, new_x_end;
- int new_y_ini, new_y_end;
- register i;
- POINT centroid = get_centroid();
- RECT box = get_location();
- int half_span = (box.right - box.left) >> 1;
- char TextLadder[80];
- int condition;
-
- roll_value = current_ch2();
- pitch_value = current_ch1() * RAD_TO_DEG;
-
- vmin = (int)(pitch_value - (double)width_units/2.0);
- vmax = (int)(pitch_value + (double)width_units/2.0);
-
- scr_min = box.bottom; // centroid.y - ((box.top - box.bottom) >> 1);
-// scr_max = box.top; // scr_min + (box.top - box.bottom);
-// marker_x = centroid.x - half_span;
-
-// Box the target.
- drawOneLine( centroid.x - 5, centroid.y, centroid.x, centroid.y + 5);
- drawOneLine( centroid.x, centroid.y + 5, centroid.x + 5, centroid.y);
- drawOneLine( centroid.x + 5, centroid.y, centroid.x, centroid.y - 5);
- drawOneLine( centroid.x, centroid.y - 5, centroid.x - 5, centroid.y);
-
- for( i=(int)vmin; i<=(int)vmax; i+=1 )
- {
- condition = 1;
- if( condition )
- {
- marker_y = scr_min + (int)((i-vmin)*factor);
- if( div_units ) {
- if( i%div_units==0 )
- {
- sprintf( TextLadder, "%d", i );
- if( scr_hole == 0 )
- {
- if( i ) {
- x_ini = centroid.x - half_span;
- }
- else {
- x_ini = centroid.x - half_span - 10;
- }
- y_ini = marker_y;
- x_end = centroid.x + half_span;
- y_end = marker_y;
- new_x_ini = centroid.x + (int)( \
- (x_ini - centroid.x) * cos(roll_value) - \
- (y_ini - centroid.y) * sin(roll_value));
- new_y_ini = centroid.y + (int)( \
- (x_ini - centroid.x) * sin(roll_value) + \
- (y_ini - centroid.y) * cos(roll_value));
- new_x_end = centroid.x + (int)( \
- (x_end - centroid.x) * cos(roll_value) - \
- (y_end - centroid.y) * sin(roll_value));
- new_y_end = centroid.y + (int)( \
- (x_end - centroid.x) * sin(roll_value) + \
- (y_end - centroid.y) * cos(roll_value));
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- textString( new_x_end + 10,
- new_y_end - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- else
- {
- if( i != 0 ) {
- x_ini = centroid.x - half_span;
- }
- else {
- x_ini = centroid.x - half_span - 10;
- }
- y_ini = marker_y;
- x_end = centroid.x - half_span + scr_hole/2;
- y_end = marker_y;
- new_x_ini = centroid.x+ (int)( \
- (x_ini - centroid.x) * cos(roll_value) -\
- (y_ini - centroid.y) * sin(roll_value));
- new_y_ini = centroid.y+ (int)( \
- (x_ini - centroid.x) * sin(roll_value) +\
- (y_ini - centroid.y) * cos(roll_value));
- new_x_end = centroid.x+ (int)( \
- (x_end - centroid.x) * cos(roll_value) -\
- (y_end - centroid.y) * sin(roll_value));
- new_y_end = centroid.y+ (int)( \
- (x_end - centroid.x) * sin(roll_value) +\
- (y_end - centroid.y) * cos(roll_value));
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
-
- x_ini = centroid.x + half_span - scr_hole/2;
- y_ini = marker_y;
- if( i != 0 ) {
- x_end = centroid.x + half_span;
- }
- else {
- x_end = centroid.x + half_span + 10;
- }
- y_end = marker_y;
- new_x_ini = centroid.x + (int)( \
- (x_ini-centroid.x)*cos(roll_value) -\
- (y_ini-centroid.y)*sin(roll_value));
- new_y_ini = centroid.y + (int)( \
- (x_ini-centroid.x)*sin(roll_value) +\
- (y_ini-centroid.y)*cos(roll_value));
- new_x_end = centroid.x + (int)( \
- (x_end-centroid.x)*cos(roll_value) -\
- (y_end-centroid.y)*sin(roll_value));
- new_y_end = centroid.y + (int)( \
- (x_end-centroid.x)*sin(roll_value) +\
- (y_end-centroid.y)*cos(roll_value));
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_end+10, new_y_end-4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- /* if( i%div_max()==0 )
- {
- drawOneLine( marker_x, marker_y, marker_x+6, marker_y );
- sprintf( TextScale, "%d", i );
- if( orientation == LEFT )
- {
- textString( marker_x-8*strlen(TextScale)-2, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else if( orientation == RIGHT )
- {
- textString( marker_x+10, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- } */
- }
- }
-
-}
//========================= End of Class Implementations===================
// fgHUDInit
// mustange and the engine readouts of a B36!
//
-#define INSTRDEFS 17
+#define INSTRDEFS 21
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
instr_item *HIptr;
int index;
- RECT loc;
fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
// fgHUDSetTimeMode( hud, NIGHT );
// fgHUDSetBrightness( hud, BRT_LIGHT );
- for( index = 0; index <= INSTRDEFS; index++) {
+ index = 0;
+
+ do {
switch ( index ) {
case 0: // TBI
- // fgHUDAddHorizon( hud, 330, 100, 40, 5, 10, get_roll, get_sideslip );
- loc.left = 330 - 40;
- loc.top = 110;
- loc.right = 330 + 40;
- loc.bottom = 100;
- HIptr = (instr_item *) new fgTBI_instr( loc );
+ HIptr = (instr_item *) new fgTBI_instr( 300, 100, 60, 10 );
break;
case 1: // Artificial Horizon
- // fgHUDAddLadder ( hud, 330, 285, 120, 180, 70, 10,
- // NONE, 45, get_roll, get_pitch );
- loc.left = 270; // 330 - 60
- loc.top = 375; // 285 + 90
- loc.right = 390; // 330 + 60
- loc.bottom = 195; // 285 - 90
- HIptr = (instr_item *) new HudLadder( loc );
+ HIptr = (instr_item *) new HudLadder( 270, 195, 120, 180 );
break;
case 2: // KIAS
- // fgHUDAddScale ( hud, VERTICAL, LIMIT, 200, 180, 380, 5, 10,
- // LEFT, 0, 100, 50, 0, get_speed );
- loc.left = 160;
- loc.top = 380;
- loc.right = 200;
- loc.bottom = 180;
- HIptr = (instr_item *) new moving_scale( loc,
- get_speed,
- ReadLEFT,
- 200, 0,
- 10, 5,
- 0,
- 50.0,
- TRUE);
+ HIptr = (instr_item *) new hud_card( 160,
+ 170,
+ 35,
+ 200,
+ get_speed,
+ HUDS_LEFT | HUDS_VERT,
+ 200.0, 0.0,
+ 1.0,
+ 10, 5,
+ 0,
+ 0,
+ 50.0,
+ true);
+
break;
case 3: // Angle of Attack
- // fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 180, 250, 410, 1, 5,
- // BOTTOM, -40, 50, 21, 0, get_aoa );
- loc.left = 250;
- loc.top = 190;
- loc.right = 410;
- loc.bottom = 160;
- HIptr = (instr_item *) new moving_scale( loc,
- get_aoa,
- ReadBOTTOM,
- 50, -40,
- 5, 1,
- 0,
- 21.0,
- TRUE);
+ HIptr = (instr_item *) new hud_card( 450,
+ 195,
+ 30,
+ 150,
+ get_aoa,
+ HUDS_LEFT | HUDS_VERT,
+ 50, -40,
+ 1.0,
+ 5, 1,
+ 0,
+ 1,
+ 21.0,
+ true);
break;
case 4: // GYRO COMPASS
- // fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 380, 200, 460, 5, 10,
- // TOP, 0, 50, 50, 360, get_heading );
- loc.left = 200;
- loc.top = 410;
- loc.right = 460;
- loc.bottom = 380;
- HIptr = (instr_item *) new moving_scale( loc,
- get_heading,
- ReadTOP,
- 360, 0,
- 10, 5,
- 360,
- 50,
- TRUE);
+ HIptr = (instr_item *) new hud_card( 200,
+ 375,
+ 260,
+ 32,
+ get_heading,
+ HUDS_TOP,
+ 360, 0,
+ 1.0,
+ 10, 5,
+ 360,
+ 0,
+ 50,
+ true);
break;
case 5: // AMSL
- // fgHUDAddScale ( hud, VERTICAL, LIMIT, 460, 180, 380, 25, 100,
- // RIGHT, 0, 15000, 250, 0, get_altitude);
- loc.left = 460;
- loc.top = 380;
- loc.right = 490;
- loc.bottom = 180;
- HIptr = (instr_item *) new moving_scale( loc,
- get_altitude,
- ReadRIGHT,
- 15000, 0,
- 100, 25,
- 0,
- 250,
- TRUE);
+ HIptr = (instr_item *) new hud_card( 490,
+ 170,
+ 35,
+ 200,
+ get_altitude,
+ HUDS_RIGHT | HUDS_VERT,
+ 15000, 0,
+ 1.0,
+ 100, 25,
+ 0,
+ 0,
+ 250,
+ true);
break;
case 6: // Digital KIAS
- // fgHUDAddLabel ( hud, 160, 150, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " Kts", "%5.0f", get_speed );
- loc.left = 160;
- loc.top = 180; // Ignore
- loc.right = 200; // Ignore
- loc.bottom = 150;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 160,
+ 150,
+ 40,
+ 30,
get_speed,
"%5.0f",
NULL,
" Kts",
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 7: // Digital Altimeter
- // fgHUDAddLabel ( hud, 160, 135, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " m", "%5.0f", get_altitude );
- loc.left = 160;
- loc.top = 145; // Ignore
- loc.right = 200; // Ignore
- loc.bottom = 135;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 160,
+ 135,
+ 40,
+ 10,
get_altitude,
"MSL %5.0f",
NULL,
" m",
- ReadTOP,
+ HUDS_TOP,
LEFT_JUST,
SMALL,
0,
break;
case 8: // Roll indication diagnostic
- // fgHUDAddLabel ( hud, 160, 120, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " Roll", "%5.2f", get_roll );
- loc.left = 160;
- loc.top = 130; // Ignore
- loc.right = 200; // Ignore
- loc.bottom = 120;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 160,
+ 120,
+ 40,
+ 10,
get_roll,
"%5.2f",
" Roll",
" Deg",
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 9: // Angle of attack diagnostic
- // fgHUDAddLabel ( hud, 440, 150, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " AOA", "%5.2f", get_aoa );
- loc.left = 440;
- loc.top = 160; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 150;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 440,
+ 150,
+ 60,
+ 10,
get_aoa,
- " %5.2f",
- " AOA",
+ " %5.2f",
+ "AOA",
" Deg",
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 10:
- // fgHUDAddLabel ( hud, 440, 135, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " Heading", "%5.0f", get_heading );
- loc.left = 440;
- loc.top = 145; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 135;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 440,
+ 135,
+ 60,
+ 10,
get_heading,
- "%5.0f",
- "Heading",
+ " %5.0f",
+ "Heading ",
" Deg",
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 11:
- // fgHUDAddLabel ( hud, 440, 120, SMALL, NOBLINK,
- // RIGHT_JUST, NULL, " Sideslip", "%5.2f", get_sideslip );
- loc.left = 440;
- loc.top = 130; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 120;
- HIptr = (instr_item *) new instr_label ( loc,
+ HIptr = (instr_item *) new instr_label ( 440,
+ 120,
+ 60,
+ 10,
get_sideslip,
"%5.2f",
"Sideslip ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 12:
- loc.left = 440;
- loc.top = 90; // Ignore
- loc.right = 440; // Ignore
- loc.bottom = 90;
- HIptr = (instr_item *) new instr_label( loc, get_throttleval,
- "%.2f",
+ HIptr = (instr_item *) new instr_label( 440,
+ 100,
+ 60,
+ 10,
+ get_throttleval,
+ "%5.2f",
"Throttle ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 13:
- loc.left = 440;
- loc.top = 70; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 75;
- HIptr = (instr_item *) new instr_label( loc, get_elevatorval,
+ HIptr = (instr_item *) new instr_label( 440,
+ 85,
+ 60,
+ 10,
+ get_elevatorval,
"%5.2f",
- "Elevator",
+ "Elevator ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 14:
- loc.left = 440;
- loc.top = 100; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 60;
- HIptr = (instr_item *) new instr_label( loc, get_aileronval,
+ HIptr = (instr_item *) new instr_label( 440,
+ 60,
+ 60,
+ 10,
+ get_aileronval,
"%5.2f",
- "Aileron",
+ "Aileron ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
+
case 15:
- loc.left = 10;
- loc.top = 100; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 10;
- HIptr = (instr_item *) new instr_label( loc, get_frame_rate,
+ HIptr = (instr_item *) new instr_label( 10,
+ 10,
+ 60,
+ 10,
+ get_frame_rate,
"%.1f",
"Frame rate = ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 16:
- loc.left = 10;
- loc.top = 100; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 25;
- HIptr = (instr_item *) new instr_label( loc, get_vfc_ratio,
+ HIptr = (instr_item *) new instr_label( 10,
+ 25,
+ 90,
+ 10,
+ get_vfc_ratio,
"%.2f",
"VFC Ratio = ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
break;
case 17:
- loc.left = 10;
- loc.top = 100; // Ignore
- loc.right = 500; // Ignore
- loc.bottom = 40;
- HIptr = (instr_item *) new instr_label( loc, get_fov,
+ HIptr = (instr_item *) new instr_label( 10,
+ 40,
+ 90,
+ 10,
+ get_fov,
"%.1f",
"FOV = ",
NULL,
- ReadTOP,
+ HUDS_TOP,
RIGHT_JUST,
SMALL,
0,
TRUE );
break;
+ case 18:
+ HIptr = (instr_item *) new guage_instr( 50, // x
+ 200, // y
+ 100, // width
+ 20, // height
+ get_aileronval, // data source
+ HUDS_BOTTOM,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
+
+ case 19:
+ HIptr = (instr_item *) new guage_instr( 90, // x
+ 225, // y
+ 20, // width
+ 100, // height
+ get_elevatorval, // data source
+ HUDS_BOTH | HUDS_VERT,
+ 100.0, // Scale data
+ +1.0, // Data Range
+ -1.0);
+ break;
- // fgHUDAddControlSurfaces( hud, 10, 10, NULL );
-// loc.left = 250;
-// loc.top = 190;
-// loc.right = 410;
-// loc.bottom = 180;
-// HIptr = (instr_item *) new
-// break;
+ case 20:
+ HIptr = (instr_item *) new guage_instr( 50, // x
+ 350, // y
+ 100, // width
+ 20, // height
+ get_rudderval, // data source
+ HUDS_TOP,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
- default:;
+ default:
+ HIptr = 0;;
}
if( HIptr ) { // Anything to install?
HUD_deque.insert( HUD_deque.begin(), HIptr);
}
+ index++;
}
+ while( HIptr );
-// fgHUDAddControl( hud, HORIZONTAL, 50, 25, get_aileronval ); // was 10, 10
-// fgHUDAddControl( hud, VERTICAL, 150, 25, get_elevatorval ); // was 10, 10
-// fgHUDAddControl( hud, HORIZONTAL, 250, 25, get_rudderval ); // was 10, 10
return 0; // For now. Later we may use this for an error code.
}
}
/* $Log$
-/* Revision 1.12 1998/06/12 00:55:59 curt
-/* Build only static libraries.
-/* Declare memmove/memset for Sloaris.
+/* Revision 1.13 1998/07/03 13:16:28 curt
+/* Added Charlie Hotchkiss's HUD updates and improvementes.
/*
* Revision 1.11 1998/06/05 18:17:10 curt
* Added the declaration of memmove needed by the stl which apparently
#ifndef _HUD_HXX
#define _HUD_HXX
-
#ifndef __cplusplus
# error This library requires C++
#endif
-
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
-#ifdef __sun__
-extern "C" void *memmove(void *, const void *, size_t);
-extern "C" void *memset(void *, int, size_t);
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+
+#include <GL/glut.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef HAVE_VALUES_H
+# include <values.h> // for MAXINT
#endif
#include <fg_typedefs.h>
#include <fg_constants.h>
-
#include <Aircraft/aircraft.h>
#include <Flight/flight.h>
#include <Controls/controls.h>
-//using namespace std;
-
-#include <deque> // STL
+#include <deque> // STL
+#ifdef NEEDNAMESPACESTD
+using namespace std;
+#endif
#ifndef WIN32
-
typedef struct {
int x, y;
} POINT;
-
+
typedef struct {
int top, bottom, left, right;
} RECT;
-
#endif
-
// View mode definitions
enum VIEW_MODES{ HUD_VIEW, PANEL_VIEW, CHASE_VIEW, TOWER_VIEW };
#define LABEL_COUNTER 1
#define LABEL_WARNING 2
+#define HUDS_AUTOTICKS 0x0001
+#define HUDS_VERT 0x0002\r
+#define HUDS_HORZ 0x0000\r
+#define HUDS_TOP 0x0004\r
+#define HUDS_BOTTOM 0x0008\r
+#define HUDS_LEFT HUDS_TOP\r
+#define HUDS_RIGHT HUDS_BOTTOM\r
+#define HUDS_BOTH (HUDS_LEFT | HUDS_RIGHT)\r
+#define HUDS_NOTICKS 0x0010\r
+#define HUDS_ARITHTIC 0x0020\r
+#define HUDS_DECITICS 0x0040\r
+#define HUDS_NOTEXT 0x0080\r
+
// Ladder orientaion
// #define HUD_VERTICAL 1
// #define HUD_HORIZONTAL 2
HUDtbi
};
-enum ReadOriented{ ReadRIGHT, ReadLEFT, ReadTOP, ReadBOTTOM };
-
class instr_item { // An Abstract Base Class (ABC)
private:
static UINT instances; // More than 64K instruments? Nah!
RECT scrn_pos; // Framing - affects scale dimensions
// and orientation. Vert vs Horz, etc.
DBLFNPTR load_value_fn;
- ReadOriented oriented;
+ UINT opts;
bool is_enabled;
bool broken;
int brightness;
POINT mid_span; //
public:
- instr_item( RECT scrn_pos,
+ instr_item( int x,
+ int y,
+ UINT height,
+ UINT width,
DBLFNPTR data_source,
- ReadOriented orient,
+ UINT options,
bool working = true);
instr_item( const instr_item & image );
double get_value ( void ) { return load_value_fn();}
UINT get_span ( void ) { return scr_span; }
POINT get_centroid ( void ) { return mid_span; }
- ReadOriented get_orientation ( void ) { return oriented; }
+ UINT get_options ( void ) { return opts; }
virtual void display_enable( bool working ) { is_enabled = !! working;}
virtual void update( void );
virtual void break_display ( bool bad );
virtual void SetBrightness( int illumination_level ); // fgHUDSetBright...
+ void SetPosition ( int x, int y, UINT width, UINT height );
UINT get_Handle( void );
virtual void draw( void ) = 0; // Required method in derived classes
};
typedef instr_item *HIptr;
-
-extern deque< instr_item * > HUD_deque;
+extern deque< instr_item *> HUD_deque;
// instr_item This class has no other purpose than to maintain
// a linked list of instrument and derived class
int blink;
public:
- instr_label( RECT the_box,
+ instr_label( int x,
+ int y,
+ UINT width,
+ UINT height,
DBLFNPTR data_source,
const char *label_format,
- const char *pre_label_string = 0,
- const char *post_label_string = 0,
- ReadOriented orientation = ReadTOP,
- fgLabelJust justification = CENTER_JUST,
- int font_size = SMALL,
- int blinking = NOBLINK,
- bool working = true);
+ const char *pre_label_string = 0,
+ const char *post_label_string = 0,
+ UINT options = HUDS_TOP,
+ fgLabelJust justification = CENTER_JUST,
+ int font_size = SMALL,
+ int blinking = NOBLINK,
+ bool working = true);
~instr_label();
class instr_scale : public instr_item {
private:
- int range_shown; // Width Units.
- int Maximum_value; // ceiling.
- int Minimum_value; // Representation floor.
+ double range_shown; // Width Units.
+ double Maximum_value; // ceiling.
+ double Minimum_value; // Representation floor.
+ double scale_factor; // factor => screen units/range values.
UINT Maj_div; // major division marker units
UINT Min_div; // minor division marker units
+ double disp_factor; // Multiply by to get numbers shown on scale.
UINT Modulo; // Roll over point
- double scale_factor; // factor => screen units/range values.
+ int signif_digits; // digits to show to the right.
public:
- instr_scale( RECT the_box,
+ instr_scale( int x,
+ int y,
+ UINT width,
+ UINT height,
DBLFNPTR load_fn,
- ReadOriented orient,
- int show_range,
- int max_value,
- int min_value = 0,
- UINT major_divs = 10,
- UINT minor_divs = 5,
- UINT rollover = 0,
- bool working = true);
+ UINT options,
+ double show_range,
+ double max_value = 100.0,
+ double min_value = 0.0,
+ double disp_scaling = 1.0,
+ UINT major_divs = 10,
+ UINT minor_divs = 5,
+ UINT rollover = 0,
+ int dp_showing = 2,
+ bool working = true);
virtual ~instr_scale();
instr_scale( const instr_scale & image);
virtual void draw ( void ) {}; // No-op here. Defined in derived classes.
UINT div_min ( void ) { return Min_div;}
UINT div_max ( void ) { return Maj_div;}
- int min_val ( void ) { return Minimum_value;}
- int max_val ( void ) { return Maximum_value;}
+ double min_val ( void ) { return Minimum_value;}
+ double max_val ( void ) { return Maximum_value;}
UINT modulo ( void ) { return Modulo; }
double factor ( void ) { return scale_factor;}
double range_to_show( void ) { return range_shown;}
};
-// moving_scale_instr This class displays the indicated quantity on
+// hud_card_ This class displays the indicated quantity on
// a scale that moves past the pointer. It may be
// horizontal or vertical, read above(left) or below(right) of the base
// line.
-class moving_scale : public instr_scale {
+class hud_card : public instr_scale {
private:
double val_span;
double half_width_units;
public:
- moving_scale( RECT box,
- DBLFNPTR load_fn,
- ReadOriented readway,
- int maxValue,
- int minValue,
- UINT major_divs,
- UINT minor_divs,
- UINT modulator,
- double value_span,
- bool working = true);
-
- ~moving_scale();
- moving_scale( const moving_scale & image);
- moving_scale & operator = (const moving_scale & rhs );
+ hud_card( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double maxValue = 100.0,
+ double minValue = 0.0,
+ double disp_scaling = 1.0,
+ UINT major_divs = 10,
+ UINT minor_divs = 5,
+ UINT modulator = 100,
+ int dp_showing = 2,
+ double value_span = 100.0,
+ bool working = true);
+
+ ~hud_card();
+ hud_card( const hud_card & image);
+ hud_card & operator = (const hud_card & rhs );
// virtual void display_enable( bool setting );
virtual void draw( void ); // Required method in base class
};
-typedef moving_scale * pMoveScale;
+typedef hud_card * pCardScale;
class guage_instr : public instr_scale {
private:
public:
- guage_instr( RECT box,
- DBLFNPTR load_fn,
- ReadOriented readway,
- int maxValue,
- int minValue,
- UINT major_divs,
- UINT minor_divs,
- UINT modulus,
- bool working = true);
+ guage_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double disp_scaling = 1.0,
+ double maxValue = 100,
+ double minValue = 0,
+ UINT major_divs = 50,
+ UINT minor_divs = 0,
+ int dp_showing = 2,
+ UINT modulus = 0,
+ bool working = true);
~guage_instr();
guage_instr( const guage_instr & image);
DBLFNPTR alt_data_source;
public:
- dual_instr_item ( RECT the_box,
- DBLFNPTR chn1_source,
- DBLFNPTR chn2_source,
- bool working = true,
- ReadOriented readway = ReadTOP);
+ dual_instr_item ( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ bool working = true,
+ UINT options = HUDS_TOP);
virtual ~dual_instr_item() {};
dual_instr_item( const dual_instr_item & image);
UINT scr_hole;
public:
- fgTBI_instr( RECT the_box,
+ fgTBI_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
DBLFNPTR chn1_source = get_roll,
DBLFNPTR chn2_source = get_sideslip,
- UINT maxBankAngle = 45,
- UINT maxSlipAngle = 5,
- UINT gap_width = 5,
+ double maxBankAngle = 45.0,
+ double maxSlipAngle = 5.0,
+ UINT gap_width = 5.0,
bool working = true);
fgTBI_instr( const fgTBI_instr & image);
UINT minor_div;
UINT label_pos;
UINT scr_hole;
- int vmax;
- int vmin;
+ double vmax;
+ double vmin;
double factor;
public:
- HudLadder( RECT the_box,
+ HudLadder( int x,
+ int y,
+ UINT width,
+ UINT height,
DBLFNPTR ptch_source = get_roll,
DBLFNPTR roll_source = get_pitch,
- UINT span_units = 45,
- int division_units = 10,
- UINT minor_division = 0,
- UINT screen_hole = 70,
- UINT lbl_pos = 0,
+ double span_units = 45.0,
+ double division_units = 10.0,
+ double minor_division = 0.0,
+ UINT screen_hole = 70,
+ UINT lbl_pos = 0,
bool working = true );
~HudLadder();
extern int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ );
extern void fgUpdateHUD( void );
+extern void drawOneLine ( UINT x1, UINT y1, UINT x2, UINT y2);
+extern void drawOneLine ( RECT &rect);
+extern void textString ( int x,
+ int y,
+ char *msg,
+ void *font = GLUT_BITMAP_8_BY_13);
+extern void strokeString( int x,
+ int y,
+ char *msg,
+ void *font = GLUT_STROKE_ROMAN,
+ float theta = 0);
/*
bool AddHUDInstrument( instr_item *pBlackBox );
void DrawHUD ( void );
#endif // _HUD_H
/* $Log$
-/* Revision 1.7 1998/06/12 00:56:00 curt
-/* Build only static libraries.
-/* Declare memmove/memset for Sloaris.
+/* Revision 1.8 1998/07/03 13:16:29 curt
+/* Added Charlie Hotchkiss's HUD updates and improvementes.
/*
* Revision 1.6 1998/06/03 00:43:28 curt
* No .h when including stl stuff.
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+//========== Top of hud_card class member definitions =============\r
+
+hud_card ::
+hud_card( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR data_source,
+ UINT options,
+ double max_value,
+ double min_value,
+ double disp_scaling,
+ UINT major_divs,
+ UINT minor_divs,
+ UINT modulus,
+ int dp_showing,
+ double value_span,
+ bool working) :
+ instr_scale( x,y,width,height,
+ data_source, options,
+ value_span,
+ max_value, min_value, disp_scaling,
+ major_divs, minor_divs, modulus,
+ working),
+ val_span ( value_span)
+{
+ half_width_units = range_to_show() / 2.0;
+}
+
+hud_card ::
+~hud_card() { }
+
+hud_card ::
+hud_card( const hud_card & image):
+ instr_scale( (const instr_scale & ) image),
+ val_span( image.val_span),
+ half_width_units (image.half_width_units)
+{
+}
+
+hud_card & hud_card ::
+operator = (const hud_card & rhs )
+{
+ if( !( this == &rhs)){
+ instr_scale::operator = (rhs);
+ val_span = rhs.val_span;
+ half_width_units = rhs.half_width_units;
+ }
+ return *this;
+}
+
+void hud_card ::
+draw( void ) // (HUD_scale * pscale )
+{
+ double vmin, vmax;
+ int marker_xs;
+ int marker_xe;
+ int marker_ys;
+ int marker_ye;
+ register i;
+ char TextScale[80];
+ bool condition;
+ int disp_val;
+ POINT mid_scr = get_centroid();
+ double cur_value = get_value();
+ RECT scrn_rect = get_location();
+ UINT options = get_options();
+
+ vmin = cur_value - half_width_units; // width units == needle travel
+ vmax = cur_value + half_width_units; // or picture unit span.
+ // Draw the basic markings for the scale...
+
+ if( options & HUDS_VERT ) { // Vertical scale
+ drawOneLine( scrn_rect.left, // Bottom tick bar
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top);
+
+ drawOneLine( scrn_rect.left, // Top tick bar
+ scrn_rect.top + scrn_rect.bottom,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom );
+
+ marker_xs = scrn_rect.left;
+ marker_xe = scrn_rect.left + scrn_rect.right;
+
+ // We do not use else in the following so that combining the two
+ // options produces a "caged" display with double carrots. The
+ // same is done for horizontal card indicators.
+
+ if( options & HUDS_LEFT ) { // Calculate x marker offset
+ drawOneLine( scrn_rect.left + scrn_rect.right,
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom); // Cap right side
+
+ marker_xs = marker_xe - scrn_rect.right / 3; // Adjust tick xs
+ // Indicator carrot
+ drawOneLine( marker_xs, mid_scr.y,
+ marker_xe, mid_scr.y + scrn_rect.right / 6);
+ drawOneLine( marker_xs, mid_scr.y,
+ marker_xe, mid_scr.y - scrn_rect.right / 6);
+
+ }
+ if( options & HUDS_RIGHT ) { // We'll default this for now.
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top,
+ scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom); // Cap left side
+
+ marker_xe = scrn_rect.left + scrn_rect.right / 3; // Adjust tick xe
+ // Indicator carrot
+ drawOneLine( scrn_rect.left, mid_scr.y + scrn_rect.right / 6,
+ marker_xe, mid_scr.y );
+ drawOneLine( scrn_rect.left, mid_scr.y - scrn_rect.right / 6,
+ marker_xe, mid_scr.y);
+ }
+
+ // At this point marker x_start and x_end values are transposed.
+ // To keep this from confusing things they are now interchanged.
+ if(( options & HUDS_BOTH) == HUDS_BOTH) {
+ marker_ye = marker_xs;
+ marker_xs = marker_xe;
+ marker_xe = marker_ye;
+ }
+
+ // Work through from bottom to top of scale. Calculating where to put
+ // minor and major ticks.
+
+ for( i = (int)vmin; i <= (int)vmax; i++ ) {
+ condition = true;
+ if( !modulo()) {
+ if( i < min_val()) {
+ condition = false;
+ }
+ }
+
+ if( condition ) { // Show a tick if necessary
+ // Calculate the location of this tick
+ marker_ys = scrn_rect.top + (int)((i - vmin) * factor() + .5);
+
+ // Block calculation artifact from drawing ticks below min coordinate.
+ // Calculation here accounts for text height.
+
+ if(( marker_ys < (scrn_rect.top + 4)) |
+ ( marker_ys > (scrn_rect.top + scrn_rect.bottom - 4))) {
+ // Magic numbers!!!
+ continue;
+ }
+ if( div_min()) {
+ if( (i%div_min()) == 0) {
+ if((( marker_ys + 5) > scrn_rect.top ) ||
+ (( marker_ys - 5) < (scrn_rect.top + scrn_rect.bottom))){
+ if( (options & HUDS_BOTH) == HUDS_BOTH ) {
+ drawOneLine( scrn_rect.left, marker_ys,
+ marker_xs, marker_ys );
+ drawOneLine( marker_xe, marker_ys,
+ scrn_rect.left + scrn_rect.right, marker_ys );
+ }
+ else {
+ if( options & HUDS_LEFT ) {
+ drawOneLine( marker_xs + 4, marker_ys,
+ marker_xe, marker_ys );
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys,
+ marker_xe - 4, marker_ys );
+ }
+ }
+ }
+ }
+ }
+ if( div_max()) {
+ if( !(i%(int)div_max())){
+ if(modulo()) {
+ if( disp_val < 0) {
+ disp_val += modulo();
+ }
+ else {
+ disp_val = i % modulo();
+ }
+ }
+ else {
+ disp_val = i;
+ }
+ sprintf( TextScale, "%d", disp_val );
+ if(( (marker_ys - 5 ) > scrn_rect.top ) ||
+ ( (marker_ys + 5) < (scrn_rect.top + scrn_rect.bottom))){
+ if( (options & HUDS_BOTH) == HUDS_BOTH) {
+ drawOneLine( scrn_rect.left, marker_ys,
+ marker_xs, marker_ys);
+ drawOneLine( marker_xs, marker_ys,
+ scrn_rect.left + scrn_rect.right,
+ marker_ys);
+ if( !(options & HUDS_NOTEXT)) {
+ textString ( marker_xs + 2, marker_ys,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys, marker_xe, marker_ys );
+ if( !(options & HUDS_NOTEXT)) {
+ if( options & HUDS_LEFT ) {
+ textString( marker_xs - 8 * strlen(TextScale) - 2,
+ marker_ys - 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else {
+ textString( marker_xe + 3 * strlen(TextScale),
+ marker_ys - 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ }
+ } // Else read oriented right
+ } // End if modulo division by major interval is zero
+ } // End if major interval divisor non-zero
+ } // End if condition
+ } // End for range of i from vmin to vmax
+ } // End if VERTICAL SCALE TYPE
+ else { // Horizontal scale by default
+ drawOneLine( scrn_rect.left, // left tick bar
+ scrn_rect.top,
+ scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom);
+
+ drawOneLine( scrn_rect.left + scrn_rect.right, // right tick bar
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom );
+
+ marker_ys = scrn_rect.top; // Starting point for
+ marker_ye = scrn_rect.top + scrn_rect.bottom; // tick y location calcs
+
+ if( options & HUDS_TOP ) {
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top); // Bottom box line
+
+ marker_ye = scrn_rect.top + scrn_rect.bottom / 2; // Tick point adjust
+ // Bottom arrow
+ drawOneLine( mid_scr.x, marker_ye,
+ mid_scr.x - scrn_rect.bottom / 4, scrn_rect.top);
+ drawOneLine( mid_scr.x, marker_ye,
+ mid_scr.x + scrn_rect.bottom / 4, scrn_rect.top);
+ }
+ if( options & HUDS_BOTTOM) {
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom); // Top box line
+ // Tick point adjust
+ marker_ys = scrn_rect.top +
+ scrn_rect.bottom - scrn_rect.bottom / 2;
+ // Top arrow
+ drawOneLine( mid_scr.x + scrn_rect.bottom / 4,
+ scrn_rect.top + scrn_rect.bottom,
+ mid_scr.x ,
+ marker_ys );
+ drawOneLine( mid_scr.x - scrn_rect.bottom / 4,
+ scrn_rect.top + scrn_rect.bottom,
+ mid_scr.x ,
+ marker_ys );
+ }
+
+// if(( options & HUDS_BOTTOM) == HUDS_BOTTOM ) {
+// marker_xe = marker_ys;
+// marker_ys = marker_ye;
+// marker_ye = marker_xe;
+// }
+
+ for( i = (int)vmin; i <= (int)vmax; i++ ) {
+ condition = true;
+ if( !modulo()) {
+ if( i < min_val()) {
+ condition = false;
+ }
+ }
+ if( condition ) {
+ marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5);
+ if( div_min()){
+ if( (i%(int)div_min()) == 0 ) {
+ // draw in ticks only if they aren't too close to the edge.
+ if((( marker_xs + 5) > scrn_rect.left ) ||
+ (( marker_xs - 5 )< (scrn_rect.left + scrn_rect.right))){
+
+ if( (options & HUDS_BOTH) == HUDS_BOTH ) {
+ drawOneLine( marker_xs, scrn_rect.top,
+ marker_xs, marker_ys - 4);
+ drawOneLine( marker_xs, marker_ye + 4,
+ marker_xs, scrn_rect.top + scrn_rect.bottom);
+ }
+ else {
+ if( options & HUDS_TOP) {
+ drawOneLine( marker_xs, marker_ys,
+ marker_xs, marker_ye - 4);
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys + 4,
+ marker_xs, marker_ye);
+ }
+ }
+ }
+ }
+ }
+ if( div_max()) {
+ if( (i%(int)div_max())==0 ) {
+ if(modulo()) {
+ if( disp_val < 0) {
+ disp_val += modulo();
+ }
+ else {
+ disp_val = i % modulo();
+ }
+ }
+ else {
+ disp_val = i;
+ }
+ sprintf( TextScale, "%d", disp_val );
+ // Draw major ticks and text only if far enough from the edge.
+ if(( (marker_xs - 10)> scrn_rect.left ) &&
+ ( (marker_xs + 10) < (scrn_rect.left + scrn_rect.right))){
+ if( (options & HUDS_BOTH) == HUDS_BOTH) {
+ drawOneLine( marker_xs, scrn_rect.top,
+ marker_xs, marker_ys);
+ drawOneLine( marker_xs, marker_ye,
+ marker_xs, scrn_rect.top + scrn_rect.bottom);
+
+ if( !(options & HUDS_NOTEXT)) {
+ textString ( marker_xs - 4 * strlen(TextScale),
+ marker_ys + 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys,
+ marker_xs, marker_ye );
+ if( !(options & HUDS_NOTEXT)) {
+ if( options & HUDS_TOP ) {
+ textString ( marker_xs - 4 * strlen(TextScale),
+ scrn_rect.top + scrn_rect.bottom - 10,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else {
+ textString( marker_xs - 4 * strlen(TextScale),
+ scrn_rect.top,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+ \r
+//============ Top of dual_instr_item class member definitions ============
+
+dual_instr_item ::
+ dual_instr_item ( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ bool working,
+ UINT options ):
+ instr_item( x, y, width, height,
+ chn1_source, options, working),
+ alt_data_source( chn2_source )
+{
+}
+
+dual_instr_item ::
+ dual_instr_item( const dual_instr_item & image) :
+ instr_item ((instr_item &) image ),
+ alt_data_source( image.alt_data_source)
+{
+}
+
+dual_instr_item & dual_instr_item ::
+ operator = (const dual_instr_item & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ alt_data_source = rhs.alt_data_source;
+ }
+ return *this;
+}
+
+// End of hud_dnst.cxx
+
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+//============== Top of guage_instr class member definitions ==============\r
+
+guage_instr ::
+ guage_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double disp_scale,
+ double maxValue,
+ double minValue,
+ UINT major_divs,
+ UINT minor_divs,
+ int dp_showing,
+ UINT modulus,
+ bool working) :
+ instr_scale( x, y, width, height,
+ load_fn, options,
+ (maxValue - minValue), // Always shows span?
+ maxValue, minValue,
+ disp_scale,
+ major_divs, minor_divs,
+ modulus, dp_showing,
+ working)
+{
+}
+
+guage_instr ::
+ ~guage_instr()
+{
+}
+
+guage_instr ::
+ guage_instr( const guage_instr & image):
+ instr_scale( (instr_scale &) image)
+{
+}
+
+guage_instr & guage_instr ::
+ operator = (const guage_instr & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_scale::operator = (rhs);
+ }
+ return *this;
+}
+
+// As implemented, draw only correctly draws a horizontal or vertical
+// scale. It should contain a variation that permits clock type displays.
+// Now is supports "tickless" displays such as control surface indicators.
+// This routine should be worked over before using. Current value would be
+// fetched and not used if not commented out. Clearly that is intollerable.
+
+void guage_instr :: draw (void)
+{
+ int marker_xs, marker_xe;
+ int marker_ys, marker_ye;
+ int text_x, text_y;
+ register i;
+ char TextScale[80];
+ bool condition;
+ int disp_val;
+ double vmin = min_val();
+ double vmax = max_val();
+ POINT mid_scr = get_centroid();
+ double cur_value = get_value();
+ RECT scrn_rect = get_location();
+ UINT options = get_options();
+
+ // Draw the basic markings for the scale...
+
+ if( options & HUDS_VERT ) { // Vertical scale
+ drawOneLine( scrn_rect.left, // Bottom tick bar
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top);
+
+ drawOneLine( scrn_rect.left, // Top tick bar
+ scrn_rect.top + scrn_rect.bottom,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom );
+
+ marker_xs = scrn_rect.left;
+ marker_xe = scrn_rect.left + scrn_rect.right;
+
+ if( options & HUDS_LEFT ) { // Read left, so line down right side
+ drawOneLine( scrn_rect.left + scrn_rect.right,
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom);
+
+ marker_xs = marker_xe - scrn_rect.right / 3; // Adjust tick xs
+ }
+ if( options & HUDS_RIGHT ) { // Read right, so down left sides
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top,
+ scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom);
+ marker_xe = scrn_rect.left + scrn_rect.right / 3; // Adjust tick xe
+ }
+
+ // At this point marker x_start and x_end values are transposed.
+ // To keep this from confusing things they are now interchanged.
+ if(( options & HUDS_BOTH) == HUDS_BOTH) {
+ marker_ye = marker_xs;
+ marker_xs = marker_xe;
+ marker_xe = marker_ye;
+ }
+
+ // Work through from bottom to top of scale. Calculating where to put
+ // minor and major ticks.
+
+ if( !(options & HUDS_NOTICKS )) { // If not no ticks...:)
+ // Calculate x marker offsets
+ for( i = (int)vmin; i <= (int)vmax; i++ ) {
+
+ // Calculate the location of this tick
+ marker_ys = scrn_rect.top + (int)((i - vmin) * factor() + .5);
+
+ // We compute marker_ys even though we don't know if we will use
+ // either major or minor divisions. Simpler.
+
+ if( div_min()) { // Minor tick marks
+ if( (i%div_min()) == 0) {
+ if((options & HUDS_LEFT) && (options && HUDS_RIGHT)) {
+ drawOneLine( scrn_rect.left, marker_ys,
+ marker_xs - 3, marker_ys );
+ drawOneLine( marker_xe + 3, marker_ys,
+ scrn_rect.left + scrn_rect.right, marker_ys );
+ }
+ else {
+ if( options & HUDS_LEFT) {
+ drawOneLine( marker_xs + 3, marker_ys, marker_xe, marker_ys );
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys, marker_xe - 3, marker_ys );
+ }
+ }
+ }
+ }
+
+ // Now we work on the major divisions. Since these are also labeled
+ // and no labels are drawn otherwise, we label inside this if
+ // statement.
+
+ if( div_max()) { // Major tick mark
+ if( (i%div_max()) == 0 ) {
+ if((options & HUDS_LEFT) && (options && HUDS_RIGHT)) {
+
+ drawOneLine( scrn_rect.left, marker_ys,
+ marker_xs, marker_ys );
+ drawOneLine( marker_xe, marker_ys,
+ scrn_rect.left + scrn_rect.right, marker_ys );
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys, marker_xe, marker_ys );
+ }
+
+ if( !(options & HUDS_NOTEXT)) {
+ disp_val = i;
+ sprintf( TextScale, "%d", disp_val );
+
+ if((options & HUDS_LEFT) && (options && HUDS_RIGHT)) {
+ text_x = mid_scr.x - 2 - ((3 * strlen( TextScale ))>>1);
+ }
+ else {
+ if( options & HUDS_LEFT ) {
+ text_x = marker_xs - 2 - 3 * strlen( TextScale);
+ }
+ else {
+ text_x = marker_xe + 10 - strlen( TextScale );
+ }
+ }
+ // Now we know where to put the text.
+ text_y = marker_ys;
+ textString( text_x, text_y, TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ } //
+ } //
+ } //
+ // Now that the scale is drawn, we draw in the pointer(s). Since labels
+ // have been drawn, text_x and text_y may be recycled. This is used
+ // with the marker start stops to produce a pointer for each side reading
+
+ text_y = scrn_rect.top + (int)((cur_value - vmin) * factor() + .5);
+// text_x = marker_xs - scrn_rect.left;
+
+ if( options & HUDS_RIGHT ) {
+ drawOneLine(scrn_rect.left, text_y,
+ marker_xe, text_y + 5);
+ drawOneLine(scrn_rect.left, text_y,
+ marker_xe, text_y - 5);
+ }
+ if( options & HUDS_LEFT ) {
+ drawOneLine(scrn_rect.left + scrn_rect.right, text_y,
+ marker_xs, text_y + 5);
+ drawOneLine(scrn_rect.left + scrn_rect.right, text_y,
+ marker_xs, text_y - 5);
+ }
+ } // End if VERTICAL SCALE TYPE
+ else { // Horizontal scale by default
+ drawOneLine( scrn_rect.left, // left tick bar
+ scrn_rect.top,
+ scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom);
+
+ drawOneLine( scrn_rect.left + scrn_rect.right, // right tick bar
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom );
+
+ marker_ys = scrn_rect.top; // Starting point for
+ marker_ye = scrn_rect.top + scrn_rect.bottom; // tick y location calcs
+ marker_xs = scrn_rect.left + (int)((cur_value - vmin) * factor() + .5);
+
+ if( options & HUDS_TOP ) {
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top); // Bottom box line
+
+ marker_ye = scrn_rect.top + scrn_rect.bottom / 2; // Tick point adjust
+ // Bottom arrow
+ drawOneLine( marker_xs, marker_ye,
+ marker_xs - scrn_rect.bottom / 4, scrn_rect.top);
+ drawOneLine( marker_xs, marker_ye,
+ marker_xs + scrn_rect.bottom / 4, scrn_rect.top);
+ }
+ if( options & HUDS_BOTTOM) {
+ drawOneLine( scrn_rect.left,
+ scrn_rect.top + scrn_rect.bottom,
+ scrn_rect.left + scrn_rect.right,
+ scrn_rect.top + scrn_rect.bottom); // Top box line
+ // Tick point adjust
+ marker_ys = scrn_rect.top +
+ scrn_rect.bottom - scrn_rect.bottom / 2;
+ // Top arrow
+ drawOneLine( marker_xs + scrn_rect.bottom / 4,
+ scrn_rect.top + scrn_rect.bottom,
+ marker_xs,
+ marker_ys );
+ drawOneLine( marker_xs - scrn_rect.bottom / 4,
+ scrn_rect.top + scrn_rect.bottom,
+ marker_xs ,
+ marker_ys );
+ }
+
+ for( i = (int)vmin; i <= (int)vmax; i++ ) {
+ condition = true;
+ if( !modulo()) {
+ if( i < min_val()) {
+ condition = false;
+ }
+ }
+ if( condition ) {
+ marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5);
+ if( div_min()){
+ if( (i%(int)div_min()) == 0 ) {
+ // draw in ticks only if they aren't too close to the edge.
+ if((( marker_xs + 5) > scrn_rect.left ) ||
+ (( marker_xs - 5 )< (scrn_rect.left + scrn_rect.right))){
+
+ if( (options & HUDS_BOTH) == HUDS_BOTH ) {
+ drawOneLine( marker_xs, scrn_rect.top,
+ marker_xs, marker_ys - 4);
+ drawOneLine( marker_xs, marker_ye + 4,
+ marker_xs, scrn_rect.top + scrn_rect.bottom);
+ }
+ else {
+ if( options & HUDS_TOP) {
+ drawOneLine( marker_xs, marker_ys,
+ marker_xs, marker_ye - 4);
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys + 4,
+ marker_xs, marker_ye);
+ }
+ }
+ }
+ }
+ }
+ if( div_max()) {
+ if( (i%(int)div_max())==0 ) {
+ if(modulo()) {
+ if( disp_val < 0) {
+ disp_val += modulo();
+ }
+ else {
+ disp_val = i % modulo();
+ }
+ }
+ else {
+ disp_val = i;
+ }
+ sprintf( TextScale, "%d", disp_val );
+ // Draw major ticks and text only if far enough from the edge.
+ if(( (marker_xs - 10)> scrn_rect.left ) &&
+ ( (marker_xs + 10) < (scrn_rect.left + scrn_rect.right))){
+ if( (options & HUDS_BOTH) == HUDS_BOTH) {
+ drawOneLine( marker_xs, scrn_rect.top,
+ marker_xs, marker_ys);
+ drawOneLine( marker_xs, marker_ye,
+ marker_xs, scrn_rect.top + scrn_rect.bottom);
+
+ if( !(options & HUDS_NOTEXT)) {
+ textString ( marker_xs - 4 * strlen(TextScale),
+ marker_ys + 4,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ else {
+ drawOneLine( marker_xs, marker_ys,
+ marker_xs, marker_ye );
+ if( !(options & HUDS_NOTEXT)) {
+ if( options & HUDS_TOP ) {
+ textString ( marker_xs - 4 * strlen(TextScale),
+ scrn_rect.top + scrn_rect.bottom - 10,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ else {
+ textString( marker_xs - 4 * strlen(TextScale),
+ scrn_rect.top,
+ TextScale, GLUT_BITMAP_8_BY_13 );
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+
--- /dev/null
+// Abstract Base Class instr_item\r
+//
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+
+UINT instr_item :: instances; // Initial value of zero
+
+// constructor ( No default provided )
+instr_item ::
+ instr_item( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR data_source,
+ UINT options,
+ bool working) :
+ handle ( ++instances ),
+ load_value_fn ( data_source ),
+ opts ( options ),
+ is_enabled ( working ),
+ broken ( FALSE ),
+ brightness ( BRT_MEDIUM )
+{
+ scrn_pos.left = x;
+ scrn_pos.top = y;
+ scrn_pos.right = width;
+ scrn_pos.bottom = height;
+
+ // Set up convenience values for centroid of the box and
+ // the span values according to orientation
+
+ if( opts & HUDS_VERT) { // Vertical style
+ // Insure that the midpoint marker will fall exactly at the
+ // middle of the bar.
+ if( !(scrn_pos.bottom % 2)) {
+ scrn_pos.bottom++;
+ }
+ scr_span = scrn_pos.bottom;
+ }
+ else {
+ // Insure that the midpoint marker will fall exactly at the
+ // middle of the bar.
+ if( !(scrn_pos.right % 2)) {
+ scrn_pos.right++;
+ }
+ scr_span = scrn_pos.right;
+ }
+ // Here we work out the centroid for the corrected box.
+ mid_span.x = scrn_pos.left + (scrn_pos.right >> 1);
+ mid_span.y = scrn_pos.top + (scrn_pos.bottom >> 1);
+}
+
+
+// copy constructor
+instr_item ::
+ instr_item ( const instr_item & image ):
+ handle ( ++instances ),
+ scrn_pos ( image.scrn_pos ),
+ load_value_fn( image.load_value_fn),
+ opts ( image.opts ),
+ is_enabled ( image.is_enabled ),
+ broken ( image.broken ),
+ brightness ( image.brightness ),
+ scr_span ( image.scr_span ),
+ mid_span ( image.mid_span )
+{
+}
+
+// assignment operator
+
+instr_item & instr_item :: operator = ( const instr_item & rhs )
+{
+ if( !(this == &rhs )) { // Not an identity assignment
+ scrn_pos = rhs.scrn_pos;
+ load_value_fn = rhs.load_value_fn;
+ opts = rhs.opts;
+ is_enabled = rhs.is_enabled;
+ broken = rhs.broken;
+ brightness = rhs.brightness;
+ }
+ return *this;
+}
+
+// destructor
+
+instr_item :: ~instr_item ()
+{
+ if( instances ) {
+ instances--;
+ }
+}
+
+void instr_item ::
+ update( void )
+{
+}
+
+// break_display This is emplaced to provide hooks for making
+// instruments unreliable. The default behavior is
+// to simply not display, but more sophisticated behavior is available
+// by over riding the function which is virtual in this class.
+
+void instr_item ::
+ break_display ( bool bad )
+{
+ broken = !!bad;
+ is_enabled = FALSE;
+}
+
+void instr_item ::
+ SetBrightness ( int level )
+{
+ brightness = level; // This is all we will do for now. Later the
+ // brightness levels will be sensitive both to
+ // the control knob and the outside light levels
+ // to emulated night vision effects.
+}
+
+UINT instr_item :: get_Handle( void )
+{
+ return handle;
+}
+
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+\r
+//======================= Top of instr_label class =========================\r
+instr_label ::
+ instr_label( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR data_source,
+ const char *label_format,
+ const char *pre_label_string,
+ const char *post_label_string,
+ UINT options,
+ fgLabelJust justification,
+ int font_size,
+ int blinking,
+ bool working ):
+ instr_item( x, y, width, height,
+ data_source, options, working ),
+ pformat ( label_format ),
+ pre_str ( pre_label_string ),
+ post_str ( post_label_string ),
+ justify ( justification ),
+ fontSize ( font_size ),
+ blink ( blinking )
+{
+}
+
+// I put this in to make it easy to construct a class member using the current
+// C code.
+
+
+instr_label :: ~instr_label()
+{
+}
+
+// Copy constructor
+instr_label :: instr_label( const instr_label & image) :
+ instr_item((const instr_item &)image),
+ pformat ( image.pformat ),
+ pre_str ( image.pre_str ),
+ post_str ( image.post_str ),
+ blink ( image.blink )
+{
+}
+
+instr_label & instr_label ::operator = (const instr_label & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ pformat = rhs.pformat;
+ fontSize = rhs.fontSize;
+ blink = rhs.blink;
+ justify = rhs.justify;
+ pre_str = rhs.pre_str;
+ post_str = rhs.post_str;
+ }
+ return *this;
+}
+
+
+//
+// draw Draws a label anywhere in the HUD
+//
+//
+void instr_label ::
+draw( void ) // Required method in base class
+{
+ char format_buffer[80];
+ char label_buffer[80];
+ int posincr;
+ int lenstr;
+ RECT scrn_rect = get_location();
+
+ if( pre_str != NULL) {
+ if( post_str != NULL ) {
+ sprintf( format_buffer, "%s%s%s", pre_str, pformat, post_str );
+ }
+ else {
+ sprintf( format_buffer, "%s%s", pre_str, pformat );
+ }
+ }
+ else {
+ if( post_str != NULL ) {
+ sprintf( format_buffer, "%s%s", pformat, post_str );
+ }
+ } // else do nothing if both pre and post strings are nulls. Interesting.
+
+ sprintf( label_buffer, format_buffer, get_value() );
+#ifdef DEBUGHUD
+ fgPrintf( FG_COCKPIT, FG_DEBUG, format_buffer );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, label_buffer );
+ fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
+#endif
+ lenstr = strlen( label_buffer );
+
+ posincr = 0; // default to RIGHT_JUST ... center located calc: -lenstr*8;
+
+ if( justify == CENTER_JUST ) {
+ posincr = - (lenstr << 2); // -lenstr*4;
+ }
+ else {
+ if( justify == LEFT_JUST ) {
+ posincr = - (lenstr << 8); // 0;
+ }
+ }
+
+ if( fontSize == SMALL ) {
+ textString( scrn_rect.left + posincr, scrn_rect.top,
+ label_buffer, GLUT_BITMAP_8_BY_13);
+ }
+ else {
+ if( fontSize == LARGE ) {
+ textString( scrn_rect.left + posincr, scrn_rect.top,
+ label_buffer, GLUT_BITMAP_9_BY_15);
+ }
+ }
+}
+
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+//====================== Top of HudLadder Class =======================\r
+HudLadder ::
+ HudLadder( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR ptch_source,
+ DBLFNPTR roll_source,
+ double span_units,
+ double major_div,
+ double minor_div,
+ UINT screen_hole,
+ UINT lbl_pos,
+ bool working) :
+ dual_instr_item( x, y, width, height,
+ ptch_source,
+ roll_source,
+ working,
+ HUDS_RIGHT),
+ width_units ( span_units ),
+ div_units ( major_div < 0? -major_div: major_div ),
+ minor_div ( minor_div ),
+ label_pos ( lbl_pos ),
+ scr_hole ( screen_hole ),
+ vmax ( span_units/2 ),
+ vmin ( -vmax )
+{
+ if( !width_units ) {
+ width_units = 45;
+ }
+ factor = (double)get_span() / (double) width_units;
+}
+
+HudLadder ::
+ ~HudLadder()
+{
+}
+
+HudLadder ::
+ HudLadder( const HudLadder & image ) :
+ dual_instr_item( (dual_instr_item &) image),
+ width_units ( image.width_units ),
+ div_units ( image.div_units ),
+ label_pos ( image.label_pos ),
+ scr_hole ( image.scr_hole ),
+ vmax ( image.vmax ),
+ vmin ( image.vmin ),
+ factor ( image.factor )
+{
+}
+HudLadder & HudLadder ::
+ operator = ( const HudLadder & rhs )
+{
+ if( !(this == &rhs)) {
+ (dual_instr_item &)(*this) = (dual_instr_item &)rhs;
+ width_units = rhs.width_units;
+ div_units = rhs.div_units;
+ label_pos = rhs.label_pos;
+ scr_hole = rhs.scr_hole;
+ vmax = rhs.vmax;
+ vmin = rhs.vmin;
+ factor = rhs.factor;
+ }
+ return *this;
+}
+
+//
+// Draws a climb ladder in the center of the HUD
+//
+
+void HudLadder :: draw( void )
+{
+ double roll_value;
+ double pitch_value;
+ int marker_y;
+ int x_ini;
+ int x_end;
+ int y_ini;
+ int y_end;
+ int new_x_ini;
+ int new_x_end;
+ int new_y_ini;
+ int new_y_end;
+ int i;
+ POINT centroid = get_centroid();
+ RECT box = get_location();
+ int scr_min = box.top;
+ int half_span = box.right >> 1;
+ char TextLadder[80];
+ int condition;
+ int label_length;
+ roll_value = current_ch2();
+ GLfloat sinRoll = sin( roll_value );
+ GLfloat cosRoll = cos( roll_value );
+
+ pitch_value = current_ch1() * RAD_TO_DEG;
+ vmin = pitch_value - (double)width_units/2.0;
+ vmax = pitch_value + (double)width_units/2.0;
+
+// Box the target.
+ drawOneLine( centroid.x - 5, centroid.y, centroid.x, centroid.y + 5);
+ drawOneLine( centroid.x, centroid.y + 5, centroid.x + 5, centroid.y);
+ drawOneLine( centroid.x + 5, centroid.y, centroid.x, centroid.y - 5);
+ drawOneLine( centroid.x, centroid.y - 5, centroid.x - 5, centroid.y);
+
+ for( i=(int)vmin; i<=(int)vmax; i++ ) { // Through integer pitch values...
+ condition = 1;
+ if( condition ) {
+ marker_y = centroid.y + (int)(((double)(i - pitch_value) * factor) + .5);
+ if( div_units ) {
+ if( !(i % div_units )) { // At integral multiple of div
+ sprintf( TextLadder, "%d", i );
+ label_length = strlen( TextLadder );
+ if( scr_hole == 0 ) {
+ if( i ) {
+ x_ini = centroid.x - half_span;
+ }
+ else { // Make zero point wider on left
+ x_ini = centroid.x - half_span - 10;
+ }
+ y_ini = marker_y;
+ x_end = centroid.x + half_span;
+ y_end = marker_y;
+ new_x_ini = centroid.x + (int)(
+ (x_ini - centroid.x) * cosRoll -
+ (y_ini - centroid.y) * sinRoll);
+ new_y_ini = centroid.y + (int)( \
+ (x_ini - centroid.x) * sinRoll + \
+ (y_ini - centroid.y) * cosRoll);
+ new_x_end = centroid.x + (int)( \
+ (x_end - centroid.x) * cosRoll - \
+ (y_end - centroid.y) * sinRoll);
+ new_y_end = centroid.y + (int)( \
+ (x_end - centroid.x) * sinRoll + \
+ (y_end - centroid.y) * cosRoll);
+
+ if( i >= 0 ) { // Above zero draw solid lines
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else { // Below zero draw dashed lines.
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+ // Calculate the position of the left text and write it.
+ new_x_ini = centroid.x + (int)(
+ (x_ini - 8 * label_length- 4 - centroid.x) * cosRoll -
+ (y_ini - 4 ) * sinRoll);
+ new_y_ini = centroid.y + (int)(
+ (x_ini - 8 * label_length- 4 - centroid.x) * sinRoll +
+ (y_ini - 4 - centroid.y) * cosRoll);
+ strokeString( new_x_ini , new_y_ini ,
+ TextLadder, GLUT_STROKE_ROMAN,
+ roll_value );
+
+ // Calculate the position of the right text and write it.
+ new_x_end = centroid.x + (int)( \
+ (x_end + 24 - 8 * label_length - centroid.x) * cosRoll - \
+ (y_end - 4 - centroid.y) * sinRoll);
+ new_y_end = centroid.y + (int)( \
+ (x_end + 24 - 8 * label_length - centroid.x) * sinRoll + \
+ (y_end - 4 - centroid.y) * cosRoll);
+ strokeString( new_x_end, new_y_end,
+ TextLadder, GLUT_STROKE_ROMAN,
+ roll_value );
+ }
+ else { // Draw ladder with space in the middle of the lines
+ // Start by calculating the points and drawing the
+ // left side lines.
+ if( i != 0 ) {
+ x_ini = centroid.x - half_span;
+ }
+ else {
+ x_ini = centroid.x - half_span - 10;
+ }
+ y_ini = marker_y;
+ x_end = centroid.x - half_span + scr_hole/2;
+ y_end = marker_y;
+
+ new_x_end = centroid.x+ (int)( \
+ (x_end - centroid.x) * cosRoll -\
+ (y_end - centroid.y) * sinRoll);
+ new_y_end = centroid.y+ (int)( \
+ (x_end - centroid.x) * sinRoll +\
+ (y_end - centroid.y) * cosRoll);
+ new_x_ini = centroid.x + (int)( \
+ (x_ini - centroid.x) * cosRoll -\
+ (y_ini - centroid.y) * sinRoll);
+ new_y_ini = centroid.y + (int)( \
+ (x_ini - centroid.x) * sinRoll +\
+ (y_ini - centroid.y) * cosRoll);
+
+ if( i >= 0 )
+ {
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else {
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+ // Now calculate the location of the left side label using
+ // the previously calculated start of the left side line.
+
+ x_ini = x_ini - (label_length + 32 + centroid.x);
+ if( i < 0) {
+ x_ini -= 8;
+ }
+ else {
+ if( i == 0 ) {
+ x_ini += 20;
+ }
+ }
+ y_ini = y_ini - ( 4 + centroid.y);
+
+ new_x_ini = centroid.x + (int)(x_ini * cosRoll - y_ini * sinRoll);
+ new_y_ini = centroid.y + (int)(x_ini * sinRoll + y_ini * cosRoll);
+ strokeString( new_x_ini , new_y_ini ,
+ TextLadder, GLUT_STROKE_MONO_ROMAN,
+ roll_value );
+
+ // Now calculate and draw the right side line location
+ x_ini = centroid.x + half_span - scr_hole/2;
+ y_ini = marker_y;
+ if( i != 0 ) {
+ x_end = centroid.x + half_span;
+ }
+ else {
+ x_end = centroid.x + half_span + 10;
+ }
+ y_end = marker_y;
+
+ new_x_ini = centroid.x + (int)( \
+ (x_ini-centroid.x)*cosRoll -\
+ (y_ini-centroid.y)*sinRoll);
+ new_y_ini = centroid.y + (int)( \
+ (x_ini-centroid.x)*sinRoll +\
+ (y_ini-centroid.y)*cosRoll);
+ new_x_end = centroid.x + (int)( \
+ (x_end-centroid.x)*cosRoll -\
+ (y_end-centroid.y)*sinRoll);
+ new_y_end = centroid.y + (int)( \
+ (x_end-centroid.x)*sinRoll +\
+ (y_end-centroid.y)*cosRoll);
+
+ if( i >= 0 )
+ {
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ }
+ else
+ {
+ glEnable(GL_LINE_STIPPLE);
+ glLineStipple( 1, 0x00FF );
+ drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
+ glDisable(GL_LINE_STIPPLE);
+ }
+
+ // Calculate the location and draw the right side label
+ // using the end of the line as previously calculated.
+ x_end -= centroid.x + label_length - 24;
+ if( i < 0 ) {
+ x_end -= 8;
+ }
+ y_end = marker_y - ( 4 + centroid.y);
+ new_x_end = centroid.x + (int)( (GLfloat)x_end * cosRoll -
+ (GLfloat)y_end * sinRoll);
+ new_y_end = centroid.y + (int)( (GLfloat)x_end * sinRoll +
+ (GLfloat)y_end * cosRoll);
+ strokeString( new_x_end, new_y_end,
+ TextLadder, GLUT_STROKE_MONO_ROMAN,
+ roll_value );
+ }
+ }
+ }
+ }
+ }
+}
+
--- /dev/null
+#ifdef HAVE_CONFIG_H\r
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+//============== Top of instr_scale class memeber definitions ===============\r
+//
+// Notes:
+// 1. instr_scales divide the specified location into half and then
+// the half opposite the read direction in half again. A bar is
+// then drawn along the second divider. Scale ticks are drawn
+// between the middle and quarter section lines (minor division
+// markers) or just over the middle line.
+//
+// 2. This class was not intended to be instanciated. See moving_scale
+// and guage_instr classes.
+//============================================================================
+instr_scale ::
+instr_scale ( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double show_range,
+ double maxValue,
+ double minValue,
+ double disp_scale,
+ UINT major_divs,
+ UINT minor_divs,
+ UINT rollover,
+ int dp_showing,
+ bool working ) :
+ instr_item( x, y, width, height, load_fn, options, working),
+ range_shown ( show_range ),
+ Maximum_value( maxValue ),
+ Minimum_value( minValue ),
+ scale_factor ( disp_scale ),
+ Maj_div ( major_divs ),
+ Min_div ( minor_divs ),
+ Modulo ( rollover ),
+ signif_digits( dp_showing )
+{
+int temp;
+
+ scale_factor = (double)get_span() / range_shown;
+ if( show_range < 0 ) {
+ range_shown = -range_shown;
+ }
+ temp = (Maximum_value - Minimum_value) / 100;
+ if( range_shown < temp ) {
+ range_shown = temp;
+ }
+}
+
+instr_scale ::
+ instr_scale( const instr_scale & image ) :
+ instr_item( (const instr_item &) image),
+ range_shown ( image.range_shown ),
+ Maximum_value( image.Maximum_value ),
+ Minimum_value( image.Minimum_value ),
+ scale_factor ( image.scale_factor ),
+ Maj_div ( image.Maj_div ),
+ Min_div ( image.Min_div ),
+ Modulo ( image.Modulo ),
+ signif_digits( image.signif_digits )
+{
+}
+
+instr_scale & instr_scale :: operator = (const instr_scale & rhs )
+{
+ if( !(this == &rhs)) {
+ instr_item::operator = (rhs);
+ range_shown = rhs.range_shown;
+ scale_factor = rhs.scale_factor;
+ Maximum_value = rhs.Maximum_value;
+ Minimum_value = rhs.Minimum_value;
+ Maj_div = rhs.Maj_div;
+ Min_div = rhs.Min_div;
+ Modulo = rhs.Modulo;
+ signif_digits = rhs.signif_digits;
+ }
+ return *this;
+}
+
+instr_scale :: ~ instr_scale () {}
+
--- /dev/null
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+#include <stdlib.h>
+#include <string.h>
+#include <Aircraft/aircraft.h>
+#include <Debug/fg_debug.h>
+#include <Include/fg_constants.h>
+#include <Math/fg_random.h>
+#include <Math/mat3.h>
+#include <Math/polar3d.h>
+#include <Scenery/scenery.hxx>
+#include <Time/fg_timer.hxx>
+#include <Weather/weather.h>
+
+
+#include "hud.hxx"
+//============ Top of fgTBI_instr class member definitions ==============\r
+
+fgTBI_instr ::
+fgTBI_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ double maxBankAngle,
+ double maxSlipAngle,
+ UINT gap_width,
+ bool working ) :
+ dual_instr_item( x, y, width, height,
+ chn1_source,
+ chn2_source,
+ working,
+ HUDS_TOP),
+ BankLimit (maxBankAngle),
+ SlewLimit (maxSlipAngle),
+ scr_hole (gap_width )
+{
+}
+
+fgTBI_instr :: ~fgTBI_instr() {}
+
+fgTBI_instr :: fgTBI_instr( const fgTBI_instr & image):
+ dual_instr_item( (const dual_instr_item &) image),
+ BankLimit( image.BankLimit),
+ SlewLimit( image.SlewLimit),
+ scr_hole ( image.scr_hole )
+{
+}
+
+fgTBI_instr & fgTBI_instr ::
+operator = (const fgTBI_instr & rhs )
+{
+ if( !(this == &rhs)) {
+ dual_instr_item::operator = (rhs);
+ BankLimit = rhs.BankLimit;
+ SlewLimit = rhs.SlewLimit;
+ scr_hole = rhs.scr_hole;
+ }
+ return *this;
+}
+
+//
+// Draws a Turn Bank Indicator on the screen
+//
+
+ void fgTBI_instr :: draw( void )
+{
+ int x_inc1, y_inc1;
+ int x_inc2, y_inc2;
+ int x_t_inc1, y_t_inc1;
+
+ int d_bottom_x, d_bottom_y;
+ int d_right_x, d_right_y;
+ int d_top_x, d_top_y;
+ int d_left_x, d_left_y;
+
+ int inc_b_x, inc_b_y;
+ int inc_r_x, inc_r_y;
+ int inc_t_x, inc_t_y;
+ int inc_l_x, inc_l_y;
+ RECT My_box = get_location();
+ POINT centroid = get_centroid();
+ int tee_height = My_box.bottom;
+
+// struct fgFLIGHT *f = ¤t_aircraft.flight;
+ double sin_bank, cos_bank;
+ double bank_angle, sideslip_angle;
+ double ss_const; // sideslip angle pixels per rad
+
+ bank_angle = current_ch2(); // Roll limit +/- 30 degrees
+ if( bank_angle < -FG_PI_2/3 ) {
+ bank_angle = -FG_PI_2/3;
+ }
+ else
+ if( bank_angle > FG_PI_2/3 ) {
+ bank_angle = FG_PI_2/3;
+ }
+ sideslip_angle = current_ch1(); // Sideslip limit +/- 20 degrees
+ if( sideslip_angle < -FG_PI/9 ) {
+ sideslip_angle = -FG_PI/9;
+ }
+ else
+ if( sideslip_angle > FG_PI/9 ) {
+ sideslip_angle = FG_PI/9;
+ }
+
+ // sin_bank = sin( FG_2PI-FG_Phi );
+ // cos_bank = cos( FG_2PI-FG_Phi );
+ sin_bank = sin(FG_2PI-bank_angle);
+ cos_bank = cos(FG_2PI-bank_angle);
+
+ x_inc1 = (int)(get_span() * cos_bank);
+ y_inc1 = (int)(get_span() * sin_bank);
+ x_inc2 = (int)(scr_hole * cos_bank);
+ y_inc2 = (int)(scr_hole * sin_bank);
+
+ x_t_inc1 = (int)(tee_height * sin_bank);
+ y_t_inc1 = (int)(tee_height * cos_bank);
+
+ d_bottom_x = 0;
+ d_bottom_y = (int)(-scr_hole);
+ d_right_x = (int)(scr_hole);
+ d_right_y = 0;
+ d_top_x = 0;
+ d_top_y = (int)(scr_hole);
+ d_left_x = (int)(-scr_hole);
+ d_left_y = 0;
+
+ ss_const = (get_span()*2)/(FG_2PI/9); // width represents 40 degrees
+
+ d_bottom_x += (int)(sideslip_angle*ss_const);
+ d_right_x += (int)(sideslip_angle*ss_const);
+ d_left_x += (int)(sideslip_angle*ss_const);
+ d_top_x += (int)(sideslip_angle*ss_const);
+
+ inc_b_x = (int)(d_bottom_x*cos_bank-d_bottom_y*sin_bank);
+ inc_b_y = (int)(d_bottom_x*sin_bank+d_bottom_y*cos_bank);
+ inc_r_x = (int)(d_right_x*cos_bank-d_right_y*sin_bank);
+ inc_r_y = (int)(d_right_x*sin_bank+d_right_y*cos_bank);
+ inc_t_x = (int)(d_top_x*cos_bank-d_top_y*sin_bank);
+ inc_t_y = (int)(d_top_x*sin_bank+d_top_y*cos_bank);
+ inc_l_x = (int)(d_left_x*cos_bank-d_left_y*sin_bank);
+ inc_l_y = (int)(d_left_x*sin_bank+d_left_y*cos_bank);
+
+ if( scr_hole == 0 )
+ {
+ drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
+ centroid.x + x_inc1, centroid.y + y_inc1 );
+ }
+ else
+ {
+ drawOneLine( centroid.x - x_inc1, centroid.y - y_inc1, \
+ centroid.x - x_inc2, centroid.y - y_inc2 );
+ drawOneLine( centroid.x + x_inc2, centroid.y + y_inc2, \
+ centroid.x + x_inc1, centroid.y + y_inc1 );
+ }
+
+ // draw teemarks
+ drawOneLine( centroid.x + x_inc2, \
+ centroid.y + y_inc2, \
+ centroid.x + x_inc2 + x_t_inc1, \
+ centroid.y + y_inc2 - y_t_inc1 );
+ drawOneLine( centroid.x - x_inc2, \
+ centroid.y - y_inc2, \
+ centroid.x - x_inc2 + x_t_inc1, \
+ centroid.y - y_inc2 - y_t_inc1 );
+
+ // draw sideslip diamond (it is not yet positioned correctly )
+ drawOneLine( centroid.x + inc_b_x, \
+ centroid.y + inc_b_y, \
+ centroid.x + inc_r_x, \
+ centroid.y + inc_r_y );
+ drawOneLine( centroid.x + inc_r_x, \
+ centroid.y + inc_r_y, \
+ centroid.x + inc_t_x, \
+ centroid.y + inc_t_y );
+ drawOneLine( centroid.x + inc_t_x, \
+ centroid.y + inc_t_y, \
+ centroid.x + inc_l_x, \
+ centroid.y + inc_l_y );
+ drawOneLine( centroid.x + inc_l_x, \
+ centroid.y + inc_l_y, \
+ centroid.x + inc_b_x, \
+ centroid.y + inc_b_y );
+
+}