I believe these patches are really important for Mac users since they don't have to wait for my updating xcode project files.
these also saves up to 50% of build time since most of users don't have to make universal binaries.
noinst_PROGRAMS = test-gethostname test-mktime test-text test-up test-env-map
+if HAVE_FRAMEWORK_PLIB
+test_up_LDFLAGS = $(plib_FRAMEWORK)
+else
+test_up_PLIB_LIBS = -lplibsg -lplibul
+endif
+
est_epsilon_SOURCES = est-epsilon.c
est_epsilon_LDADD = $(opengl_LIBS)
test_text_SOURCES = test-text.cxx
test_up_SOURCES = test-up.cxx
-test_up_LDADD = -lsgmath -lsgxml -lsgmisc -lsgdebug -lsgstructure -lsgtiming -lplibsg -lplibul -lz $(base_LIBS)
+test_up_LDADD = $(test_up_PLIB_LIBS) -lsgmath -lsgxml -lsgmisc -lsgdebug -lsgstructure -lsgtiming -lz $(base_LIBS)