if (freqGround.size() == 0) {
return 0;
}
- if ((freqGround.size() >= leg-1) && (leg > 1)) {
+ if ((freqGround.size() > leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-1];
}
if ((freqGround.size() < leg-1) && (leg > 1)) {
- groundFreq = (freqGround.size() < (leg-2)) ? freqGround[freqGround.size()-1] : freqGround[leg-2];
+ groundFreq = (freqGround.size() < (leg-1)) ? freqGround[freqGround.size()-1] : freqGround[leg-2];
}
if ((freqGround.size() >= leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-2];