// View
fgTie("/sim/field-of-view", getFOV, setFOV);
- fgTie("/sim/time/warp", getWarp, setWarp);
+ fgTie("/sim/time/warp", getWarp, setWarp, false);
fgTie("/sim/time/warp-delta", getWarpDelta, setWarpDelta);
fgTie("/sim/view/axes/long", (double(*)())0, setViewAxisLong);
fgTie("/sim/view/axes/lat", (double(*)())0, setViewAxisLat);
cur_fdm_state->get_Runway_altitude() * SG_FEET_TO_METER,
cur_fdm_state->get_Altitude() * SG_FEET_TO_METER); */
+ // cout << "Warp = " << globals->get_warp() << endl;
+
// update "time"
if ( globals->get_warp_delta() != 0 ) {
globals->inc_warp( globals->get_warp_delta() );