path[0] = '\0';
strcat(path, o->fg_root);
strcat(path, "/Scenery/");
- strcat(path, "Ambient.table");
+ strcat(path, "Ambient");
// initialize ambient table
ambient_tbl = new fgINTERPTABLE(path);
path[0] = '\0';
strcat(path, o->fg_root);
strcat(path, "/Scenery/");
- strcat(path, "Diffuse.table");
+ strcat(path, "Diffuse");
// initialize diffuse table
diffuse_tbl = new fgINTERPTABLE(path);
path[0] = '\0';
strcat(path, o->fg_root);
strcat(path, "/Scenery/");
- strcat(path, "Sky.table");
+ strcat(path, "Sky");
// initialize sky table
sky_tbl = new fgINTERPTABLE(path);
}
// $Log$
+// Revision 1.9 1998/05/29 20:37:51 curt
+// Renamed <Table>.table to be <Table> so we can add a .gz under DOS.
+//
// Revision 1.8 1998/05/20 20:54:16 curt
// Converted fgLIGHT to a C++ class.
//