}
// terrasync directory fixup
+ string terrasyncDir = fgGetString("/sim/terrasync/scenery-dir");
+ if (terrasyncDir.empty()) {
+ SGPath p(globals->get_fg_home());
+ p.append("TerraSync");
+ terrasyncDir = p.str();
+ SG_LOG(SG_GENERAL, SG_INFO,
+ "Using default TerraSync dir: " << terrasyncDir);
+ fgSetString("/sim/terrasync/scenery-dir", terrasyncDir);
+ }
+
+ SGPath p(terrasyncDir);
+ // following is necessary to ensure NavDataCache sees stable scenery paths from
+ // terrasync. Ensure the Terrain and Objects subdirs exist immediately, rather
+ // than waiting for the first tiles to be scheduled.
+ simgear::Dir terrainDir(SGPath(p, "Terrain")),
+ objectsDir(SGPath(p, "Objects"));
+ if (!terrainDir.exists()) {
+ terrainDir.create(0755);
+ }
+
+ if (!objectsDir.exists()) {
+ objectsDir.create(0755);
+ }
if (fgGetBool("/sim/terrasync/enabled")) {
- string terrasyncDir = fgGetString("/sim/terrasync/scenery-dir");
- if (terrasyncDir.empty()) {
- SGPath p(globals->get_fg_home());
- p.append("TerraSync");
- terrasyncDir = p.str();
- SG_LOG(SG_GENERAL, SG_INFO,
- "Using default TerraSync dir: " << terrasyncDir);
- fgSetString("/sim/terrasync/scenery-dir", terrasyncDir);
- }
-
- SGPath p(terrasyncDir);
- // following is necessary to ensure NavDataCache sees stable scenery paths from
- // terrasync. Ensure the Terrain and Objects subdirs exist immediately, rather
- // than waiting for the first tiles to be scheduled.
- simgear::Dir terrainDir(SGPath(p, "Terrain")),
- objectsDir(SGPath(p, "Objects"));
- if (!terrainDir.exists()) {
- terrainDir.create(0755);
- }
-
- if (!objectsDir.exists()) {
- objectsDir.create(0755);
- }
-
const string_list& scenery_paths(globals->get_fg_scenery());
if (std::find(scenery_paths.begin(), scenery_paths.end(), terrasyncDir) == scenery_paths.end()) {
// terrasync dir is not in the scenery paths, add it
globals->append_fg_scenery(root.str());
}
- return FG_OPTIONS_OK;
+ return FG_OPTIONS_OK;
}
void Options::showUsage() const