vncount++;
} else {
FG_LOG( FG_TERRAIN, FG_ALERT,
- "Read too many vertex normals ... dying :-(" );
+ "Read too many vertex normals in " << path
+ << " ... dying :-(" );
exit(-1);
}
} else if ( token == "vt" ) {
vtcount++;
} else {
FG_LOG( FG_TERRAIN, FG_ALERT,
- "Read too many vertex texture coords ... dying :-("
+ "Read too many vertex texture coords in " << path
+ << " ... dying :-("
);
exit(-1);
}
t->ncount++;
} else {
FG_LOG( FG_TERRAIN, FG_ALERT,
- "Read too many nodes ... dying :-(");
+ "Read too many nodes in " << path
+ << " ... dying :-(");
exit(-1);
}
} else if ( token == "t" ) {