fgSkyVerticesInit();
/* regester fgSkyColorsInit() as an event to be run periodically */
- fgEventRegister("fgSkyColorsInit()", fgSkyColorsInit,
- FG_EVENT_READY, 30000);
+ global_events.Register( "fgSkyColorsInit()", fgSkyColorsInit,
+ FG_EVENT_READY, 30000);
}
/* $Log$
-/* Revision 1.5 1998/04/28 01:19:02 curt
-/* Type-ified fgTIME and fgVIEW
+/* Revision 1.6 1998/05/23 14:07:14 curt
+/* Use new C++ events class.
/*
+ * Revision 1.5 1998/04/28 01:19:02 curt
+ * Type-ified fgTIME and fgVIEW
+ *
* Revision 1.4 1998/04/26 05:10:01 curt
* "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
*