//
-// getapt.cxx -- generate airport scenery from the given definition file
+// genapt.cxx -- generate airport scenery from the given definition file
//
// Written by Curtis Olson, started September 1998.
//
i = 1;
tex = calc_tex_coords( t->nodes[i], t->center );
- dist = cart.distance3D(average);
+ dist = cart.distance3Dsquared(average);
if ( dist > max_dist ) {
max_dist = dist;
}
fragment.add_face(center_num, i - 1, i);
tex = calc_tex_coords( t->nodes[i], t->center );
- dist = cart.distance3D(average);
+ dist = cart.distance3Dsquared(average);
if ( dist > max_dist ) {
max_dist = dist;
}
xglEnd();
xglEndList();
- fragment.bounding_radius = max_dist;
+ fragment.bounding_radius = sqrt(max_dist);
fragment.display_list = display_list;
t->fragment_list.push_back(fragment);
// $Log$
+// Revision 1.12 1999/02/01 21:08:33 curt
+// Optimizations from Norman Vine.
+//
// Revision 1.11 1998/11/23 21:48:09 curt
// Borland portability tweaks.
//
// Revision 1.1 1998/09/14 02:14:01 curt
// Initial revision of genapt.[ch]xx for generating airport scenery.
//
-//
-