<submodel>
<name>left gun</name>
<model>Models/Geometry/tracer.ac</model>
- <trigger>systems/submodels/submodel[0]/trigger</trigger>
+ <trigger>ai/submodels/submodel[0]/trigger</trigger>
<speed>2750.0</speed>
<repeat>true</repeat>
<delay>0.25</delay>
<submodel>
<name>right gun</name>
<model>Models/Geometry/tracer.ac</model>
- <trigger>systems/submodels/submodel[0]/trigger</trigger>
+ <trigger>ai/submodels/submodel[0]/trigger</trigger>
<speed>2750.0</speed>
<repeat>true</repeat>
<delay>0.25</delay>
FGSubmodelMgr::init ()
{
load();
- _serviceable_node = fgGetNode("/sim/systems/submodels/serviceable", true);
+ _serviceable_node = fgGetNode("/sim/submodels/serviceable", true);
_user_lat_node = fgGetNode("/position/latitude-deg", true);
_user_lon_node = fgGetNode("/position/longitude-deg", true);
{
int i;
- SGPropertyNode *path = fgGetNode("/sim/systems/submodels/path");
+ SGPropertyNode *path = fgGetNode("/sim/submodels/path");
SGPropertyNode root;
if (path) {
sm->contents = sm->contents_node->getDoubleValue();
- sm->prop = fgGetNode("/systems/submodels/submodel", i, true);
+ sm->prop = fgGetNode("/ai/submodels/submodel", i, true);
sm->prop->tie("count", SGRawValuePointer<int>(&(sm->count)));
// sm->prop->tie("contents", SGRawValuePointer<double>(&(sm->contents)));