fgSetDouble("/sim/current-view/field-of-view", fov_deg);
// target offsets for lookat mode only...
- fgSetDouble("/sim/current-view/target-x-offset-deg",
+ fgSetDouble("/sim/current-view/target-x-offset-m",
n->getDoubleValue("config/target-x-offset-m"));
- fgSetDouble("/sim/current-view/target-y-offset-deg",
+ fgSetDouble("/sim/current-view/target-y-offset-m",
n->getDoubleValue("config/target-y-offset-m"));
- fgSetDouble("/sim/current-view/target-z-offset-deg",
+ fgSetDouble("/sim/current-view/target-z-offset-m",
n->getDoubleValue("config/target-z-offset-m"));
}
setView(0);