#---------------------------------------------------------------------------
# $Log$
-# Revision 1.8 1998/04/28 01:24:01 curt
-# Updates ...
+# Revision 1.9 1998/05/02 01:54:24 curt
+# Converting to polar3d.h routines.
#
# Revision 1.2 1998/04/14 02:25:59 curt
# Code reorganizations. Added a Lib/ directory for more general libraries.
#---------------------------------------------------------------------------
# $Log$
-# Revision 1.6 1998/04/28 01:24:08 curt
-# Updates ...
+# Revision 1.7 1998/05/02 01:54:34 curt
+# Converting to polar3d.h routines.
#
# Revision 1.2 1998/04/24 00:44:04 curt
# Added zlib support.
#---------------------------------------------------------------------------
# $Log$
-# Revision 1.8 1998/04/28 01:24:10 curt
-# Updates ...
+# Revision 1.9 1998/05/02 01:54:35 curt
+# Converting to polar3d.h routines.
#
# Revision 1.3 1998/04/18 04:02:54 curt
# Added zlib support in placed and other misc. tweaks.
#---------------------------------------------------------------------------
# $Log$
-# Revision 1.8 1998/04/28 01:24:12 curt
-# Updates ...
+# Revision 1.9 1998/05/02 01:54:36 curt
+# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:05 curt
# Added zlib support.
#---------------------------------------------------------------------------
# $Log$
-# Revision 1.8 1998/04/28 01:24:14 curt
-# Updates ...
+# Revision 1.9 1998/05/02 01:54:36 curt
+# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:06 curt
# Added zlib support.
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
-#include <Math/polar.h>
+#include <Math/polar3d.h>
int nodecount, tricount;
double xmin, xmax, ymin, ymax;
static int tris[MAX_TRIS][3];
/* static int new_tris[MAX_TRIS][3]; */
-static struct fgCartesianPoint nodes_cart[MAX_NODES];
+static fgCartesianPoint3d nodes_cart[MAX_NODES];
struct fgBUCKET ne_index, nw_index, sw_index, se_index;
struct fgBUCKET north_index, south_index, east_index, west_index;
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
-struct fgCartesianPoint geod_to_cart(double geod[3]) {
- struct fgCartesianPoint p;
+fgCartesianPoint3d geod_to_cart(double geod[3]) {
+ fgCartesianPoint3d cp;
+ fgPolarPoint3d pp;
double gc_lon, gc_lat, sl_radius;
/* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
/* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
gc_lat, sl_radius+geod[2]); */
- p = fgPolarToCart(gc_lon, gc_lat, sl_radius+geod[2]);
+ pp.lon = gc_lon;
+ pp.lat = gc_lat;
+ pp.radius = sl_radius+geod[2];
+ cp = fgPolarToCart3d(pp);
- /* printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z); */
+ /* printf("A cart point is (%.8f, %.8f, %.8f)\n", cp.x, cp.y, cp.z); */
- return(p);
+ return(cp);
}
/* given three points defining a triangle, calculate the normal */
-void calc_normal(struct fgCartesianPoint p1, struct fgCartesianPoint p2,
- struct fgCartesianPoint p3, double normal[3])
+void calc_normal(fgCartesianPoint3d p1, fgCartesianPoint3d p2,
+ fgCartesianPoint3d p3, double normal[3])
{
double v1[3], v2[3];
double temp;
/* $Log$
-/* Revision 1.9 1998/04/18 04:01:20 curt
-/* Now use libMath rather than having local copies of math routines.
+/* Revision 1.10 1998/05/02 01:54:37 curt
+/* Converting to polar3d.h routines.
/*
+ * Revision 1.9 1998/04/18 04:01:20 curt
+ * Now use libMath rather than having local copies of math routines.
+ *
* Revision 1.8 1998/04/14 02:26:08 curt
* Code reorganizations. Added a Lib/ directory for more general libraries.
*
#---------------------------------------------------------------------------
# $Log$
-# Revision 1.8 1998/04/28 01:24:16 curt
-# Updates ...
+# Revision 1.9 1998/05/02 01:54:38 curt
+# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:07 curt
# Added zlib support.
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
-#include <Math/polar.h>
+#include <Math/polar3d.h>
int nodecount, tricount;
int normalcount = 0;
-static struct fgCartesianPoint nodes[MAX_NODES];
+static fgCartesianPoint3d nodes[MAX_NODES];
static int tris[MAX_TRIS][3];
static double normals[MAX_NODES][3];
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
-struct fgCartesianPoint geod_to_cart(double geod[3]) {
- struct fgCartesianPoint p;
+fgCartesianPoint3d geod_to_cart(double geod[3]) {
+ fgCartesianPoint3d cp;
+ fgPolarPoint3d pp;
double gc_lon, gc_lat, sl_radius;
/* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
/* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
gc_lat, sl_radius+geod[2]); */
- p = fgPolarToCart(gc_lon, gc_lat, sl_radius+geod[2]);
+ pp.lon = gc_lon;
+ pp.lat = gc_lat;
+ pp.radius = sl_radius+geod[2];
+ cp = fgPolarToCart3d(pp);
- /* printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z); */
+ /* printf("A cart point is (%.8f, %.8f, %.8f)\n", cp.x, cp.y, cp.z); */
- return(p);
+ return(cp);
}
/* given three points defining a triangle, calculate the normal */
-void calc_normal(struct fgCartesianPoint p1, struct fgCartesianPoint p2,
- struct fgCartesianPoint p3, double normal[3])
+void calc_normal(fgCartesianPoint3d p1, fgCartesianPoint3d p2,
+ fgCartesianPoint3d p3, double normal[3])
{
double v1[3], v2[3];
double temp;
/* $Log$
-/* Revision 1.14 1998/04/18 04:01:32 curt
-/* Now use libMath rather than having local copies of math routines.
+/* Revision 1.15 1998/05/02 01:54:39 curt
+/* Converting to polar3d.h routines.
/*
+ * Revision 1.14 1998/04/18 04:01:32 curt
+ * Now use libMath rather than having local copies of math routines.
+ *
* Revision 1.13 1998/04/14 02:26:11 curt
* Code reorganizations. Added a Lib/ directory for more general libraries.
*