by Durk Talsma.
TARGET = libScenery.a
-CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c \
- stars.c
+CFILES = chunkmgr.c common.c geometry.c mesh.c moon.c orbits.c parser.c \
+ planets.c scanner.c scenery.c stars.c sun.c
+
OFILES = $(CFILES:.c=.o)
mesh2GL.o:
$(CC) $(CFLAGS) -c mesh2GL.c -o $@
+moon.o:
+ $(CC) $(CFLAGS) -c moon.c -o $@
+
+orbits.o:
+ $(CC) $(CFLAGS) -c orbits.c -o $@
+
+planets.o:
+ $(CC) $(CFLAGS) -c planets.c -o $@
+
scenery.o:
$(CC) $(CFLAGS) -c scenery.c -o $@
stars.c:
$(CC) $(CFLAGS) -c starts.c -o $@
+sun.o:
+ $(CC) $(CFLAGS) -c sun.c -o $@
+
geometry.o:
$(CC) $(CFLAGS) -c geometry.c -o $@
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.21 1997/10/25 03:18:26 curt
+# Incorporated sun, moon, and planet position and rendering code contributed
+# by Durk Talsma.
+#
# Revision 1.20 1997/09/22 14:44:21 curt
# Continuing to try to align stars correctly.
#
mesh.o: mesh.c ../constants.h ../types.h ../Math/fg_geodesy.h \
../Math/fg_random.h ../Math/mat3.h ../Math/polar.h ../Math/../types.h \
mesh.h common.h scenery.h
+moon.o: moon.c orbits.h ../Time/fg_time.h ../Time/../types.h \
+ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
+ ../Time/../Flight/LaRCsim/ls_interface.h \
+ ../Time/../Flight/LaRCsim/../flight.h moon.h ../GLUT/views.h \
+ ../GLUT/../types.h ../GLUT/../Flight/flight.h ../GLUT/../Math/mat3.h \
+ ../general.h
+orbits.o: orbits.c orbits.h ../Time/fg_time.h ../Time/../types.h \
+ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
+ ../Time/../Flight/LaRCsim/ls_interface.h \
+ ../Time/../Flight/LaRCsim/../flight.h ../general.h
parser.o: parser.c parsevrml.h geometry.h common.h mesh.h scenery.h \
../types.h
+planets.o: planets.c ../Time/fg_time.h ../Time/../types.h \
+ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
+ ../Time/../Flight/LaRCsim/ls_interface.h \
+ ../Time/../Flight/LaRCsim/../flight.h orbits.h planets.h sun.h
scanner.o: scanner.c parser.h
scenery.o: scenery.c ../general.h scenery.h ../types.h parsevrml.h \
stars.h
-stars.o: stars.c stars.h ../constants.h ../general.h ../GLUT/views.h \
- ../GLUT/../types.h ../GLUT/../Flight/flight.h \
- ../GLUT/../Flight/Slew/slew.h \
- ../GLUT/../Flight/LaRCsim/ls_interface.h \
- ../GLUT/../Flight/LaRCsim/../flight.h ../GLUT/../Math/mat3.h \
+stars.o: stars.c orbits.h ../Time/fg_time.h ../Time/../types.h \
+ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
+ ../Time/../Flight/LaRCsim/ls_interface.h \
+ ../Time/../Flight/LaRCsim/../flight.h planets.h stars.h \
+ ../constants.h ../general.h ../GLUT/views.h ../GLUT/../types.h \
+ ../GLUT/../Flight/flight.h ../GLUT/../Math/mat3.h \
../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
../Aircraft/../Controls/controls.h \
- ../Aircraft/../Controls/../limits.h ../Time/fg_time.h \
- ../Time/../types.h ../Time/../Flight/flight.h
+ ../Aircraft/../Controls/../limits.h
+sun.o: sun.c ../Time/fg_time.h ../Time/../types.h \
+ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
+ ../Time/../Flight/LaRCsim/ls_interface.h \
+ ../Time/../Flight/LaRCsim/../flight.h orbits.h
glPushMatrix();
glCallList(mesh_hack);
glPopMatrix();
-
fgStarsRender();
+
+ fgMoonRender();
}
/* $Log$
-/* Revision 1.19 1997/09/05 14:17:30 curt
-/* More tweaking with stars.
+/* Revision 1.20 1997/10/25 03:18:27 curt
+/* Incorporated sun, moon, and planet position and rendering code contributed
+/* by Durk Talsma.
/*
+ * Revision 1.19 1997/09/05 14:17:30 curt
+ * More tweaking with stars.
+ *
* Revision 1.18 1997/09/05 01:35:59 curt
* Working on getting stars right.
*
#include <GL/glut.h>
+#include "orbits.h"
+#include "planets.h"
#include "stars.h"
#include "../constants.h"
void fgStarsInit() {
FILE *fd;
struct GENERAL *g;
+ struct CelestialCoord pltPos;
char path[1024];
char line[256], name[256];
char *front, *end;
double right_ascension, declination, magnitude;
double ra_save, decl_save;
double ra_save1, decl_save1;
- int count, i, max_stars;
+ int count, i, j, max_stars;
g = &general;
name, right_ascension, declination, magnitude); */
glColor3f( magnitude, magnitude, magnitude );
+ /*glColor3f(0,0,0);*/
glVertex3f( 190000.0 * cos(right_ascension) * cos(declination),
190000.0 * sin(right_ascension) * cos(declination),
190000.0 * sin(declination) );
-
+
count++;
} /* if valid line */
fclose(fd);
+ /* Add the planets to all four display lists */
+ for ( j = 2; j < 9; j++ ) {
+ pltPos = fgCalculatePlanet(pltOrbElements[j],
+ pltOrbElements[0], cur_time_params);
+ printf("Planet found at %f (ra), %f (dec)\n",
+ pltPos.RightAscension, pltPos.Declination);
+ /* give the planets a temporary color, for testing purposes */
+ glColor3f( 1.0, 0.0, 0.0);
+ glVertex3f( 190000.0 * cos(pltPos.RightAscension) *
+ cos(pltPos.Declination),
+ 190000.0 * sin(pltPos.RightAscension) *
+ cos(pltPos.Declination),
+ 190000.0 * sin(pltPos.Declination) );
+ }
glEnd();
-
glBegin(GL_LINE_LOOP);
glColor3f(1.0, 0.0, 0.0);
glVertex3f( 190000.0 * cos(ra_save-0.2) * cos(decl_save-0.2),
/* $Log$
-/* Revision 1.12 1997/09/23 00:29:43 curt
-/* Tweaks to get things to compile with gcc-win32.
+/* Revision 1.13 1997/10/25 03:18:28 curt
+/* Incorporated sun, moon, and planet position and rendering code contributed
+/* by Durk Talsma.
/*
+ * Revision 1.12 1997/09/23 00:29:43 curt
+ * Tweaks to get things to compile with gcc-win32.
+ *
* Revision 1.11 1997/09/22 14:44:21 curt
* Continuing to try to align stars correctly.
*
/* Draw the Stars */
void fgStarsRender();
-
+extern struct OrbElements pltOrbElements[9];
+extern struct fgTIME cur_time_params;
#endif /* STARS_H */
/* $Log$
-/* Revision 1.5 1997/09/18 16:20:09 curt
-/* At dusk/dawn add/remove stars in stages.
+/* Revision 1.6 1997/10/25 03:18:29 curt
+/* Incorporated sun, moon, and planet position and rendering code contributed
+/* by Durk Talsma.
/*
+ * Revision 1.5 1997/09/18 16:20:09 curt
+ * At dusk/dawn add/remove stars in stages.
+ *
* Revision 1.4 1997/09/05 01:36:00 curt
* Working on getting stars right.
*