// write it first.
if (node->hasValue()) {
doIndent(output, indent);
- output << '<' << name << " n=\"" << index;
- if (node->isAlias() && node->getAliasTarget() != 0) {
- output << "\" alias=\""
- << node->getAliasTarget()->getPath() << "\"/>" << endl;
- } else {
+ output << '<' << name << " n=\"" << index << '"';
+ if (node->isAlias() && node->getAliasTarget() != 0)
+ output << " alias=\"" << node->getAliasTarget()->getPath() << "\"/>";
+ else {
if (node->getType() != SGValue::UNKNOWN)
- output << "\" type=\"" << getTypeName(node->getType()) << '"';
+ output << " type=\"" << getTypeName(node->getType()) << '"';
output << '>';
writeData(output, node->getStringValue());
- output << "</" << name << '>' << endl;;
+ output << "</" << name << '>' << endl;
}
}
// If there are children, write them
// next.
- if (nChildren > 0) {
+ if (nChildren > 0 || node->isAlias()) {
doIndent(output, indent);
- output << '<' << name << " n=\"" << index << "\">" << endl;;
+ output << '<' << name << " n=\"" << index << '"';
+ if (node->isAlias() && node->getAliasTarget() != 0)
+ output << " alias=\"" << node->getAliasTarget()->getPath() << '"';
+ output << '>' << endl;
for (int i = 0; i < nChildren; i++)
writeNode(output, node->getChild(i), indent + INDENT_STEP);
doIndent(output, indent);
// If there were no children and no
// value, at least note the presence
// of the node.
- if (nChildren == 0 && !node->hasValue()) {
- doIndent(output, indent);
- output << '<' << name << " n=\"" << index << "\"/>" << endl;
- }
+// if (nChildren == 0 && !node->isAlias() && !node->hasValue()) {
+// doIndent(output, indent);
+// output << '<' << name << " n=\"" << index << "\"/>" << endl;
+// }
return true;
}