Commit split by timoore in order to apply most of it to maint branch.
}
- SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
+ SG_LOG(SG_INPUT, SG_DEBUG, "Read properties for " <<
root.getStringValue("name"));
if (!root.getNode("depreciated"))
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
- SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
+ SG_LOG(SG_INPUT, SG_DEBUG, "Reading Hud instruments");
const SGPropertyNode * instrument_group = root.getChild("instruments");
int nInstruments = instrument_group->nChildren();
SGPath path( globals->get_fg_root() );
path.append(node->getStringValue("path"));
- SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
+ SG_LOG(SG_INPUT, SG_DEBUG, "Reading Instrument "
<< node->getName()
<< " from "
<< path.str());
Maj_div(node->getIntValue("major_divs")), // FIXME dup
Min_div(node->getIntValue("minor_divs")) // FIXME dup
{
- SG_LOG(SG_INPUT, SG_INFO, "Done reading dial/tape instrument "
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading dial/tape instrument "
<< node->getStringValue("name", "[unnamed]"));
set_data_source(get_func(node->getStringValue("loadfn")));
0, /* hud.cxx: static int dp_shoing = 0; */ // FIXME
node->getBoolValue("working", true))
{
- SG_LOG(SG_INPUT, SG_INFO, "Done reading gauge instrument "
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading gauge instrument "
<< node->getStringValue("name", "[unnamed]"));
set_data_source(get_func(node->getStringValue("loadfn")));
lon_node(fgGetNode("/position/longitude-string", true)),
lat_node(fgGetNode("/position/latitude-string", true))
{
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instr_label instrument "
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading instr_label instrument "
<< node->getStringValue("name", "[unnamed]"));
set_data_source(get_func(node->getStringValue("data_source")));
if (fgGetBool("/sim/hud/enable3d", true) && HUD_style == 1)
factor = 640.0 / 55.0;
- SG_LOG(SG_INPUT, SG_INFO, "Done reading HudLadder instrument"
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading HudLadder instrument"
<< node->getStringValue("name", "[unnamed]"));
if (!width_units)
drawIA(arrowScale > 0 ? true : false),
drawIAAlways(arrowScale > 0 ? node->getBoolValue("arrow_always") : false)
{
- SG_LOG(SG_INPUT, SG_INFO, "Done reading runway instrument "
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading runway instrument "
<< node->getStringValue("name", "[unnamed]"));
view[0] = 0;
rad(node->getFloatValue("rad"))
{
- SG_LOG(SG_INPUT, SG_INFO, "Done reading TBI instrument"
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading TBI instrument"
<< node->getStringValue("name", "[unnamed]"));
}
if (bgTexture.empty())
bgTexture = "FOO";
panel->setBackground(FGTextureManager::createTexture(bgTexture.c_str()));
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << bgTexture );
//
// Get multibackground if any...
string mbgTexture = root->getStringValue("multibackground[0]");
if (!mbgTexture.empty()) {
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 0);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[1]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 1);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[2]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 2);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[3]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 3);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[4]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 4);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[5]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 5);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[6]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 6);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
mbgTexture = root->getStringValue("multibackground[7]");
if (mbgTexture.empty())
mbgTexture = "FOO";
panel->setMultiBackground(FGTextureManager::createTexture(mbgTexture.c_str()), 7);
- SG_LOG( SG_COCKPIT, SG_INFO, "Set background texture to " << mbgTexture );
}
//
// Create each instrument.
//
- SG_LOG( SG_COCKPIT, SG_INFO, "Reading panel instruments" );
+ SG_LOG( SG_COCKPIT, SG_DEBUG, "Reading panel instruments" );
const SGPropertyNode * instrument_group = root->getChild("instruments");
if (instrument_group != 0) {
int nInstruments = instrument_group->nChildren();
SG_LOG( SG_COCKPIT, SG_WARN, "Unknown special instrument found" );
}
} else {
- SG_LOG( SG_COCKPIT, SG_INFO, "Skipping " << node->getName()
+ SG_LOG( SG_COCKPIT, SG_WARN, "Skipping " << node->getName()
<< " in instruments section" );
}
}
}
- SG_LOG( SG_COCKPIT, SG_INFO, "Done reading panel instruments" );
+ SG_LOG( SG_COCKPIT, SG_BULK, "Done reading panel instruments" );
//
// Delete all the character arrays
// we were forced to keep around for
// plib.
- SG_LOG(SG_GENERAL, SG_INFO, "Deleting char arrays");
+ SG_LOG(SG_GENERAL, SG_BULK, "Deleting char arrays");
for (i = 0; i < _char_arrays.size(); i++) {
for (int j = 0; _char_arrays[i][j] != 0; j++)
free(_char_arrays[i][j]); // added with strdup
// Delete all the callback arrays
// we were forced to keep around for
// plib.
- SG_LOG(SG_GENERAL, SG_INFO, "Deleting callback arrays");
+ SG_LOG(SG_GENERAL, SG_BULK, "Deleting callback arrays");
for (i = 0; i < _callback_arrays.size(); i++)
delete[] _callback_arrays[i];
// Delete all those bindings
- SG_LOG(SG_GENERAL, SG_INFO, "Deleting bindings");
+ SG_LOG(SG_GENERAL, SG_BULK, "Deleting bindings");
map<string,vector<SGBinding *> >::iterator it;
for (it = _bindings.begin(); it != _bindings.end(); it++) {
- SG_LOG(SG_GENERAL, SG_INFO, "Deleting bindings for " << it->first);
+ SG_LOG(SG_GENERAL, SG_BULK, "Deleting bindings for " << it->first);
for ( i = 0; i < it->second.size(); i++ )
delete it->second[i];
}
- SG_LOG(SG_GENERAL, SG_INFO, "Done.");
+ SG_LOG(SG_GENERAL, SG_BULK, "Done.");
}
void
void
fgInitCommands ()
{
- SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:");
+ SG_LOG(SG_GENERAL, SG_BULK, "Initializing basic built-in commands:");
for (int i = 0; built_ins[i].name != 0; i++) {
- SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name);
+ SG_LOG(SG_GENERAL, SG_BULK, " " << built_ins[i].name);
globals->get_commands()->addCommand(built_ins[i].name,
built_ins[i].command);
}