#include <simgear/compiler.h>
+#include <algorithm>
+#include <functional>
#include <vector>
+#include <osg/Math>
+
#include <simgear/scene/model/placement.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/structure/exception.hxx>
{
}
+namespace
+{
+double testNan(double val) throw (sg_range_exception)
+{
+ if (osg::isNaN(val))
+ throw sg_range_exception("value is nan");
+ return val;
+}
+
+struct UpdateFunctor : public std::unary_function<FGModelMgr::Instance*, void>
+{
+ void operator()(FGModelMgr::Instance* instance) const
+ {
+ SGModelPlacement* model = instance->model;
+ double lon, lat, elev, roll, pitch, heading;
+
+ try {
+ // Optionally set position from properties
+ if (instance->lon_deg_node != 0)
+ lon = testNan(instance->lon_deg_node->getDoubleValue());
+ if (instance->lat_deg_node != 0)
+ lat = testNan(instance->lat_deg_node->getDoubleValue());
+ if (instance->elev_ft_node != 0)
+ elev = testNan(instance->elev_ft_node->getDoubleValue());
+
+ // Optionally set orientation from properties
+ if (instance->roll_deg_node != 0)
+ roll = testNan(instance->roll_deg_node->getDoubleValue());
+ if (instance->pitch_deg_node != 0)
+ pitch = testNan(instance->pitch_deg_node->getDoubleValue());
+ if (instance->heading_deg_node != 0)
+ heading = testNan(instance->heading_deg_node->getDoubleValue());
+ } catch (const sg_range_exception& e) {
+ const char *path = instance->node->getStringValue("path",
+ "unknown");
+ SG_LOG(SG_GENERAL, SG_INFO, "Instance of model " << path
+ << " has invalid values");
+ return;
+ }
+ // Optionally set position from properties
+ if (instance->lon_deg_node != 0)
+ model->setLongitudeDeg(lon);
+ if (instance->lat_deg_node != 0)
+ model->setLatitudeDeg(lat);
+ if (instance->elev_ft_node != 0)
+ model->setElevationFt(elev);
+
+ // Optionally set orientation from properties
+ if (instance->roll_deg_node != 0)
+ model->setRollDeg(roll);
+ if (instance->pitch_deg_node != 0)
+ model->setPitchDeg(pitch);
+ if (instance->heading_deg_node != 0)
+ model->setHeadingDeg(heading);
+
+ instance->model->update();
+ }
+};
+}
+
void
FGModelMgr::update (double dt)
{
- for (unsigned int i = 0; i < _instances.size(); i++) {
- Instance * instance = _instances[i];
- SGModelPlacement * model = instance->model;
-
- // Optionally set position from properties
- if (instance->lon_deg_node != 0)
- model->setLongitudeDeg(instance->lon_deg_node->getDoubleValue());
- if (instance->lat_deg_node != 0)
- model->setLatitudeDeg(instance->lat_deg_node->getDoubleValue());
- if (instance->elev_ft_node != 0)
- model->setElevationFt(instance->elev_ft_node->getDoubleValue());
-
- // Optionally set orientation from properties
- if (instance->roll_deg_node != 0)
- model->setRollDeg(instance->roll_deg_node->getDoubleValue());
- if (instance->pitch_deg_node != 0)
- model->setPitchDeg(instance->pitch_deg_node->getDoubleValue());
- if (instance->heading_deg_node != 0)
- model->setHeadingDeg(instance->heading_deg_node->getDoubleValue());
-
- instance->model->update();
-
- // OSGFIXME
-// if (shadows && !instance->shadow) {
-// osg::Node *branch = instance->model->getSceneGraph();
-// shadows->addOccluder(branch, SGShadowVolume::occluderTypeTileObject);
-// instance->shadow = true;
-// }
- }
+ std::for_each(_instances.begin(), _instances.end(), UpdateFunctor());
}
void