void FGGasCell::Calculate(double dt)
{
const double AirTemperature = in.Temperature; // [Rankine]
- const double AirPressure = in.Pressure; // [lbs/ft²]
- const double AirDensity = in.Density; // [slug/ft³]
+ const double AirPressure = in.Pressure; // [lbs/ft^2]
+ const double AirDensity = in.Density; // [slug/ft^3]
const double g = in.gravity; // [lbs/slug]
const double OldTemperature = Temperature;
void FGBallonet::Calculate(double dt)
{
- const double ParentPressure = Parent->GetPressure(); // [lbs/ft²]
- const double AirPressure = Pressure; // [lbs/ft²]
+ const double ParentPressure = Parent->GetPressure(); // [lbs/ft^2]
+ const double AirPressure = in.Pressure; // [lbs/ft^2]
const double OldTemperature = Temperature;
const double OldPressure = Pressure;