when requested alias matches existing alias anyway (identical aliases can
be created on repeated sim resets)
else
if (_type == props::ALIAS)
{
+ if (_value.alias == target)
+ return true; // ok, identical alias requested
SG_LOG(SG_GENERAL, SG_ALERT,
"Failed to create alias at " << target->getPath() << ". "
- "Source "<< getPath() << " is also an alias. Unsupported recursion.");
+ "Source "<< getPath() << " is already aliasing another property.");
}
else
if (_tied)