/* Initialize the Scenery Management system */
void fgSceneryInit() {
/* set the default terrain detail level */
- cur_scenery_params.terrain_skip = 10;
+ cur_scenery_params.terrain_skip = 5;
}
/* $Log$
-/* Revision 1.8 1997/07/18 23:41:27 curt
-/* Tweaks for building with Cygnus Win32 compiler.
+/* Revision 1.9 1997/08/04 17:08:11 curt
+/* Testing cvs on IRIX 6.x
/*
+ * Revision 1.8 1997/07/18 23:41:27 curt
+ * Tweaks for building with Cygnus Win32 compiler.
+ *
* Revision 1.7 1997/07/16 20:04:52 curt
* Minor tweaks to aid Win32 port.
*