#include <vector>
#include <simgear/structure/SGBinding.hxx>
+#include <simgear/compiler.h>
-#if defined( UL_WIN32 )
+#if defined( SG_WINDOWS )
#define TGT_PLATFORM "windows"
-#elif defined ( UL_MAC_OSX )
+#elif defined ( SG_MAC )
#define TGT_PLATFORM "mac"
#else
#define TGT_PLATFORM "unix"
#endif
#include "input.hxx"
+
+#include <simgear/compiler.h>
+
#include "FGMouseInput.hxx"
#include "FGKeyboardInput.hxx"
#include "FGJoystickInput.hxx"
#ifdef WITH_EVENTINPUT
-#if defined( UL_WIN32 )
+#if defined( SG_WINDOWS )
//to be developed
//#include "FGDirectXEventInput.hxx"
//#define INPUTEVENT_CLASS FGDirectXEventInput
-#elif defined ( UL_MAC_OSX )
+#elif defined ( SG_MAC )
#include "FGMacOSXEventInput.hxx"
#define INPUTEVENT_CLASS FGMacOSXEventInput
#else