Thanks to Ron Jensen for the catch. I've added a comment so we know to update this on the next JSBSim sync.
}
}
- if (PropertyManager->HasNode(tmp)) {
- cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
- } else {
+ // JMT commenting out on 2013/01/28 on advice of jentron - temporary fix
+ // for in-flux JSBSim property tie changes.
+ // if (PropertyManager->HasNode(tmp)) {
+ // cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
+ // } else {
PropertyManager->Tie( tmp, this, &FGFunction::GetValue);
- }
+ // }
}
}