]> git.mxchange.org Git - flightgear.git/commitdiff
Make some include dependencies explicit.
authorJames Turner <zakalawe@mac.com>
Tue, 21 Aug 2012 23:07:53 +0000 (00:07 +0100)
committerJames Turner <zakalawe@mac.com>
Tue, 21 Aug 2012 23:07:53 +0000 (00:07 +0100)
src/AIModel/AIEscort.cxx
src/ATC/trafficcontrol.cxx
src/Airports/groundnetwork.cxx
src/FDM/groundcache.cxx
src/Scenery/scenery.cxx

index b66094d34185b6d75e585ae3b666cf26d867cc2e..afe0ee8c92bb7f8fd6e8eff81728ee288d649d8a 100644 (file)
@@ -28,6 +28,7 @@
 
 #include <simgear/sg_inlines.h>
 #include <simgear/math/sg_geodesy.hxx>
+#include <simgear/math/sg_random.h>
 
 #include <math.h>
 #include <Main/util.hxx>
index a25f9195646b2f5da7915b6f010cedba82a6cfb3..71df2da23466806fc6afdb771bf56e4898c60bd5 100644 (file)
@@ -34,6 +34,7 @@
 #include <simgear/scene/material/EffectGeode.hxx>
 #include <simgear/scene/material/matlib.hxx>
 #include <simgear/scene/material/mat.hxx>
+#include <simgear/scene/util/OSGMath.hxx>
 #include <Scenery/scenery.hxx>
 
 #include "trafficcontrol.hxx"
index a63002eac87ed95e4cb24aee6e6ef4886fa89270..dbbcaf95cc6b1fe6c887065209fa6f72e6ff3be7 100644 (file)
@@ -38,6 +38,7 @@
 #include <simgear/scene/material/EffectGeode.hxx>
 #include <simgear/scene/material/matlib.hxx>
 #include <simgear/scene/material/mat.hxx>
+#include <simgear/scene/util/OSGMath.hxx>
 
 #include <Airports/simple.hxx>
 #include <Airports/dynamics.hxx>
index 9d83e283e2c1474a27d7c68e138b63d7ce8cf636..d947941cc80a40c060ffe89e52d5a8789c5557f7 100644 (file)
@@ -43,6 +43,7 @@
 #include <simgear/math/SGMisc.hxx>
 #include <simgear/scene/util/SGNodeMasks.hxx>
 #include <simgear/scene/util/SGSceneUserData.hxx>
+#include <simgear/scene/util/OSGMath.hxx>
 
 #include <simgear/scene/bvh/BVHNode.hxx>
 #include <simgear/scene/bvh/BVHGroup.hxx>
index eeec77bb48fd53ec6966004e02b82caa65627e21..fcb4d312ec7fc1f2c1a187ee46158c9272be133f 100644 (file)
@@ -40,6 +40,7 @@
 #include <simgear/scene/tgdb/userdata.hxx>
 #include <simgear/scene/material/matlib.hxx>
 #include <simgear/scene/util/SGNodeMasks.hxx>
+#include <simgear/scene/util/OSGMath.hxx>
 #include <simgear/scene/util/SGSceneUserData.hxx>
 #include <simgear/scene/model/CheckSceneryVisitor.hxx>
 #include <simgear/scene/bvh/BVHNode.hxx>