]> git.mxchange.org Git - simgear.git/commitdiff
EOL cleanups.
authorJames Turner <zakalawe@mac.com>
Thu, 1 Oct 2015 03:13:02 +0000 (22:13 -0500)
committerJames Turner <zakalawe@mac.com>
Sun, 22 Nov 2015 22:36:54 +0000 (22:36 +0000)
CMakeLists.txt
simgear/CMakeLists.txt
simgear/io/HTTPClient.cxx
simgear/io/HTTPClient.hxx
simgear/io/HTTPRequest.hxx
simgear/structure/SGReferenced.hxx

index 067f57ad5077a2b999251e8c817375522b60fd62..9ae509e2c512d614b4f8c467dff29606378e53df 100644 (file)
@@ -419,5 +419,3 @@ CONFIGURE_FILE(
   IMMEDIATE @ONLY)
 ADD_CUSTOM_TARGET(uninstall
   "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
-
-
index 314c222e03648466da18f5c4785e9b2d789f5d68..abb4b65a8c4e78b5df5b2f6a5d87b72920252487 100644 (file)
@@ -56,7 +56,7 @@ if(SIMGEAR_SHARED)
     set_property(TARGET SimGearCore PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
     install(TARGETS SimGearCore EXPORT SimGearCoreConfig LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
     install(EXPORT SimGearCoreConfig DESTINATION share/SimGearCore)
-    
+
     if(NOT SIMGEAR_HEADLESS)
         add_library(SimGearScene SHARED ${sceneSources})
         set_property(TARGET SimGearScene PROPERTY LINKER_LANGUAGE CXX)
@@ -67,7 +67,7 @@ if(SIMGEAR_SHARED)
         install(TARGETS SimGearScene LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} )
     #    install(EXPORT SimGearSceneConfig DESTINATION share/SimGearScene)
     endif()
-    
+
 else()
     message(STATUS "Library building mode: STATIC LIBRARIES")
 
@@ -91,7 +91,7 @@ else()
 
     add_library(SimGearCore STATIC ${coreSources} ${localExpatSources})
     install(TARGETS SimGearCore ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
-    
+
     if(NOT SIMGEAR_HEADLESS)
                get_property(FG_GROUPS_SCENE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_C)
                string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_C} )
index 95c5c5199ccc9ed2337cfb8ac4cf7fe792e01ca9..a51fb2f43e4e89ea6daf5a5acf97ee0a63c90efe 100644 (file)
@@ -95,7 +95,7 @@ public:
         port(DEFAULT_HTTP_PORT)
     {
     }
-    
+
     virtual ~Connection()
     {
     }
@@ -112,13 +112,13 @@ public:
       state = STATE_GETTING_BODY;
       responseComplete();
     }
-  
+
     void setServer(const std::string& h, short p)
     {
         host = h;
         port = p;
     }
-    
+
     // socket-level errors
     virtual void handleError(int error)
     {
@@ -132,42 +132,42 @@ public:
             BOOST_FOREACH(Request_ptr req, sentRequests) {
                 req->setFailure(error, errStr);
             }
-            
+
             BOOST_FOREACH(Request_ptr req, queuedRequests) {
                 req->setFailure(error, errStr);
             }
-            
+
             sentRequests.clear();
             queuedRequests.clear();
         }
-        
+
         NetChat::handleError(error);
-        if (activeRequest) {            
+        if (activeRequest) {
             activeRequest->setFailure(error, errStr);
             activeRequest = NULL;
             _contentDecoder.reset();
         }
-    
+
         state = STATE_SOCKET_ERROR;
     }
-    
+
     virtual void handleClose()
-    {      
+    {
         NetChat::handleClose();
 
     // closing of the connection from the server side when getting the body,
         bool canCloseState = (state == STATE_GETTING_BODY);
         if (canCloseState && activeRequest) {
-        // force state here, so responseComplete can avoid closing the 
+        // force state here, so responseComplete can avoid closing the
         // socket again
             state =  STATE_CLOSED;
             responseComplete();
         } else {
             if (activeRequest) {
                 activeRequest->setFailure(500, "server closed connection");
-                // remove the failed request from sentRequests, so it does 
+                // remove the failed request from sentRequests, so it does
                 // not get restored
-                RequestList::iterator it = std::find(sentRequests.begin(), 
+                RequestList::iterator it = std::find(sentRequests.begin(),
                     sentRequests.end(), activeRequest);
                 if (it != sentRequests.end()) {
                     sentRequests.erase(it);
@@ -175,21 +175,21 @@ public:
                 activeRequest = NULL;
                 _contentDecoder.reset();
             }
-            
+
             state = STATE_CLOSED;
         }
-      
+
       if (sentRequests.empty()) {
         return;
       }
-      
+
     // restore sent requests to the queue, so they will be re-sent
     // when the connection opens again
       queuedRequests.insert(queuedRequests.begin(),
                               sentRequests.begin(), sentRequests.end());
       sentRequests.clear();
     }
-    
+
     void handleTimeout()
     {
         NetChat::handleError(ETIMEDOUT);
@@ -199,21 +199,21 @@ public:
             activeRequest = NULL;
             _contentDecoder.reset();
         }
-        
+
         state = STATE_SOCKET_ERROR;
     }
-    
+
     void queueRequest(const Request_ptr& r)
     {
         queuedRequests.push_back(r);
         tryStartNextRequest();
     }
-    
+
     void beginResponse()
     {
         assert(!sentRequests.empty());
         assert(state == STATE_WAITING_FOR_RESPONSE);
-        
+
         activeRequest = sentRequests.front();
         try {
             activeRequest->responseStart(buffer);
@@ -221,7 +221,7 @@ public:
             handleError(EIO);
             return;
         }
-        
+
       state = STATE_GETTING_HEADERS;
       buffer.clear();
       if (activeRequest->responseCode() == 204) {
@@ -236,7 +236,7 @@ public:
       chunkedTransfer = false;
       _contentDecoder.reset();
     }
-  
+
     void tryStartNextRequest()
     {
       while( !queuedRequests.empty()
@@ -247,21 +247,21 @@ public:
         idleTime.stamp();
         return;
       }
-      
+
       if (sentRequests.size() > MAX_INFLIGHT_REQUESTS) {
         return;
       }
-      
+
       if (state == STATE_CLOSED) {
           if (!connectToHost()) {
-            
+
               return;
           }
-          
+
           setTerminator("\r\n");
           state = STATE_IDLE;
       }
-     
+
       Request_ptr r = queuedRequests.front();
       r->requestStart();
 
@@ -270,7 +270,7 @@ public:
       assert(!path.empty());
       std::string query = r->query();
       std::string bodyData;
-      
+
       if (!client->proxyHost().empty()) {
           path = r->scheme() + "://" + r->host() + r->path();
       }
@@ -288,7 +288,7 @@ public:
             headerData << "Content-Type:" << r->bodyType() << "\r\n";
           }
       }
-      
+
       headerData << "Host: " << r->hostAndPort() << "\r\n";
       headerData << "User-Agent:" << client->userAgent() << "\r\n";
       headerData << "Accept-Encoding: deflate, gzip\r\n";
@@ -304,7 +304,7 @@ public:
       if (!bodyData.empty()) {
           headerData << bodyData;
       }
-      
+
       bool ok = push(headerData.str().c_str());
       if (!ok) {
           SG_LOG(SG_IO, SG_WARN, "HTTPClient: over-stuffed the socket");
@@ -338,7 +338,7 @@ public:
             break;
           }
         }
-      
+
       //   SG_LOG(SG_IO, SG_INFO, "did start request:" << r->url() <<
       //       "\n\t @ " << reinterpret_cast<void*>(r.ptr()) <<
       //      "\n\t on connection " << this);
@@ -346,11 +346,11 @@ public:
       queuedRequests.pop_front();
       sentRequests.push_back(r);
       state = STATE_WAITING_FOR_RESPONSE;
-        
+
       // pipelining, let's maybe send the next request right away
       tryStartNextRequest();
     }
-    
+
     virtual void collectIncomingData(const char* s, int n)
     {
         idleTime.stamp();
@@ -370,69 +370,69 @@ public:
         case STATE_WAITING_FOR_RESPONSE:
             beginResponse();
             break;
-            
+
         case STATE_GETTING_HEADERS:
             processHeader();
             buffer.clear();
             break;
-            
+
         case STATE_GETTING_BODY:
             responseComplete();
             break;
-        
+
         case STATE_GETTING_CHUNKED:
             processChunkHeader();
             break;
-            
+
         case STATE_GETTING_CHUNKED_BYTES:
             setTerminator("\r\n");
             state = STATE_GETTING_CHUNKED;
             buffer.clear();
             break;
-            
+
 
         case STATE_GETTING_TRAILER:
             processTrailer();
             buffer.clear();
             break;
-        
+
         case STATE_IDLE:
             SG_LOG(SG_IO, SG_WARN, "HTTP got data in IDLE state, bad server?");
-                
+
         default:
             break;
         }
     }
-    
+
     bool hasIdleTimeout() const
     {
         if (state != STATE_IDLE) {
             return false;
         }
-        
+
         assert(sentRequests.empty());
         return idleTime.elapsedMSec() > 1000 * 10; // ten seconds
     }
-  
+
     bool hasErrorTimeout() const
     {
       if (state == STATE_IDLE) {
         return false;
       }
-      
+
       return idleTime.elapsedMSec() > (1000 * 30); // 30 seconds
     }
-    
+
     bool hasError() const
     {
         return (state == STATE_SOCKET_ERROR);
     }
-    
+
     bool shouldStartNext() const
     {
       return !queuedRequests.empty() && (sentRequests.size() < MAX_INFLIGHT_REQUESTS);
     }
-    
+
     bool isActive() const
     {
         return !queuedRequests.empty() || !sentRequests.empty();
@@ -441,20 +441,20 @@ private:
     bool connectToHost()
     {
         SG_LOG(SG_IO, SG_DEBUG, "HTTP connecting to " << host << ":" << port);
-        
+
         if (!open()) {
             SG_LOG(SG_ALL, SG_WARN, "HTTP::Connection: connectToHost: open() failed");
             return false;
         }
-        
+
         if (connect(host.c_str(), port) != 0) {
             return false;
         }
-        
+
         return true;
     }
-    
-    
+
+
     void processHeader()
     {
         std::string h = strutils::simplify(buffer);
@@ -462,18 +462,18 @@ private:
             headersComplete();
             return;
         }
-              
+
         int colonPos = buffer.find(':');
         if (colonPos < 0) {
             SG_LOG(SG_IO, SG_WARN, "malformed HTTP response header:" << h);
             return;
         }
-        
+
         std::string key = strutils::simplify(buffer.substr(0, colonPos));
         std::string lkey = boost::to_lower_copy(key);
         std::string value = strutils::strip(buffer.substr(colonPos + 1));
-        
-        // only consider these if getting headers (as opposed to trailers 
+
+        // only consider these if getting headers (as opposed to trailers
         // of a chunked transfer)
         if (state == STATE_GETTING_HEADERS) {
             if (lkey == "content-length") {
@@ -491,10 +491,10 @@ private:
                 _contentDecoder.setEncoding(value);
             }
         }
-    
+
         activeRequest->responseHeader(lkey, value);
     }
-    
+
     void processTransferEncoding(const std::string& te)
     {
         if (te == "chunked") {
@@ -504,14 +504,14 @@ private:
             // failure
         }
     }
-    
+
     void processChunkHeader()
     {
         if (buffer.empty()) {
             // blank line after chunk data
             return;
         }
-                
+
         int chunkSize = 0;
         int semiPos = buffer.find(';');
         if (semiPos >= 0) {
@@ -520,34 +520,34 @@ private:
         } else {
             chunkSize = strutils::to_int(buffer, 16);
         }
-        
+
         buffer.clear();
         if (chunkSize == 0) {  //  trailer start
             state = STATE_GETTING_TRAILER;
             return;
         }
-        
+
         state = STATE_GETTING_CHUNKED_BYTES;
         setByteCount(chunkSize);
     }
-    
+
     void processTrailer()
-    {        
+    {
         if (buffer.empty()) {
             // end of trailers
             responseComplete();
             return;
         }
-        
+
     // process as a normal header
         processHeader();
     }
-    
+
     void headersComplete()
     {
         activeRequest->responseHeadersComplete();
         _contentDecoder.initWithRequest(activeRequest);
-      
+
         if (chunkedTransfer) {
             state = STATE_GETTING_CHUNKED;
         } else if (noMessageBody || (bodyTransferSize == 0)) {
@@ -560,41 +560,41 @@ private:
             state = STATE_GETTING_BODY;
         }
     }
-    
+
     void responseComplete()
     {
         Request_ptr completedRequest = activeRequest;
         _contentDecoder.finish();
-      
+
         assert(sentRequests.front() == activeRequest);
         sentRequests.pop_front();
         bool doClose = activeRequest->closeAfterComplete();
         activeRequest = NULL;
-      
+
         if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_TRAILER)) {
             if (doClose) {
           // this will bring us into handleClose() above, which updates
           // state to STATE_CLOSED
               close();
-              
+
           // if we have additional requests waiting, try to start them now
               tryStartNextRequest();
             }
         }
-        
+
         if (state != STATE_CLOSED)  {
             state = sentRequests.empty() ? STATE_IDLE : STATE_WAITING_FOR_RESPONSE;
         }
-        
+
     // notify request after we change state, so this connection is idle
     // if completion triggers other requests (which is likely)
         //   SG_LOG(SG_IO, SG_INFO, "*** responseComplete:" << activeRequest->url());
         completedRequest->responseComplete();
         client->requestFinished(this);
-        
+
         setTerminator("\r\n");
     }
-    
+
     enum ConnectionState {
         STATE_IDLE = 0,
         STATE_WAITING_FOR_RESPONSE,
@@ -606,7 +606,7 @@ private:
         STATE_SOCKET_ERROR,
         STATE_CLOSED             ///< connection should be closed now
     };
-    
+
     Client* client;
     Request_ptr activeRequest;
     ConnectionState state;
@@ -617,10 +617,10 @@ private:
     SGTimeStamp idleTime;
     bool chunkedTransfer;
     bool noMessageBody;
-    
+
     RequestList queuedRequests;
     RequestList sentRequests;
-    
+
     ContentDecoder _contentDecoder;
 };
 
@@ -657,12 +657,12 @@ void Client::update(int waitTimeout)
     } else {
         d->poller.poll(waitTimeout);
     }
-    
+
     bool waitingRequests = !d->pendingRequests.empty();
     ConnectionDict::iterator it = d->connections.begin();
     for (; it != d->connections.end(); ) {
         Connection* con = it->second;
-        if (con->hasIdleTimeout() || 
+        if (con->hasIdleTimeout() ||
             con->hasError() ||
             con->hasErrorTimeout() ||
             (!con->isActive() && waitingRequests))
@@ -671,7 +671,7 @@ void Client::update(int waitTimeout)
                 // tell the connection we're timing it out
                 con->handleTimeout();
             }
-            
+
         // connection has been idle for a while, clean it up
         // (or if we have requests waiting for a different host,
         // or an error condition
@@ -685,11 +685,11 @@ void Client::update(int waitTimeout)
             ++it;
         }
     } // of connection iteration
-    
+
     if (waitingRequests && (d->connections.size() < d->maxConnections)) {
         RequestList waiting(d->pendingRequests);
         d->pendingRequests.clear();
-        
+
         // re-submit all waiting requests in order; this takes care of
         // finding multiple pending items targetted to the same (new)
         // connection
@@ -728,17 +728,17 @@ void Client::makeRequest(const Request_ptr& r)
     bool havePending = !d->pendingRequests.empty();
     bool atConnectionsLimit = d->connections.size() >= d->maxConnections;
     ConnectionDict::iterator consEnd = d->connections.end();
-     
+
     // assign request to an existing Connection.
     // various options exist here, examined in order
     ConnectionDict::iterator it = d->connections.find(connectionId);
     if (atConnectionsLimit && (it == consEnd)) {
         // maximum number of connections active, queue this request
-        // when a connection goes inactive, we'll start this one            
+        // when a connection goes inactive, we'll start this one
         d->pendingRequests.push_back(r);
         return;
     }
-    
+
     // scan for an idle Connection to the same host (likely if we're
     // retrieving multiple resources from the same host in quick succession)
     // if we have pending requests (waiting for a free Connection), then
@@ -753,7 +753,7 @@ void Client::makeRequest(const Request_ptr& r)
             break;
         }
     }
-    
+
     if (!con && atConnectionsLimit) {
         // all current connections are busy (active), and we don't
         // have free connections to allocate, so let's assign to
@@ -763,16 +763,16 @@ void Client::makeRequest(const Request_ptr& r)
         for (it = d->connections.find(connectionId); index > 0; --index) { ; }
         con = it->second;
     }
-    
+
     // allocate a new connection object
     if (!con) {
         con = new Connection(this);
         con->setServer(host, port);
         d->poller.addChannel(con);
-        d->connections.insert(d->connections.end(), 
+        d->connections.insert(d->connections.end(),
             ConnectionDict::value_type(connectionId, con));
     }
-    
+
     con->queueRequest(r);
 }
 
@@ -795,7 +795,7 @@ MemoryRequestRef Client::load(const std::string& url)
 
 void Client::requestFinished(Connection* con)
 {
-    
+
 }
 
 void Client::setUserAgent(const std::string& ua)
@@ -807,12 +807,12 @@ const std::string& Client::userAgent() const
 {
     return d->userAgent;
 }
-    
+
 const std::string& Client::proxyHost() const
 {
     return d->proxy;
 }
-    
+
 const std::string& Client::proxyAuth() const
 {
     return d->proxyAuth;
@@ -833,7 +833,7 @@ bool Client::hasActiveRequests() const
     for (; it != d->connections.end(); ++it) {
         if (it->second->isActive()) return true;
     }
-    
+
     return false;
 }
 
@@ -842,7 +842,7 @@ void Client::receivedBytes(unsigned int count)
     d->bytesTransferred += count;
     d->totalBytesDownloaded += count;
 }
-    
+
 unsigned int Client::transferRateBytesPerSec() const
 {
     unsigned int e = d->timeTransferSample.elapsedMSec();
@@ -853,16 +853,16 @@ unsigned int Client::transferRateBytesPerSec() const
         d->lastTransferRate = 0;
         return 0;
     }
-    
+
     if (e < 100) { // avoid really narrow windows
         return d->lastTransferRate;
     }
-    
+
     unsigned int ratio = (d->bytesTransferred * 1000) / e;
     // run a low-pass filter
     unsigned int smoothed = ((400 - e) * d->lastTransferRate) + (e * ratio);
     smoothed /= 400;
-        
+
     d->timeTransferSample.stamp();
     d->bytesTransferred = 0;
     d->lastTransferRate = smoothed;
index c726dc60e608cb61fa0edb34d13faab0ed62b1cb..89800159e19a4383f2ccda72ed18a022450be0a0 100644 (file)
@@ -38,15 +38,15 @@ namespace HTTP
 
 // forward decls
 class Connection;
-    
+
 class Client
 {
 public:
     Client();
     ~Client();
-    
+
     void update(int waitTimeout = 0);
-    
+
     void makeRequest(const Request_ptr& r);
 
     /**
@@ -68,31 +68,31 @@ public:
 
     void setUserAgent(const std::string& ua);
     void setProxy(const std::string& proxy, int port, const std::string& auth = "");
-    
+
     /**
      * Specify the maximum permitted simultaneous connections
      * (default value is 1)
      */
     void setMaxConnections(unsigned int maxCons);
-    
+
     const std::string& userAgent() const;
-        
+
     const std::string& proxyHost() const;
-        
+
     const std::string& proxyAuth() const;
-    
+
     /**
      * predicate, check if at least one connection is active, with at
      * least one request active or queued.
      */
     bool hasActiveRequests() const;
-    
+
     /**
      * crude tracking of bytes-per-second transferred over the socket.
      * suitable for user feedback and rough profiling, nothing more.
      */
     unsigned int transferRateBytesPerSec() const;
-    
+
     /**
      * total bytes downloaded by this HTTP client, for bandwidth usage
      * monitoring
@@ -100,12 +100,12 @@ public:
     uint64_t totalBytesDownloaded() const;
 private:
     void requestFinished(Connection* con);
-    
+
     void receivedBytes(unsigned int count);
-    
+
     friend class Connection;
     friend class Request;
-    
+
     class ClientPrivate;
     std::auto_ptr<ClientPrivate> d;
 };
index 2365b85526895dc096d6e9343e55bab851b1d9a8..1897a5b0ce92b7f99caedd061fe62c4e252ac07f 100644 (file)
@@ -124,19 +124,19 @@ public:
     void setBodyData( const SGPropertyNode* data );
 
     virtual void setUrl(const std::string& url);
-    
+
     virtual std::string method() const
         { return _method; }
     virtual std::string url() const
         { return _url; }
-    
+
     virtual std::string scheme() const;
     virtual std::string path() const;
     virtual std::string host() const;
     virtual std::string hostAndPort() const;
     virtual unsigned short port() const;
     virtual std::string query() const;
-    
+
     StringMap const& responseHeaders() const
         { return _responseHeaders; }
 
@@ -144,13 +144,13 @@ public:
 
     virtual int responseCode() const
         { return _responseStatus; }
-        
+
     virtual std::string responseReason() const
         { return _responseReason; }
-        
+
     void setResponseLength(unsigned int l);
     virtual unsigned int responseLength() const;
-  
+
     /**
      * Check if request contains body data.
      */
@@ -165,32 +165,32 @@ public:
      * Retrieve the size of the request body.
      */
     virtual size_t bodyLength() const;
-    
+
     /**
      * Retrieve the body data bytes. Will be passed the maximum body bytes
      * to return in the buffer, and must return the actual number
-     * of bytes written. 
+     * of bytes written.
      */
     virtual size_t getBodyData(char* s, size_t offset, size_t max_count) const;
-  
+
     /**
      * running total of body bytes received so far. Can be used
      * to generate a completion percentage, if the response length is
-     * known. 
+     * known.
      */
     unsigned int responseBytesReceived() const
         { return _receivedBodyBytes; }
-        
+
     enum HTTPVersion {
         HTTP_VERSION_UNKNOWN = 0,
         HTTP_0_x, // 0.9 or similar
         HTTP_1_0,
         HTTP_1_1
     };
-    
+
     HTTPVersion responseVersion() const
         { return _responseVersion; }
-    
+
     ReadyState readyState() const { return _ready_state; }
 
     /**
@@ -226,7 +226,7 @@ private:
     friend class Client;
     friend class Connection;
     friend class ContentDecoder;
-    
+
     Request(const Request&); // = delete;
     Request& operator=(const Request&); // = delete;
 
index 67e4fb1ed18ba36b7d42d206dfd9155047d0a0ee..4c7fabd2e48a2ce2739124823bd0d6e01eed5cdd 100644 (file)
@@ -1,6 +1,6 @@
 /* -*-c++-*-
  *
- * Copyright (C) 2005-2006 Mathias Froehlich 
+ * Copyright (C) 2005-2006 Mathias Froehlich
  *
  * This program is free software; you can redistribute it and/or
  * modify it under the terms of the GNU General Public License as